I did some slider comparisons for Psycho Classic, Psycho Pure, Rocket, & Rocket Lower Contrast. All were taken with Special K HDR with the same save for each screenshot location. I also have a screenshot in each set that is just the HDR without LUTs. The Landscape slider also includes an SDR No LUT image as well. No Reshade or ENB are present in any of the images. Modded textures are ones I curated myself and are not from a single pack. PureDark's Upscaler was used with DLSS 3.7 preset E and sharpening turned on. Special K HDR was calibrated for an LG C2 TV.
I did these to try and figure out the best LUT for my mod list. Hopefully these are of some use to anyone trying to figure out which LUT is for them.
Awesome.. I really want to keep it but the nights are way way too dark forcing me to flashlight which makes me go back to see the nasty Bethesda green again. I’ll give this a shot.. thanks.
Anyone know how to manually install this on a Steam Deck? Just dragging and dropping the contents of the zip to the game's Data folder doesn't do anything.
...to my nonexistent Fallout4Custom.ini in the annoyingly difficult to find Documents > My Games > Fallout4 folder in SteamOS. I'm a WinBro completely befuddled with Linux's file structure.
DId you drop the file Textures in the Data folder? Or did you take the contents out before droping it into the Data folder?
Also if you could copy paste the string to the .ini that would be awesome as the new file structure for SteamDeck is aweful.
Edit: I had to goto work after the post above but I figured it out. in case anyone else is wondering you drop the Texture file into the Data folder then edit the FalloutPref.ini under
There you will find the Fallout.Prefs.ini. I have Fallout4 in my SD card but my files are shared between local and the SD because i use CryoUtilities to get the best preformance out of my SteamDeck found here https://www.youtube.com/watch?v=7RPAxT7HJ7Q&pp=ygUXY3J5byB1dGlsaXR5IHN0ZWFtIGRlY2s%3D
I used Resolve (Fusion) to create a new LUT from scratch, applied an AgX DCTL node, applied some corrections, exported the LUT in the same 2D format. That's about it.
Can this be loaded in fallout 4 with no other mods? some of the file names dont look vanilla (or am i wrong?) so im wondering how without an esp this works if new file names are introduced? Thank you. LOOKS BEAUTIFUL!!!!
Also in your examples is the "low contrast" the washed or am i missing something there as well? (im torn between "pure" and "low contrast" in your examples)
Can i use this mod with Vivid Weather. Vivid Weather has it own LUT, but the matter is which mod takes higher priority. But there is no conflict in Mod Organizer 2, and Psyco LUT dont have any esp file to manage priority. How did i know they are in a right load order ? Or these mods can't use together. Thank you.
Really good simple mod, is it possible to port this to 76? I tried looking through the BSA's but I couldn't find any lut files. That game would benefit a lot from natural colors.
I just have it set up with mod rules to load after by dragging it below in my LO. Depending on your mod manager, there's various ways to make something load after even with no esp!
I think you're BSing. It does not work with NAC X. This is what author said: "Unfortunately, I tried to get it working with NAC X but had to luck. That said, NAC X is gorgeous. I think it's fine as is (although I'd still like to see our with AgX haha)."
I've tried also to make these work together but no luck. Psycho LUT is a loose files without plugin. NAC X mod is a BA2 archive and comes with plugin. With these you can't load Psycho LUT after NAC X to get NAC X's weather and Psycho LUT's LUTs. I also got some help about this on Vortex support forum. I think I have an idea and will try it. I'll post update here. BTW man your CP2077 LUTs OMG 😀🤯😈👌👏
There is probably a better way to do this, but here is how I was able to use Psycho with NAC X: I unpacked NAC - Main.ba2 and found one LUT: Textures/NAC/NAC_CCDay.dds. In the Psycho LUT folder Textures/Effects/LUTs I copied LUT_CW_ClearDay.dds (could prob use any of the other LUTs there?), renamed it NAC_CCDay.dds, and pasted it into the unpacked Textures/NAC folder overwriting the original. I Repacked NAC - Main.ba2 and it seemed to work. In some weather conditions, it looked really good, in others not so much. Probably could have been better with a little tweaking. Thanks for making these LUTs, CyanideX.
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I did these to try and figure out the best LUT for my mod list. Hopefully these are of some use to anyone trying to figure out which LUT is for them.
Landscape HDR LUT Comparison (with SDR No LUT image)
Sanctuary HDR LUT Comparison
Corvega Night HDR LUT Comparison
Diamond City Night HDR LUT Comparison
Goodneighbor Night HDR LUT Comparison
*UPDATE*
Figured it out, lol. Had to add:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
...to my nonexistent Fallout4Custom.ini in the annoyingly difficult to find Documents > My Games > Fallout4 folder in SteamOS. I'm a WinBro completely befuddled with Linux's file structure.
Also if you could copy paste the string to the .ini that would be awesome as the new file structure for SteamDeck is aweful.
Edit: I had to goto work after the post above but I figured it out. in case anyone else is wondering you drop the Texture file into the Data folder then edit the FalloutPref.ini under
Home>Share>Steam>steamapps>377160>pfx>driv_c>users>steamuser>My Games>Fallout4
There you will find the Fallout.Prefs.ini.
I have Fallout4 in my SD card but my files are shared between local and the SD because i use CryoUtilities to get the best preformance out of my SteamDeck found here https://www.youtube.com/watch?v=7RPAxT7HJ7Q&pp=ygUXY3J5byB1dGlsaXR5IHN0ZWFtIGRlY2s%3D
How did you make this LUT with AgX with it. How does the Fallout 4 LUT system work, how did you get something like AgX baked out.
Also in your examples is the "low contrast" the washed or am i missing something there as well? (im torn between "pure" and "low contrast" in your examples)
Thank you
there is no esp to load after with...
This is what author said:
"Unfortunately, I tried to get it working with NAC X but had to luck. That said, NAC X is gorgeous. I think it's fine as is (although I'd still like to see our with AgX haha)."
I also got some help about this on Vortex support forum. I think I have an idea and will try it. I'll post update here.
BTW man your CP2077 LUTs OMG 😀🤯😈👌👏
I unpacked NAC - Main.ba2 and found one LUT: Textures/NAC/NAC_CCDay.dds. In the Psycho LUT folder Textures/Effects/LUTs I copied LUT_CW_ClearDay.dds (could prob use any of the other LUTs there?), renamed it NAC_CCDay.dds, and pasted it into the unpacked Textures/NAC folder overwriting the original. I Repacked NAC - Main.ba2 and it seemed to work. In some weather conditions, it looked really good, in others not so much. Probably could have been better with a little tweaking.
Thanks for making these LUTs, CyanideX.