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ShiagurUploaded by
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Main files
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Blender Animation Rig Power Armor
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Date uploaded30 Mar 2025, 8:26PM
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File size10.3MB
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Version
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Version 2.5.8 (Blender version 4.4 seems to work so far but no guarantees)
Added a easy slow motion preview switch.
Check the Changelog for details.
Optional files
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100 Poses Template by EngineGaming
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Date uploaded13 Sep 2024, 6:04PM
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File size228KB
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An .esl file with 100 template poses for you to replace. comes with 100 .hkx files already included.
Kindly provided by the wonderful EngineGaming.
Those can be used with pose mods like Screen Archer Menu.
https://www.nexusmods.com/fallout4/mods/66047
Old files
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Blender Animation Rig 2.0.1
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Date uploaded10 Jul 2024, 4:44PM
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File size31.8MB
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Fixed little bug that occured when object names are too short.
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Blender Animation Rig 2.1 Power Armor
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Date uploaded07 Aug 2024, 11:35PM
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File size10.0MB
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Now supports multiple animation imports and tells you when an import failed.
New functions for the attachment panel.
Lot's of exception handling and bug fixing.
https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98 -
Blender Animation Rig 2.1.2 Power Armor
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Date uploaded08 Aug 2024, 6:36AM
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File size10.2MB
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hotfix 2: fixed bug where the imported animation names still have their .hkx suffix.
removed dead drivers.
https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98 -
Blender Animation Rig 2.1.3 Power Armor
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Date uploaded09 Aug 2024, 1:50AM
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File size10.2MB
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Added mostly functional Undo support for the panel buttons.
Added Error message that warns you if your filepath is too long for the tools to function.
https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98 -
Blender Animation Rig 2.1.4 Power Armor
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Date uploaded14 Aug 2024, 4:55PM
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File size10.2MB
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I forgor to add the replacer material.
https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98 -
Blender Animation Rig 2.3.0 Power Armor
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Date uploaded27 Sep 2024, 7:24PM
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File size10.2MB
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-New IK-FK Switch.
-Better 1st-P compression.
-Uncompressed 1st-P preset.
-UI changes: Attachment panel is only in object-mode and Annotation and IK-FK Switch in pose-mode.
https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98 -
Blender Animation Rig Power Armor
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Date uploaded24 Mar 2025, 11:37PM
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File size10.3MB
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BETA! of version 2.5.7 (Blender version 4.4 seems to work so far but no guarantees)
Comes with experimental support for paired animations like killmoves and a few neat new functions.
Check the Changelog for details. -
Blender Power Armor Rig 1.2 Beta
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Date uploaded25 Apr 2024, 12:17PM
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File size22.8MB
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READ THIS:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing
Added the other armors with (muddy) textures. -
Blender Power Armor Rig 1.3 Beta
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Date uploaded25 Apr 2024, 3:40PM
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File size22.8MB
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READ THIS:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing
Fixed Toes turning with the rest of the rig when "Floor" is enabled. -
Blender Power Armor Rig 1.4
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Date uploaded26 Apr 2024, 3:08PM
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File size23.3MB
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Important:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing
It seems I forgot to disable "face orientation"
Fixed the missing cubemap in rendered view. -
Blender Power Armor Rig 1.5
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Date uploaded02 May 2024, 10:23PM
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File size23.3MB
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Important:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing
1.5: Replaced the skeleton files to make sure they are correct.
Disabled face orientation -
Blender Power Armor Rig Beta
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Date uploaded23 Apr 2024, 1:07PM
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File size3.5MB
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READ THIS:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing -
Blender Power Armor Rig Beta 1.1
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Date uploaded23 Apr 2024, 6:36PM
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File size3.5MB
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READ THIS:
https://docs.google.com/document/d/1as0_Bqxr3UexPDqbKZ3vjT-NsYGZTLIDmSi8ft9MnMo/edit?usp=sharing
Made FK Bones more visible and protrude out of the armor.
All bone collections, except "hide" are now on by default.