
Next Gen Content for Pre-Update Game
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Version1.0
53 comments
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LockedStickyTHESE INSTRUCTIONS ARE OBSOLETE!
Nukem has created an F4SE plugin that lets the old version of the game load the new .BA2 format files, so there is no longer a need to convert these manually. Check out Backported Archive2 Support System for a much easier way to get your old Fallout 4 mods working with the new content!
NOTE: Make sure to still create a backup of your pre-Next Gen Fallout4.exe and steam_api64.dll by copying these files somewhere BEFORE updating to the Next Gen version. Then run the update, install Nukem's mod, and copy those two files from your backup back to your game folder, overwriting the updated versions.
Old instructions for manual .BA2 conversion:Spoiler:ShowUPDATE:
The instructions mention using Fallout4 - Shaders.ba2 from your old backup instead of re-packing this one, and re-packing the rest of the listed updated .ba2 archives as instructed. It is now also recommended you also copy Fallout4 - Interface.ba2 from your old backup as well, rather than repacking it.
I have FallUI installed which puts some loose files in the Interface folder that overwrite some of the files Fallout4 - Interface.ba2 include. It is possible the newer Fallout4 - Interface.ba2 has some interface files that have been reformatted in a way only the new .EXE can't read, and if you don't have FallUI overwriting them like I do, just repacking the newer version may cause missing UI elements.
For now the best option would be to use both Fallout4 - Shaders.ba2 and Fallout4 - Interface.ba2 from the old version and repack the rest. -
LockedStickyis converted the updated basegame ba2s necessary for any specific reason, Makeshift weapons pack seems to work fine without it but it would be good to know if someone knows better
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How do you get the next gen content without the update anyway? You can't access the creation club without it.
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So, this mod is presumably NOT obsolete for players not using F4SE.
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I've got the exact same problem and I have definately copied the shaders from my backup and copied all files mentioned
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Hi, Sorry for the English, I'm not very good, and I'm using a translator, I solved it by copying the Fallout 4 -interface.ba2 file from the backup data folder to the same path in the updated game.
As an extra tip, copy all the files in the data folder except what you changed with the tutorial, since when the game updates it deletes many textures, for now I have not tested the game well, but it starts and there are no missing textures, good luck and I hope this helps. -
Hey Phinix,
I also have the same Issue as above, and I re-copied the necessary files over form my old to the updated (including what ghost99c did with the interface.ba2) just to double check I did it all..I now have menu but when I try to enter I get a never-ending loading screen, is it because im trying to load a save that was from the next-gen version? -
which FallUI if I may ask? HUD? ..gunna try and see if that fixes it by getting that.
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U are my hero
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I can confirm that it works, it takes some time, but it is completely worth it. Thank you very much for the contribution and the tutorial.
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Why is it worth it?
I don't understand, what is the "new content" in practice? The bunlded CC mods? -
In my case I have had no problems with the new missions, even the performance of my game is better. But a new alternative has been released to avoid doing so many steps, take a look at it.
Backported Archive2 Support System at Fallout 4 Nexus - Mods and community (nexusmods.com)
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I was following the guide. to be honest. it's pretty clearly written.
HOWEVER. IT DOES NOT EXPLAIN THOROUGHLY THAT IT NEEDS TO BE REPEATED ON EVERY SINGLE FILE. I AM PRETTY FRUSTRATED AS I HAVE AN ISSUE IN FOLLOWING IF THERE'S "REPEAT FOR _____"
i really need v visual guide. A VIDEO PREFERABLY On how to do that. with narration and DEMONSTRATION on how to convert and repack the files!
help requested and will be appreciated,thank you
Giladsh -
An awesome set of very easy-to-follow instructions. 100% a labor of love thank you for taking the time to make this. :)
I am having 1 problem so far I can not seem to get the enclave paint for the combat armor to work it just makes some pieces disappear and for others it does nothing. Did I mess up converting one of the files or is it mod-related?-
I think it is I'm not too sure I noticed it was new after I completed this process. Also, I have a peculiar bug where some of the new quantum enemies, enclave soldiers, and X-02 armor are all purple with no textures. Do you know which file is causing this so I can re-convert it?
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My game crashes after I try to reload my save. The save was from before the update
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I tried to repack everything I did download the update again forced steam to do so. Now my game doesn't even start, crashes on launch, also my backup game crashes too ...
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Thanks for your help, nothing seems to be working. I have downloaded the Downgrade version, I placed the files in a different folder from the downgrade, run that, same crash. Backup files same crash, main folder - updated - crash, main folder updated after downgraded same crash.
Now I'm planning to make a fresh install gonna be suck to reinstall my mods, but it is what it is.
Do you have any idea how can I make this running? Download the new version, downgrade and then install my mods and then try to repack as you did?
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Sorry do I need from DLCRobot - Main.ba2 - "Music," "Sound," and "Strings" too into the Data folder?
Also If I have other CC content too like paintjobs not listed on the list, do I have to do the same repacking process as well, or not?
Thank you -
Thank you for you're help :)
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Can I still do this with a Updated "Next Gen" Steam Copy, and a non updated GOG version? or does it have to be on one platform only? Thanks