EDIT: Knight Captain Larsen has been patched, the rogue knight will be patched soon aswell.
Edit: Version 1.1 will have an All in One version ( knight captain larsen + rogue knight patch ) Alternatively they will be posted as separate files in optional if one doesnt own nuka world but owns far harbor, and vice versa, I'm just doing some testing
For the larsen and rogue knight patch it says to load them above the mojave replacer.esp, but both list mojave replacer.esp as a master - making it impossible to actually place them higher. Is this intended or?
I've retired from modding, but I can give instructions. I vaguely remember my file structuring but open the mod ( t51 ver im assuming ) with FO4 edit, and look for the OMOD I think, section, for the t51, and remove records of that in the thing
If I wanted this mod but not the Mojave Brotherhood Power Armor Paint mod (I prefer FO4's rendition), what would I have to edit in FO4Edit to make that possible?
I like the idea of this, though with the Atom Cats and the Enclave in the area, this ranks the BOS just a step above common raiders in terms of armor capability. Looking forward to the T51b update tho. Also, Improved Brotherhood of Steel now has a patch for this in its' fomod.
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Cambridge soldiers have been patched
Changed the name since "return to roots" would imply that theyd return to how they were in the west
Knight Cap. Larsen
The Rogue Knight
EDIT: Knight Captain Larsen has been patched, the rogue knight will be patched soon aswell.
Edit: Version 1.1 will have an All in One version ( knight captain larsen + rogue knight patch )
Alternatively they will be posted as separate files in optional if one doesnt own nuka world but owns far harbor, and vice versa, I'm just doing some testing
So no TLDR it's not intended, sorry.
I made this entirely with FO4Edit when I didnt really know much on what I was doing, alot of my mods like this are clunky
If I wanted this mod but not the Mojave Brotherhood Power Armor Paint mod (I prefer FO4's rendition), what would I have to edit in FO4Edit to make that possible?
Also, Improved Brotherhood of Steel now has a patch for this in its' fomod.