If i may suggest a possible 'option b' you could add an esp with a standalone version, so in case the scripts cause incompatibility issues, at least we could just get the gun via console.
I installed Classic Holstered Weapons System and this SMG and now "all weapons" doesn't show up on my hip or back. Might be the same as what's reported in the bugs section.
Has there been any approach to fixing this? Because I must say, as much as I am a fan of the fine work you've done here in bringing back a classic Fallout weapon, I'd chuck it in the bin in an instant in order to get CHWS back working properly.
I feel like there have been sufficient bug reports on this issue for you to have a serious look into what could be causing this.
I've been scratching my head on this for days, trying to figure out what on earth could be the issue. I've upgraded/downgraded, I've changed out versions of F4SE, I've been on several forums asking people if they know what could be wrong, only to find that it might be a single weapon mod.
SOLVED: Cracking open both ba2s has fixed this for me. I can now see each and every weapon. There's something wrong with your archives here.
The name is lore friendly. Fallout 1 featured this bad boy as the "H&K MP9 10mm SMG." Like that was just straight up its name from the first and second game.
Wonderful mod! Got in love seeing it in Dak's video. A couple of notes: 1. Damage is a little bit low, maybe should consider making it even with vanilla 10mm auto; 2. Gun benefits only from rifleman perk, and switching fire mode doesn't affect it anyhow. A little bit weird for an SMG :)
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Has there been any approach to fixing this? Because I must say, as much as I am a fan of the fine work you've done here in bringing back a classic Fallout weapon, I'd chuck it in the bin in an instant in order to get CHWS back working properly.
I feel like there have been sufficient bug reports on this issue for you to have a serious look into what could be causing this.
I've been scratching my head on this for days, trying to figure out what on earth could be the issue. I've upgraded/downgraded, I've changed out versions of F4SE, I've been on several forums asking people if they know what could be wrong, only to find that it might be a single weapon mod.
SOLVED: Cracking open both ba2s has fixed this for me. I can now see each and every weapon. There's something wrong with your archives here.
I love it.
Are there any other truly disgusting oldschool fallout weapons to bring back?
“Heavy 10mm Submachine Gun”
“Tactical 10mm Submachine Gun”
or even “10mm Submachine Gun” for people who prefer this to the normal 10mm Submachine Gun.
Maybe even have a unique called “Buffy” which is a callback to if the player is named Buffy in Fallout 2 Becky will give them a 10mm SMG.
thats why I said its an HK gun lol
Fallout 1 featured this bad boy as the "H&K MP9 10mm SMG."
Like that was just straight up its name from the first and second game.
A couple of notes:
1. Damage is a little bit low, maybe should consider making it even with vanilla
10mm auto;
2. Gun benefits only from rifleman perk, and switching fire mode doesn't affect it anyhow. A little bit weird for an SMG :)