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Glitchfinder

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  1. Glitchfinder
    Glitchfinder
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    THIS IS NOT A CURE-ALL

    There are a large variety of issues that affect settler AI, and this mod serves as documentation and a fix for an extremely specific bug that, to the best of my knowledge, only affects large mod-added or edited settlements. I am investigating other issues that affect settler AI, and in particular I have found one specific cause that needs further investigation but would, if true, cause significant and verifiable breakage.



    All right, so I've been looking into Abernathy Farm as requested and have found several causes for issues encountered there:

    • Lucy's bed is "inaccessible" from her perspective, because the navmesh it is sitting on is completely isolated from the rest of the world by a stray precut.
    • Blake and Connie's beds are also "inaccessible" to them because they're facing the wrong way. If you select one of their two mattresses in console and run the command "modangle z 180" they will immediately "find" the bed and be able to sleep in it.
    • Blake and Connie's beds are explicitly owned by them in the base game, and a large variety of mods carry this ownership forward rather than using the unofficial patch's ownership changes. This ownership breaks their bed assignment when a workshop resets, which happens anytime you leave the area and come back.
    • When using the unofficial patch, their beds are unowned and thus work properly. However, when you assign a new bed to them this can break their sleep package and you may need to leave the area and return in order to get that working.
  2. abstergemods
    abstergemods
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    Thanks to your open permissions, I have ported the mod to both consoles and PC on Bethesda.net (for steam deck users convenience). Thank you once again! <3

    Xbox Download
    PlayStation Download
    PC (Steam Deck) Download
  3. fallout3123
    fallout3123
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    does this work with fallout 4 last gen?
    1. Glitchfinder
      Glitchfinder
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      Yes
  4. boxerbeast1
    boxerbeast1
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    thanks for uploading
  5. MrBaloneyPony
    MrBaloneyPony
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    Your mods are legendary.  I appreciate you.
  6. rover440
    rover440
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    nvm
  7. mrmanlyman
    mrmanlyman
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    Huh, this happens so inconsistently over so many saves/mod loadouts/fo4 updates etc i never knew there was an actual cause outside of "bethesda jank".
    Congrats on figuring it out, and thanks for the fix :)
    1. Glitchfinder
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      There's a reason for the inconsistency, actually. In this particular case it's because there's multiple bugs that have similar results but all have very specific, very different conditions to trigger them. So this fix makes things "better" rather than 100% fixing them.
  8. KillSwitch072
    KillSwitch072
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    Would it be best if this went last in the load order or does it matter?
    1. Glitchfinder
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      There should be very few (if any) mods in your load order that change the same thing this mod does. So anything it conflicts with would be worth directly reviewing rather than simply overwriting blindly. The only mod I'm currently aware of that conflicts is Settler Sleep Fixes, which apparently renders this one fully redundant by outright disabling the travel package.
    2. KillSwitch072
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      Okay. I don't have any sleep fixes but I put it at the end just to be safe ;-)
  9. ZoeyKL
    ZoeyKL
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    Haha my settlers do this, and they all end up underneath the building foundation so I just turned it into a jail cell. 
  10. dragonslayer2k12
    dragonslayer2k12
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    I always thought they were doing that to watch the player build a whole settlement to see what was going on.
  11. CSEPteam
    CSEPteam
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    Maybe they like standing there? HUH???? What about that?
    1. Glitchfinder
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      Considering how many different ways there are to make this happen, I'm inclined they don't just like it. They love it.