Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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This mod ensures that stolen items are no longer treated as stolen goods once the player acquires them. It has no ESP and works solely through a DLL, so it can be added or removed at any time without affecting the game.
It does not work in the Next-Gen game version.
Note: - This mod does not promote theft. Theft is still a crime, just like in vanilla, and you may be attacked because of it. This mod simply ensures that items are not considered stolen goods once they are acquired. - The change is applied when items are added to the player's inventory. Therefore, stolen items possessed before installing the mod will still be considered stolen goods, and they will only be treated as regular items once discarded and reacquired.