1) Converting non-statics to statics and then precombining those statics can *sometimes* cause problems depending on whether the model has any animations attached to the nif, etc - there are others that can explain this more elegantly than myself but it is something to watch out for. That said, Bethesda's models are mostly okay in this regard - so just something for people regenerating precombines should keep in mind in the event that they encounter problems. 2) I recommend that everyone add their own prefix in place of yours - this can resolve potential conflicts with editorids being the same if people are using two mods that both come from this.
Anyhow - nicely done. Just my thoughts on the project. Take care!
Thanks for pointing stuff out incase some people need it.
1. Things I added were static and didn't have animations so thankfully there shouldn't be any issues. I've used these items in multiple mods and everything is fine so I made this pack for others.
2. Adding their own would probably be best though time consuming. So far I have 2 mod running using the same mod just renamed the file and nothing bad has happened.
I appreciate you posting this though, it's always nice when someone posts something helpful or informational that might help me or others.
2 comments
1) Converting non-statics to statics and then precombining those statics can *sometimes* cause problems depending on whether the model has any animations attached to the nif, etc - there are others that can explain this more elegantly than myself but it is something to watch out for. That said, Bethesda's models are mostly okay in this regard - so just something for people regenerating precombines should keep in mind in the event that they encounter problems.
2) I recommend that everyone add their own prefix in place of yours - this can resolve potential conflicts with editorids being the same if people are using two mods that both come from this.
Anyhow - nicely done. Just my thoughts on the project. Take care!
1. Things I added were static and didn't have animations so thankfully there shouldn't be any issues. I've used these items in multiple mods and everything is fine so I made this pack for others.
2. Adding their own would probably be best though time consuming. So far I have 2 mod running using the same mod just renamed the file and nothing bad has happened.
I appreciate you posting this though, it's always nice when someone posts something helpful or informational that might help me or others.