its funny when people decide to be both condescending AND incorrect. typically you only get to be one of those things at a time.
esl flagged esm’s are functionally the same as esl files, but people can add them as a master for other mods without CKPE. this mod does not take up a slot in your load order.
because: - technically, every mod is supposed to be an esl or esm. esps are technically in-dev plugins, and aren’t intended to be loaded as final products because of a number of reasons such as object persistence
- it doesn’t have any vanilla record overrides, and flagging it as an esm prevents people from placing it after mods that need to load late, such as prp
- it can be added as a master file for other plugins without external tools
any clue why this wouldnt work? I have tried everything including cheating in a vanilla unmodded mini gun and unloading 1000 rounds and still nothing? im running a bare bones LO with only essential fixes, SS2 and some modded guns.
I mean this is cool and I like it. Probably won't use it with my current save though. My current Nate is Nathaniel Winters, a grizzled, tough as battleship armor, war veteran and special operations retiree. He's aware that screaming at the top of your lungs will probably get you shot.🤣 I will be downloading though. Love you DegenerateDak.🥰
great mods beside about player comment and head tracking maybe you can fix it as that game cause crash and the original author d'ont give a s#*! about it when you report a bug to him he say my mods is not the cause of it . if you are able to find what cause crash with that and make a fix for it or a stand alone version that gonna be great.
i don’t have any plans to make my own version of the mod, i made a note abt it in the description. even if i made it, i would have 0 desire to use it on my own save so i have 0 desire to work on it.
plus, it’d be hard to choose good dialogue lines for the mod anyways. i feel like people use the original because their character becomes generic sarcastic but well-meaning war veteran nate #387261, which i find pretty boring
…no, did you expect me to make a patch to fix an issue with a mod that i don’t use, especially when the mod has >30k records and is totally unsupported by the author?
it’s one thing if it was a compatibility patch between this mod and the other mod, but that’s not what you were asking about, and also isn’t required anyways, since i didn’t edit any vanilla records in this mod
have my butt killed with trash mod and modder d'ont give bug support like this ok thats fine i'l dropped the player comment mods in the list of forgotten mods bugged and broken mods and finish with him
80 comments
esl flagged esm’s are functionally the same as esl files, but people can add them as a master for other mods without CKPE. this mod does not take up a slot in your load order.
- technically, every mod is supposed to be an esl or esm. esps are technically in-dev plugins, and aren’t intended to be loaded as final products because of a number of reasons such as object persistence
- it doesn’t have any vanilla record overrides, and flagging it as an esm prevents people from placing it after mods that need to load late, such as prp
- it can be added as a master file for other plugins without external tools
I will be downloading though. Love you DegenerateDak.🥰
i wonder if it would be possible to get a future version with non sneak/crouch state (only) shouting + suppressed automatic weapons?
here you go https://www.nexusmods.com/fallout4/mods/93351
Thank you, this is amazing
The Punisher is coming to the Commonwealth.
"M'e-ask you sum'n Nick..."
when you report a bug to him he say my mods is not the cause of it .
if you are able to find what cause crash with that and make a fix for it or a stand alone version that gonna be great.
plus, it’d be hard to choose good dialogue lines for the mod anyways. i feel like people use the original because their character becomes generic sarcastic but well-meaning war veteran nate #387261, which i find pretty boring
i'l d'ont use the mod anymore.
it’s one thing if it was a compatibility patch between this mod and the other mod, but that’s not what you were asking about, and also isn’t required anyways, since i didn’t edit any vanilla records in this mod
ok thats fine i'l dropped the player comment mods in the list of forgotten mods bugged and broken mods and finish with him