If you are going to disable this mode don't forget to disable X-Cell too because if u don't most heads will stretch. And from my experience so far after disabling this mod and X-Cell i have only ran into the Rusty face once
If there are still stretched heads vs this mod, then probably best to still use this mod. I have been waiting for a team member to properly finalize some problematic hairstyles before submitting the final results.
The Stretches only happens if i disable this mod and keep X-Cell on but if i disable both then everything is fine. (For now i have only encountered 1 rusty face bug with the newest patch).
If the x-cell.ini facegen= is set to true, it fixes some brown/rust face bugs, but it causes face stretching, especially on the thamesfolk.
If it's set to false, it causes some brown/rust face bugs, but it fixes most of the stretching issues.
It seems to be that some NPC get rust/brown face when it's set false, and some get in when it's set true. Then again this mod fixes most stretching issues, it might be best to leave it false.
we are experiencing a very similar issue happen in Bloodborne right now on a PS4 emulator. Bloodborne like most FromSoftware games also uses FaceGen.
Can you perhaps tell us in technical detail how exactly you fixed this issue for Fallout? Like what was the process like? What files did you have to edit, with what, and how, etc. The community might be able to come up with a workaround fix right now for this issue then.
To read more about this issue, see this here - https://github.com/shadps4-emu/shadPS4/issues/1232
I don't know what I am doing wrong, but I did a clean install of Fallout 4 gog version and at the patch for Fallout London to work, but I cannot get Xcell to work. It crashes each time it loads and can never make it to the main menu. I disabled all the options that are required for the buffout memory management options as posted in the description, but I cannot get this mod to work and it is literally the first mod I tried to install on a clean install of Fallout 4 goty gog edition. Here is the crashlog if someone could help me pinpoint why this is crashing when I am downloading for the purpose of crashing less I would greatly appreciate it and it has to be something simple that I am unaware of.
I am reinstalling it right now and generating the settings and then will do the mod and post what it says. What needs to be done after I install in order for the mod to load correctly. I have gog version of goty.
could you generate cbbe-enabled facegen addon, to fix the head rear part of the female heads? those are especially visible on bald and bald-ish heads, such as the pistols.
78 comments
If the x-cell.ini facegen= is set to true, it fixes some brown/rust face bugs, but it causes face stretching, especially on the thamesfolk.
If it's set to false, it causes some brown/rust face bugs, but it fixes most of the stretching issues.
It seems to be that some NPC get rust/brown face when it's set false, and some get in when it's set true. Then again this mod fixes most stretching issues, it might be best to leave it false.
we are experiencing a very similar issue happen in Bloodborne right now on a PS4 emulator. Bloodborne like most FromSoftware games also uses FaceGen.
Can you perhaps tell us in technical detail how exactly you fixed this issue for Fallout? Like what was the process like? What files did you have to edit, with what, and how, etc. The community might be able to come up with a workaround fix right now for this issue then.
To read more about this issue, see this here -
https://github.com/shadps4-emu/shadPS4/issues/1232