>the platform removed other mod creators' work for ideological reasons
Time is a flat circle, lol. People are still saying this after 25 years, huh? EXACT same thing was being said about Pie4Foo because he was removing neo nazi s#*! from 10-David, a SWAT 3 mod site.
Thank you so much! I also prefer the bright blue/teal shade of Glow mods so rock on!
Do you know of one that provides a ba2 for harvestable plants, or have any interest in making one? I have one HELL of a time finding carrots and some of the other more plain crops because I'm just so damn blind to them hahaha
The sheer amount of work required makes this currently not viable for me to maintain, and well I wouldn't use such a variant (with ESP) either way. But I still use this mod here, which I think has most plants covered. It's a 'real' glowmap glow, so not really what we use here. So it's a lot more noticeable at night or in darker spots, and not really on bright days. But the mod should fit what you need :)
mate one simple but effective idea; why dont you just sow carrots in your camp? you would have had nearly unlimited supply cuz it regenerates all couple of minutes? just saying ;-)
I thought the loot bags were all duffle bags in Blue, not paperbags, 6 pack of bottles etc. It would be better if they were all the duffle loot bags in blue or even red to stand out better.
Can you also do loot piles from decayed monsters? Human npc's drop bags also and this mods works amazing. If you could also do this with the loot "puddles" enemies leave behind then this mod would be 10/10.
It is more like question installed via Vortex checked "ini file" seems alright even data has file. And doesn't work. I am using Xbox version of the game. Any tips?
I've noticed the some bags are not lootable when this mod is enabled. The Vault-Tec duffel bag, for example will show up blue, but I can not interact with it. I know there are items in the bag, because I dropped some items to test it, the bag appeared, but I could not loot it.
Hey, I've checked this and you are absolutely correct. The Bag had wrong pointers for some reason, the next update in a few minutes will fix this. Please let me know when you checked it out, I don't have the bag myself, so my assumptions are based on the file alone. Thank you again for reporting this!
38 comments
Skyline Valley
Thanks for all the feedback, let me know if something is still missing!
Time is a flat circle, lol. People are still saying this after 25 years, huh? EXACT same thing was being said about Pie4Foo because he was removing neo nazi s#*! from 10-David, a SWAT 3 mod site.
Do you know of one that provides a ba2 for harvestable plants, or have any interest in making one? I have one HELL of a time finding carrots and some of the other more plain crops because I'm just so damn blind to them hahaha
Thanks again either way!
Thanks for enjoying my mod!
It would be better if they were all the duffle loot bags in blue or even red to stand out better.
Good mod though, keep up the good work
Human npc's drop bags also and this mods works amazing.
If you could also do this with the loot "puddles" enemies leave behind then this mod would be 10/10.
so this is possible without a doubt to do it for loot piles, but currently not planned.
I can point you towards a great mod from another author: ACAB76 - All Corpses Are BeautifuL