This is my second mod ever, and the first "compatible" one following Compatible Show Health Redux approach, it is just a weight indicator in the main hud.
How to install (Description was copied from Keretus): (if your are using the game pass version then paths and config file name are differente)
- Extract the CompatibleWeightIndicator.ba2 file to your Fallout 76 Data folder (default: C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data)
- Navigate to your Fallout 76 settings folder in "My Games" (default: %USERPROFILE%\Documents\My Games\Fallout 76)
- If this is your first mod, extract the optional "Fallout76Custom.ini" file to the current directory. Otherwise, append the name of the new archive, "CompatibleWeightIndicator.ba2", to the list, separated by a comma, like so:
[Archive]
sResourceArchive2List = CompatibleWeightIndicator.ba2
Compatibility:
- I have followed the copatibility mod of Bilbo164, this mod is a stand alone script tested successfully with Compatible Show Health Redux and Segmented Health Bar using the following load order:
[Archive]
sResourceArchive2List=CompatibleShowHealthRedux.ba2,CompatibleWeightIndicator.ba2,SegmentedHealthBar.ba2
How to mod: (This is a summary of my 4hrs travel learning to "mod")
- This video is gold, it showed me how to decompile/compile the fallout 76 files (bae.exe and bakaFileTool.exe).
- After looking and reading I realized that the UI of Skyrim, Fallout 4 and Fallout 76 is made using the same technology so I found this mod listing his tools and realized I would need to use JPEXS.
- Bilbo164 has a very good section hin his mod Compatible Show Health Redux that explain how to make your mod compatible with standalone script mods.
Tools:
- bae.exe -> Decompile fallout 76 files
- bakaFileTool.exe -> Compile fallout 76 files
- JPEXS -> Manage .swf files (pain)
- Figma -> Edit .svg
- Segmented Health Bar (first one, is a copy of Compatible Show Health Redux without the quest bug)