This mod is now obsolete. There are better quality map mods with many more options than this one. I recommend TZMap. You can use TZMap's BuildersPack or Mappalachia to create your own maps.
Added simplified grid variants for all maps. Although no files from GOLDENTRIANGLES' W-A-Y mod were used, the mod was used for reference. Therefore I added a watermark of the author on all simplified grid variants.
a "silver ore only" map would be extremely helpful to close out the metalworker possum badge. i tried to figure out how to do this myself & ran out of patience.
I can't seem to change the map. I've had the workbenches map for several months, but now when I try to change to the bobbleheads & magazines map I still see the workbenches map. FYI I'm using sResourceIndexFileList.
I just checked to see if I uploaded the right map and it seems like the bobbleheads & magazines file has the correct map. Did you place the new file in your Data folder? You should have gotten a window asking you if you wanted to replace a file with the same name, unless you removed the older map beforehand.
So i made it how you said, your map after the fo76 stuff on the Index-line, plus a custom.ini, but the map dont show up ingame. i followed you step by step.
Hi, any chance we could get a version with vendors, or vendors + resource deposits please? Your map is the best and I would love to have a vendor version (like Ultimist's!
Hey ZOMGH4X Just wanted to let you know. You have full permission to use my source Photoshop file listed on the mod page for the above mod W-A-Y Where are you. https://www.nexusmods.com/fallout76/mods/250 Good luck and awesome maps!
This is most likely due to an outdated Fallout76Custom.ini, this is how to update it:
1. Launch the updated game 2. Quit the game 3. Open Fallout76.ini located at C:\Users\Your Name\Documents\My Games\Fallout 76 4. Copy the line with sResourceArchive2List 5. Open Fallout76Custom.ini 6. Highlight all of the sResourceArchive2List line except for any mods you might have added and paste the new line over it 7. Save changes to Fallout76Custom.ini
You have to do this every time there is an update for the game.
25 comments
There are better quality map mods with many more options than this one.
I recommend TZMap.
You can use TZMap's BuildersPack or Mappalachia to create your own maps.
sResourceArchive2List
orsResourceArchiveMisc
but they can still usesResourceIndexFileList
.u/rynlnk's post: https://www.reddit.com/r/fo76/comments/bsyukf
i followed you step by step.
You have full permission to use my source Photoshop file listed on the mod page for the above mod W-A-Y Where are you.
https://www.nexusmods.com/fallout76/mods/250
Good luck and awesome maps!
1. Launch the updated game
2. Quit the game
3. Open Fallout76.ini located at C:\Users\Your Name\Documents\My Games\Fallout 76
4. Copy the line with sResourceArchive2List
5. Open Fallout76Custom.ini
6. Highlight all of the sResourceArchive2List line except for any mods you might have added and paste the new line over it
7. Save changes to Fallout76Custom.ini
You have to do this every time there is an update for the game.