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AnarchyHD - GrimTech

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PatrickJnr

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49 comments

  1. zxTDK
    zxTDK
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    is there a way to make the fixer optic zoom out more on 120 fov?
  2. wisprr
    wisprr
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    First off, thank you so much Grim, this is crazy helpful.

    Now, Grim's settings:
    [Controls]
    bMouseAcceleration = 0
    fIronSightsPitchSpeedRatio = 1
    fPitchSpeedRatio = 1

    [Display]
    fDefaultWorldFOV = 100
    fDefault1stPersonFOV = 100
    fDOFBlendRatio = 0
    fDOFMinFocalCoefDist = 999999
    fDOFMaxFocalCoefDist = 99999999
    fDOFDynamicFarRange = 99999999
    fDOFCenterWeightInt = 0
    fDOFFarDistance = 99999999
    fIBLensFlaresBloomint = 0
    uIBLensFlaresBloomradius = 0

    [ImageSpace]
    bDoRadialBlur = 0
    iRadialBlurLevel = 0
    bDoDepthOfField = 0
    bDynamicDepthOfField = 0
    bMBEnable = 0
    bScreenSpaceBokeh = 0
    bLensFlare = 0


    And this is what I use so I can use the Depth of Field thingie in Photomode:
    [Controls]
    bMouseAcceleration = 0
    fIronSightsPitchSpeedRatio = 1
    fPitchSpeedRatio = 1

    [Display]
    iSize H = 1080
    iSize W = 1920
    fDefaultWorldFOV = 110
    fDefault1stPersonFOV = 110
    fDOFMinFocalCoefDist = 999999
    fDOFMaxFocalCoefDist = 99999999
    fDOFDynamicFarRange = 99999999
    fDOFCenterWeightInt = 0
    fDOFFarDistance = 99999999
    fIBLensFlaresBloomint = 0
    uIBLensFlaresBloomradius = 0

    [ImageSpace]
    bLensFlare = 0


    Not certain if i needed to remove everything I did, but I have full blur effects inside Photomode and none of the motion-blur BS that I detest while playing and shooting at things. Hope this helps any whom desire the same effect.
    1. WhyAreLess
      WhyAreLess
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      • 9 kudos
      Woah, 3 years late but thank you! <3
  3. mepradayounada
    mepradayounada
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    the fov is all fine and dandy, but how tf am i supposed to read my pipboy now
    1. dipsettbrett
      dipsettbrett
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      Just use the in game FOV slider if you want. Every time I mess with .INI for FOV I get the same issue as you pipboy is to damn tiny.. So I just used this part

      [Controls]
      bMouseAcceleration=0
      fIronSightsPitchSpeedRatio=1
      fPitchSpeedRatio=1
      [ImageSpace]
      bDoRadialBlur=0
      iRadialBlurLevel=0
      bDoDepthOfField=0
      bDynamicDepthOfField=0
      bMBEnable=0
      bScreenSpaceBokeh=0
      bLensFlare=0

      not sure if that console CMD will work but the game doesn't mess with the Custom.ini file
    2. MasterOfDubstep
      MasterOfDubstep
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      try "fDefault1stPersonFOV=90" into the custom ini for bigger pipboy. Or use something between 85-95. Check what suits you best.
    3. Acegamer101
      Acegamer101
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      Tbh i usually read the pip boy in the alternate view, much more quicker to navigate without having to take the pipboy up, plus the fov there dont change at all lol, same as the PA pipboy UI
  4. skannerz22
    skannerz22
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    fake news

    it's already set to fDefaultWorldFOV by default in the game file
    1. billyrising
      billyrising
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      • 1 kudos
      fake news!

      what a generic goon. lol
  5. phrozac
    phrozac
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    Hi!
    fIBLensFlaresBloomint=0
    uIBLensFlaresBloomradius=0
    &
    bLensFlare=0

    Do those lines actually remove the gaussian anamflare effect(horizontal light flare)? It doesn't seem to effect my game. I find those effects to be overdone and distracting. I want to keep the DOF, but lose the anamflare.
  6. glenni83
    glenni83
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    I fixed my game in the first days. Still no issues. I think a lot of the "modders" dont know how to edit those files. And where the issues comes from. U can set 3th person to 120 Fov with no issues. The 110 fov "first person is to much in the scale of the fade texture of grass. shadow in the game dosent match, why u have the flickering. U need to edit 7 files to have the game work with Vats, workbenches and all. but u need to stay out of the graphic settings tab in game. Thats all. So if u need help with the flickering. i can find the sweet spot for what u need. So the flickering is gone.
    1. mrmaxibonbon
      mrmaxibonbon
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      I'd be incredibly appreciative if you could provide a guide for this!
  7. carterthomaswill1234
    carterthomaswill1234
    • supporter
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    Whenever I go into VATS the game resets my ViewModel (where my gun is on my screen) back to the normal spot, but the FOV is still the same.
    1. SBoomS
      SBoomS
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      same
  8. DarkProzzak
    DarkProzzak
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    Grass flickers on both GTX 980 and GTX 1070.
    1. TKSy
      TKSy
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      me too. GTX1080
    2. Sythalin
      Sythalin
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      This is the issue with making FOV changes Bethesda warned about. It's an engine problem, not the ini
    3. glenni83
      glenni83
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      Not realy, they say so, but i know how to fix it. Uber small thing to do, to fix it. I start to wonder how much the guys at Bethesda know about there own setting. Its stupid, and they should be ashamed
  9. MagoBuono
    MagoBuono
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    Pals, may someone provide default values for all these options?

    i like DOF in general i just don't like its settings in F76. I'd prefer to tweak default settings than deisable it completely.
  10. Nacron83
    Nacron83
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    I have extremely flickering problems. Please help. I would be enough if DOF is turned off