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Rigell

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Rigell

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22 comments

  1. Arakasa707
    Arakasa707
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    does this work for the excavator armor ace paint? 
    1. Rigell
      Rigell
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      Nope. This one is for the unique skin you get from rank 100 of season 2, as seen on the screens.
      You can switch excavator skin to look like this skin though. And you'd be able to use the mod then.
    2. theawesomest910
      theawesomest910
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      Sorry for the extreme necro post, but would you have any advice to change the excavator skin to look like this one?
    3. Rigell
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      Hi! Sure, it's an easy mesh-swap.

      Just use Archive2 to open Seventysix - Meshes.ba2
      Enter "armorace" (without quotes) in the search field and it'll show you all the armorace PA nifs.
      Extract them all to your Data folder (it's an option in Archive2's menu)
      Then do the same with excavator, typing "excavator" in the search field. You'll see similarly named files for helmet, legs, arms and torso.
      Extract them too.
      Then just go to the folder where you extracted the armor ace files, rename them with excavator armor parts' filenames and move them where you extracted excavator nifs.
      Make sure they replaced all the corresponding files.
      After that pack everything in a new ba2 archive with Archive2. (By the way, it's a utility that comes with Fallout 4 Creation Kit, so you might want to install that as well if you don't wanna scour half the internet looking for the standalone variant)
    4. theawesomest910
      theawesomest910
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      Thank you! I've been searching all over for this type of  thing
    5. theawesomest910
      theawesomest910
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      another edit: found a stand alone archive 2, what armorace files should i extract
    6. Rigell
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      It's pretty self-explanatory, the ones that reside in the atx/actors/powerarmor folder. Same for excavator, but they're not in the atx section of the archive, so just actors/powerarmor folder is the one you need to look under.

      P.S.: when you edit your comments, there are no notifications about that, so I wouldn't even see your edited messages if I wouldn't have left this page open in my browser. I'd also recommend to keep discussions like that off the comments section of the mods, moving directly to PM.
  2. Lebrix
    Lebrix
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    This might sound weird, but how did you take those incredible looking screenshots? What settings are you using? Whenever I take a screenshot it looks like garbage.
    1. Rigell
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      That's actually a good question.
      Everything maxed out and my native resolution is 2560*1600. Also, my main hobby is photography and I always try to find the best lighthing conditions, frame composition and such for better results. I'm not a professional, but I'm always trying my best here.

      That's kinda sad that the lighting system in this game is kinda weird and sometimes it's really hard to make a good screen at some conditions (during rain it's absolutely unrealistic and everything looks pretty damn bad for instance so I never take photos while it rains). Also, at daytime sometimes everything looks overexposed (especially indoors in exterior cells) and there's nothing you can do about it, ambient lighting sucks most of the time. So yeah, I try to avoid a lot of lighthing scenarios while taking photos actually.
      Brsides that, it's always important to adjust depth of field and field of view settings for more photorealistic results. Sometimes adjusting contrast or brightness ever so slightly might make a world of difference.
      Also, there's a lot of stuff that look pretty unrealistic due to lack of real shadows (or a total lack of in many cases) from quite a lot of objects, which makes photos look quite weird with only some objects perfectly lit when many others do mot even drop any shadows besides fake ambient occlusion (shadows one object drops on another at the point of direct contact), which more often than not bugs out and looks atrocious. So that's also important to exclude such stuff from the scene so it won't detract from "realism" feeling of the shot.

      There's a lot of places in the game where level designers aimed for more atmospheric feel and therefore put some fake lights in the scene. There's actually a lot of these fake lights and if you happen to be around those, you'd almost always get pretty strange photos. At times, you might gett pretty great results, but more often than not ypu won't because of that. The lighting in many places really needs an overhaul in this game unfortunately. Ironically, sometimes the game really looks fantastic, but the combination of factors I described makes taking really good photos quite a challenging endaevour.
  3. Michael6767
    Michael6767
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    I know it well work on X-01 Power Armor. I like the Vanilla Armor cool Stars red stripes.
    1. Rigell
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      Glad you liked it!
  4. Anchoran1947
    Anchoran1947
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    It's not working on the T-45, am I missing something
    1. Rigell
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      This mod is for Ace Full Assault skin that can be applied to any PA type. I guess you tried to paint your T45 with a regular Armor Ace Paint suited specifically for t45 which this mod does not affect.

      https://imgur.com/a/F3LYDf1
    2. Anchoran1947
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      Ohh alright, sorry lol
  5. ealeya
    ealeya
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    Once again with something gorgeous! I was hoping to see a better version of the Excavator Ace paint though. I know you probably did the most popular ones, but still. Great work nonetheless!
    1. Rigell
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      Thank you -))
      Maybe one day...
  6. ArsenicTouch
    ArsenicTouch
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    That silver is hot.
    1. Rigell
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      Glad you liked it -))
    2. ArsenicTouch
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      Okay, that red is even better. Nice work.
    3. Rigell
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      Thanks -))
  7. ELITE1995
    ELITE1995
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    perfect, I was hoping you are doing a retex of the Armor Ace PA.
    The 4k variant and the black / silver are really great.
    1. Rigell
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      Thank you -)) Yeah, a friend of mine asked me about this armor (that was actually the first time I took a closer look at this PA and realized how cool it is :D) and I decided to make a quick retex -))