This page was last updated on 19 July 2024, 2:09PM
Changelogs
Version 20200523
From this version on, the editormod also patches the PATCH.DAT file to allow additional mods, search for "PATCHDAT" objects to see which objects use the new modding capabilities.
Cleaned up the Music Themes selection
Version 20200229-Clipboard
Exposed clipboard data to allow for faster/precise object placement generation using external tools
Added grouped variants of default AI as AIAsObject.
Added Zombie DLC voice overs as music tracks.
Added more GFXONLY objects
Re-added some backdrops/clouds as objects. Maybe they work better this time around.
Version 20191208
Added command "Search object" to find objects by name in your map.
Made "Found MOD object" entries in enhanced Validation Tool clickable.
Fixed POSTFX from HUDFX objects now trigger when the player is within 512m of its location, instead of 6-12m.
MINEMOD particle objects now use the same name as the other particles, but display the "Breakable" property icon to distinguish them more.
Made "Select object Duplicates" and "Fix Stitching" more descriptive.
Removed some new Music Track entries, hopefully that fixed some sounds from disappearing in the editor mode. If not, the sounds work fine once the map is published!
Version 20191130
Added Wind Geyser 50M, landmine objects for particle and HUD effects, grouped community objects
Changed deployment method to prevent triggering Easy Anticheat in the game's Arcade mode. Please Verify Game Files before installing the mod.
Version 20190606
Removed some backdrops that caused objects to disappear from maps. Hopefully got them all.
Added some more thumbnails thanks to Fallen_Ninja!
Fixed object selecting with scripting.
Renamed the added Environmental Preset names. Unfortunately I can't control the actual texts easily, but at least in English they should now display below the default values.
Version 20190423
NEW ASSETS: Added rotating variants of generic cylinders. Note that rotation may not always be sync across multiple objects.
NEW ASSETS: Added interactive (readable) notes.
TWEAK: Disabled nonfunctional "Wave Trigger" object. Still shows up in the object browser, need to know how to remove it from there without affecting performance.
TWEAK: Added Animal+Civilian+Ally numbers in Validation tool
TWEAK: Budget values no longer show by default to improve performance
Version 20190320
First public release. For detailed changelog, see the readme file.