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paboyafx

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paboyafx

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96 comments

  1. paboyafx
    paboyafx
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    • 23 kudos
  2. Ro84
    Ro84
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    • 140 kudos
    Starting from 0.9.7, it appears that none of the mods will work anymore. They all need an update.
    1. paboyafx
      paboyafx
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      The dev stated, all mods will not work in 0.9.7, since they now included new launch option which is the Mono version of the game, this indeed opening new way to mod the game, but it will need a lot of work to update them
  3. biadabs
    biadabs
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    The forageable resources can be moved. But, they replenish in the same amount. Ex, moving 45 greens, but it replenish for 35, same with the all other greens. 
  4. leesterr
    leesterr
    • supporter
    • 14 kudos
    Did a quick test with reeds and greens.  The amounts moved, they were pickable, and they replenished the following year to be picked again.  Seems to work 100% here.
  5. seifeflo
    seifeflo
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    Works great with FF 0.9.6e and Melon 0.6.6b. Thanks, such a helpful mod !
    However, if during a game i decide to load a new save, the mod stops working so i have to exit the game and start again.
    If there is any plan to improve this mod, I'd love to be able to set fields kind of like a farm and to relocate the ressource selected directly to the field of my choice, rather than having to move back and forth the edge of the map.
  6. mellowflavor
    mellowflavor
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    once i relocate a resource the only ones that replenish are berries and willow. everything else has 0
  7. Bysff
    Bysff
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    Can you set a shortcut for retargeting
  8. Ray82
    Ray82
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    working with Farthest Frontier v0.9.5 with Melon Loader v0.6.5
  9. Tar
    Tar
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    Still working with some problems, green do not replenish after moving. I'm using MelonLoader 0.6.1
  10. Declaim777
    Declaim777
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    Please, Need to fix the nuts(not a tree) moving. After moving the nuts are not active for harvesting. Sorry, for my bad English.