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Cow Farm Mods

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CowFarm

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About this mod

Allows you to pick and choose which accessories or parts of the character's outfit to remove.

Permissions and credits
(I take requests if you'd like something added!)
Allows you to mix and match different parts of a character's outfit. Currently working with:

Lightning:
  • Bag and leg straps
  • Cape and buckles
  • Necklace
  • Shoulder Epaulet
  • Weapon

Snow:
  • Fringe (over his eyes)
  • Thin grey belt
  • Necklaces
  • Plaid kilt

Vanille:
  • Backpiece
  • Bracelets
  • Necklace
  • Yellow Fabric Rag
  • Sidebag
  • Stomach beads
  • Waist belt
  • Weapon

Fang:
  • Belt
  • Fur Pelt
  • Necklaces
  • Weapon

Removing the weapons will also remove them visually from combat if you're using their default weapon (eg. Binding rod for Vanille).
This mod is installed in a similar way to "HD Models Plus" - just unzip the folder somewhere, execute the .bat file, let it find your FF13 folder, and then select the options for the characters. You can revert the characters back to default by selecting "No" to all their options.

Please make sure you are using this mod on a fresh FF13 installation or one that doesn't alter the character's .trb models (eg. HD Model Plus!) as this mod also alters the .trb files and will need the original offsets. That being said, this mod is probably incompatible with HD Models Plus as I've had to do editing of the original models (since there were fewer triangles and vertices to worry about).

It's recommended you back up the white_data/sys/ folder in your main FF13 folder, just in case.

Credits to: "HD Models Plus" for the batch file I used as a template when selecting character options, and the Discord user Joschka for the help originally removing Lightning's weapon!