This would likely be because you downloaded additional shaders via the ReShade installer,. This compatibility problem will be fixed in my next update, which will be soon! Sorry!
Update v2.0.0 is now available on my GitHub, which will fix these issues. I'll update the NexusMods page soonish, but: https://github.com/ipsusu/ipsuShade
Yes, thanks! Huge update is pending in prep for Dawntrail, just wanted to wait for the benchmark to be finalised so I can base it on the new graphics. Will be released within a few days to a few weeks. Presets are ready, I just need to work on the surrounding documentation / publicity stuff.
https://imgur.com/a/ZGTTwbq I'm not sure, but I don't think this is meant to happen I'm using ReShade (fresh install) I downloaded the correct file and followed the instructions on the post exactly, and... yeah :l the other unloaded effects have similar errors to them, and I won't even pretend to understand what any of it means hehe
Sorry for late reply. This would be because you downloaded additional shaders via the ReShade installer. This compatibility problem will be fixed in my next update, which will be soon! Thanks also to @babayagah07 for helping on my behalf, I should check this page more often!
Some pretty incredible ReShade presets, but may I make a suggestion to switch to iMMERSE: MXAO over the current MXAO used in this? The quality looks quite a bit better IMO and I get up to a 45+ increase in FPS while using it with the Questing preset.
Doing a massive overhaul all the shaders + the install process this in the next update. Will include this change to MXAO. Will be out before Dawntrail, anywhere between a few days to a few weeks. I've got the presets basically ready, but I just need to update all the documentation and my websites.
hello, i have a question, if use for example your questing reshade, that has their own AA and AO, i should turn those off on in game graphics or it's better a combination of both?
Just throwing this out there incase its specific to this preset or someone just knows whats up but when I use any of the Ultimate presets then with UI off the screen turns all multi color wonkey. Anyone know whats causing that?
Nice reshade! Quick question, are the Stage Depth Textures and RTGI included with the shader? Or do I have to go find those myself? Also, how are they configured?
The Stage Depth Textures are not included as I do not have permission to redistribute most of them as they come from many different authors. If you can find a copy of GShade's texture folder, these would work.
As for RTGI, this is currently a paid shader behind the Pascal Glitcher patreon. As such, I cannot provide it.
My Ultimate presets come pre-configured for the `qUINT_rtgi.fx` version of the shader if you install this separately, I think it has been updated to a newer format since, so I'll have to update them for the new implementation at some point.
If I may add a suggestion, add multiple before and after screen shots and/or video. It lets people have a good idea of what your reshade looks like compared to vanilla ;-)
Yeah, I've included the comparisons between colours in one of the images, and between the preset types in the video section, but admittedly it's probably easier to compare in that way. I'll look at doing something like that at some point in the future. Thanks!
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https://github.com/ipsusu/ipsuShade
https://github.com/ipsusu/ipsuShade
I'm using ReShade (fresh install)
I downloaded the correct file and followed the instructions on the post exactly, and... yeah :l
the other unloaded effects have similar errors to them, and I won't even pretend to understand what any of it means hehe
https://github.com/ipsusu/ipsuShade
Doing a massive overhaul all the shaders + the install process this in the next update. Will include this change to MXAO. Will be out before Dawntrail, anywhere between a few days to a few weeks. I've got the presets basically ready, but I just need to update all the documentation and my websites.
The Stage Depth Textures are not included as I do not have permission to redistribute most of them as they come from many different authors. If you can find a copy of GShade's texture folder, these would work.
As for RTGI, this is currently a paid shader behind the Pascal Glitcher patreon. As such, I cannot provide it.
My Ultimate presets come pre-configured for the `qUINT_rtgi.fx` version of the shader if you install this separately, I think it has been updated to a newer format since, so I'll have to update them for the new implementation at some point.