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Nenkai

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Nenkaai

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125 comments

  1. Nenkaai
    Nenkaai
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    NOTE: Only the Steam and Epic version of FFXVI is supported. Versions acquired through other means such as cracked copies is NOT currently supported. Please do not report issues in that case.

    Posts related to piracy will be removed.
  2. jmike00
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    Is drag and drop no longer supported? 
    1. 38061247
      38061247
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      drag and drop works, it just need to stay in .zip or .7zip format, drag mods on format .zip or .7zip to create shortcut on reloaded 2
  3. HughMungus0723
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    I cant install the mod loader into the app. 
  4. DimanMeteor
    DimanMeteor
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    For people who complain that something doesn't work

    IF Mod Loader or any of your mods isn't working. IF you have notifications about any issues occurred during launching a game via RELOADED-II or something else doesn't work how it should. Even if you using CRACKED version of game -- MAKE SURE THAT YOU USING THE LATEST VERSION OF RELOADED-II !!!

    Update your RELOADED-II version from 1.27.12 to 1.28.8 and install latest versions of windows runtime 9.0.0 x64 and x86 both ("Reloaded-II" asks you for update via launch and instruct you to update windows runtime also) 

    After that, your Mod Loader and installed mods MAY start WORKING correctly (EVEN IF YOU USING PIRATED VERSION).
    I can't vouch for 100% that it will work at every case, but I myself have had the same issue that Mod Loader isn't working with CRACKED version of game. After I updated RELOADED-II to 1.28.8 all mods and Mod Loader have STARTS WORKING! 

    My game version is 1.03
    Mod Loader version is 1.1.9

    (English is not my native language, sorry if there are any mistakes) 
    1. juangore
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      what modes are you using, some mods like logos unleashed uses inyection so it needs to be runed trought reloaded, i think

    2. DragonLord369
      DragonLord369
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      thanks im good. using vortex worked on some mods
    3. juangore
      juangore
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      do you know if you can use the mod logos unleashed with vortex?
    4. Gamerbeast5432
      Gamerbeast5432
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      Which mods? @Dragonlord369
  5. Ivonilson
    Ivonilson
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    is there a way to open the game through Steam with mods or is the only way of using mods launching the game with the Mod app?
    1. Nenkaai
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      In Edit Application -> Advanced Tools & Options -> Deploy ASI Loader.
    2. bendbang
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      Edit Application stays where?

      Found it, on Reloaded II - "Game", left pannel.
  6. darkorion23
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    Dude. Making your mod only available for people who bought the game officially is fine and all. But outright refusing to work with people too poor to buy an $80 game and it's DLCs is a bit harsh. I like this game. I own this game already on PS5. I'm not buying it again. And I shouldn't have to buy it again just to use mods.
    1. Nenkaai
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      Reloaded & the mod loader is open source. Everyone is free to adapt them if needed.

      I am not "refusing" to work with people not buying the game legally. I simply don't have the time to spend fixing games that have been tampered with. Blame the people making a mess of the game instead.
    2. doomtrigger
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      Mod worked fine before
    3. aklas123
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      i usually pirate games too, but you're funny af, considering pirating games is against this sites TOS. So you yapping about this is dumb on many levels.
    4. XynnerZ
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      ITS NOT Nenkaai's FAULT FFS!!!It won't work on cracked version because of Reloaded and someone already posted a fix so stop blaming the wrong people.
    5. gmendezm
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      where is the solution thanks
    6. prefetch88
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      Friend, do you have any idea why Reloader 2 fails when running this game?
    7. mThund3R
      mThund3R
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      As said already multiple times, it is a Reloaded-II issue, NOT a FFXVI Mod Loader issue. Nenkaai is NOT at fault here, and he has far lot more to do than provide FREE support to people that didn't even support the devs, let alone Nenkaai himself.
  7. RazorVayne
    RazorVayne
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    Is there a reason I lose controller support when booting the game through "Reloaded II"?  
    Playing the Steam version.
  8. RazorVayne
    RazorVayne
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    What priority dos this mod need to be in Reloaded II?  At the top or bottom of the list?
    1. Nenkaai
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      Preferably at the top but shouldn't matter
  9. Sibelius
    Sibelius
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    Hi, I have had trouble installing Reloaded II, when I run Seup.exe, the install crashes. I have been able to use the .zip package from the version linked here 1.27.12 and was able to add mods. However when launching the game I get an error, log file text in the spoiler tags. Can anyone help with this, I have installed all the dotnet and other runtime dependencies, but it doesn''t seem to be able to locate System Runtime 9.0.0.0

    Spoiler:  
    Show
    [11:03:05] [Reloaded] Create Loader | Time: 66ms
    [11:03:05] [Reloaded] Loading 1 Mod(s).
    [11:03:05] [Reloaded]
    [11:03:05] [Reloaded] Loading: Reloaded II Shared Lib: Reloaded.Hooks
    [11:03:05] [Reloaded] - AppId   : reloaded.sharedlib.hooks
    [11:03:05] [Reloaded] - Location: C:\Users\David\Downloads\New folder (250)\Mods\reloaded.sharedlib.hooks\ModConfig.json
    [11:03:05] [Reloaded] - LoadTime: 78ms
    [11:03:05] [Reloaded] Loaded via: C:\Users\David\Downloads\New folder (250)\Loader\x64\Bootstrapper\Reloaded.Mod.Loader.Bootstrapper.dll
    [11:03:05] [Reloaded] Current Process Location: K:\SteamLibrary\steamapps\common\FINAL FANTASY XVI\ffxvi.exe
    [11:03:05] [Reloaded] Loading 3 Mod(s).
    [11:03:05] [Reloaded] Failed to Load Reloaded-II.
    Error loading Mod with ModId 'ff16.utility.modloader'. Normally this shouldn't happen, maybe your mod files are borked
    Unable to load one or more of the requested types.
    Could not load file or assembly 'System.Runtime, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.

    This line repeats many times, then

       at Reloaded.Mod.Loader.Mods.PluginManager.LoadModPlugin(PathTuple`1 mod, String dllPath, Boolean searchForExports, Type& entryPointType, Type& exportsType)
       at Reloaded.Mod.Loader.Mods.PluginManager.PrepareDllMod(PathTuple`1 mod)
       at Reloaded.Mod.Loader.Mods.PluginManager.LoadMods(List`1 modPaths)
       at Reloaded.Mod.Loader.Loader.LoadModsWithDependencies(IEnumerable`1 modsToLoad, List`1 allMods)
       at Reloaded.Mod.Loader.Loader.LoadForAppConfig(IApplicationConfig applicationConfig)
       at Reloaded.Mod.Loader.EntryPoint.LoadMods(IReloadedHooks hooks)
       at Reloaded.Mod.Loader.EntryPoint.<>c__DisplayClass14_0.<SetupLoader2>b__1()
       at Reloaded.Mod.Loader.EntryPoint.ExecuteTimed(String text, Action action)
       at Reloaded.Mod.Loader.EntryPoint.SetupLoader2(EntryPointParameters* parameters)
       at Reloaded.Mod.Loader.EntryPoint.SetupLoader(EntryPointParameters* parameters)
    A log is available at: C:\Users\David\AppData\Roaming\Reloaded-Mod-Loader-II\Logs\2025-03-20 11.03.05 ~ ffxvi.txt
    Inner Exception: Unable to load one or more of the requested types.
    Could not load file or assembly 'System.Runtime, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.

    Line again repeats many times, then

    Could not load file or assembly 'System.Runtime, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified. |    at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
       at System.Reflection.RuntimeModule.GetTypes()
       at Reloaded.Mod.Loader.Mods.PluginManager.LoadModPlugin(PathTuple`1 mod, String dllPath, Boolean searchForExports, Type& entryPointType, Type& exportsType)
    [11:03:06] [R-II SteamHook] SteamAPI_RestartAppIfNecessary hooked successfully.
    [11:03:06] [R-II SteamHook] SteamAPI_IsSteamRunning hooked successfully.
    [11:03:06] [R-II SteamHook] Found Steam Library Entry with Id 2515020. Dropping steam_appid.txt.
    [11:03:06] [Reloaded] Setting Up Hooks (Async) | Time: 376ms
    [11:03:15] [Reloaded] ExitProcess Hook: Log End

  10. lunarfreyax
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    have this error using the latest version of reloaded 2 when try to launch the game with reloaded 2 "launch application"
    "Fatal error. Invalid Program: attempted to call a UnmanagedCallersOnly method from managed code." just try to launch"

    The game working just fine without reloaded 2 !
    1. darkorion23
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      Same here
    2. nandanugg
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      same here
    3. Nenkaai
      Nenkaai
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      Not an issue with the loader. This is an issue that happens when using non-legitimate versions of the game and altered dll files, which is not supported.
  11. kingmickey123
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    i cant seem to drag and drop mods to work is there a way to add mods manually to reloaded? or all together not use the mod manager
    1. erfanes
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      Extract the mod.zip file. Copy the extracted folder to the Mods folder in the reloaded folder (/Downloads/Release/Mods).