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NiNoStyle

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ninostyle

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  1. ninostyle
    ninostyle
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    Locked
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    Spoiler:  
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  2. shinshyguy
    shinshyguy
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    are the bottoms of Vincent's boots invisible to anyone else or is it just me?
  3. Ric99
    Ric99
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    I'm having some trouble when using the HD/Non chibi models for NinoStyle. The team's HD models load properly, but all other NPCs and enemies are stuck in their OG models. I'm not sure what I am missing, I just want to convert every field and battle model to NinoStyle HD but can't do it. Could someone please guide me?
    1. ninostyle
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      It's almost impossible for me to make all the models in the game, I really wouldn't want to do this until I'm old. Made only some bosses, enemies (mostly in midgar) and models that I was interested in making
  4. BerserkerDre
    BerserkerDre
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    Hands down the best mod for FF7 out there, are you planning on doing all monsters, bosses and summons?
    1. ValkenEXA
      ValkenEXA
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      Hope he does, as he's already done a few enemies and summons.

      Also from the sticky, seems like he may even eventually do environments. 

      Nino is a god
  5. account311
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    Awesome mod. I have a small issue with cloud's head. His face seems to protrude out like a mask in his battle model. Hate for such a little visual issue to be in the best mod.
  6. hishin
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    Will that new TIfa model get released or has it already? I havent checked the mod update for a while.
    Also is there a way to make Tifa wear the cowgirl fit all the time?
  7. Marcheombre
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    Hello,
    With the latest 7th heaven and ffnx, I get serious slowdown using the chibi field and world models, if I use the L@zar0's upgrades. Disabling those updates allow me to play normally, but with heads mostly disappearing. Strangely the bug starts in a cutscenes (and not before) and makes the game run in slow motion basically... Battles run at 60 fps though. 
    I'm using a steam deck, don't know if it changes anything...
  8. Paranubs
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    So i went ahead and made an edit to this mod.
    I've made clouds field / world map / wheelchair and parachute model match the battle model.
    it works with dynamic weapons as well and can be loaded into 7th heaven.


    
    i'd like your permission to distribute this addition if possible?
    1. ninostyle
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      I don't mind
    2. Salk
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      Good job!
    3. LeChamanDuNet
      LeChamanDuNet
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      Amazing ! share it bro ! ^^
  9. soveya09
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    Hi! Love the work you've done. Waiting for the Shinra Archaeology retranslation to finish up before hopping in and playing with these for the first time, but I'm looking forward to it.

    Wanted to ask quick if an alt field model for Cloud with the blue uniform might be in the cards at some point? Sorry if this has been asked a ton before: there's obviously years of backlogged comments at this point. Lol.
  10. Luxray7403T
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    Another idea that I’d like to suggest, which you might consider developing in the near future in regard to the ninostyle mods—known for its faithful adherence to the original designs by Tetsuya Nomura—is to redesign the creatures Vincent Valentine can transform into.

    It would be fantastic if these creatures could be made to resemble the illustrations as closely as possible.
    Being able to transform with these classic, beautifully detailed designs would be truly amazing.

    https://drive.google.com/file/d/1FC82bleSzRFBwrL-E9ToVJ7twkxf4Xia/view?usp=drive_link

    https://drive.google.com/file/d/1F7zcyQ9dnKM1jAnAXB13ulTb1YM4kSP2/view?usp=drive_link
    1. ninostyle
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      Most likely you need to unpack some new iro file and compare the folder structure there.
  11. Luxray7403T
    Luxray7403T
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    I have a question that isn’t exactly related to this particular mod. However, if it’s feasible, I would like to find out if there is a way to enable HD weapons for characters, similar to the ones from Millenia + Mike, for example. I’m not sure if there is an existing .IRO file that includes these weapons.

    In my situation, I previously downloaded the Battle Models - Qhimm Catalog mod, which features a tab for weapons. However, it seems to have conflicts with this and other mods, causing the weapons not to be applied correctly. I am curious if there’s a method to extract or create a .IRO file that contains only the HD weapons.

    I would be grateful for any advice or assistance on this subject. It would be wonderful to be able to use the characters' HD weapons in gameplay. :)