I don't understand which folder you are referring to just download an extract the .PAK .UCAS .UTOC mod as indicated in the instructions and put it in the ~mods folder.
My bad it was another same mod https://www.nexusmods.com/finalfantasy7rebirth/mods/370?tab=description this mod is the same of you but the modder asked to modify a value in the ResidentParameter.uasset folder and he doesn't give the guideline to know where we find it... but I try yours and it works :)
No, that mod is different from my mod Unlock Max Level 99 because it does not affect enemies, my mod increases the level to the whole game enemies and characters, but it is the same as Only Player Unlock Max Level 99 with the difference that my mod affects the summons.
Oh ok i didn't know, but anyway the other mod doens't work I don't know why but when I open the game the characters still at 70 level and I can't increase them any further
hey i just downloaded your mod, first with vortex then i uninstalled and did it manually. It still didnt work even after i battled to get exp. Do i need tp outright level up ? or maybe its cause im in nibel? please help
If I install the mod correctly and no other mod or injector interferes with it, I should be able to level up and gain experience without any problem. Try the mod alone without anything else in the ~mods folder.
Well ive tried everything. Deleted all other mods, try doing it manual again instead of through vortex, I load in, do a battle and get the normal amount of exp. The only other thing i have is the extension on vortex that lets me use mods
I don't know how to help you I don't use Vortex it's a tool that was designed for Bethesda style games, the mod if you follow the instructions and don't forget the ~ tilde in the ~mods folder should work for you instantly. I never use any kind of mod manager for UE because they always create more problems than solutions, so I always install everything manually and this way there are no errors.
Do you know if it's possible to edit the game to go past the 9999 vanilla stats with this mod or another mod? I modding ff7 remake so that the limits on all my characters stats go to like 2billion. I just wanna see if that's possible in this game?
Yes it is possible, but you would have to modify several files that would create many conflicts with most mods, the best way to overcome this limit would be with an injector like Cheat Engine.
I know it's a lot to ask (especially with a hundred other people asking for different things), but is it possible to do an "all-in-one" version (Unlock Max Level 99 -Fast ATB Never Stop and Limit) with the mp regen from this: https://www.nexusmods.com/finalfantasy7rebirth/mods/305?tab=description (preferably 1 MP every second) and the 3 segment ATB bar? (though this part isn't that important)
For the moment I will not share more variants, sharing a lot of content with which the same group of users interact reduces the rewards (Donation Points) offered to the authors, it would be counterproductive to invest hours in something that I will not use.
Donation Points - How they work
The system has a diminishing returns aspect to it. After a certain number of interactions from the same user across all your mods, the value of these interactions drops drastically. It can and does drop to 0.
We reward authors for posting a variety of content that appeals to lots of different users. Consider diversifying the type of mods you make, or branching out into modding a different game that interests you.
I'm not sure why, but currently all side quest completion EXP somehow become negative. Originally I thought it was just a visual bug because my main party level wasn't affected.
But then I realized my less used party members level went down from 99 to 85-ish after completing side quest. I will do some more tests, but anyone else have similar issue like me?
Variant Installed: - Unlock Max Level 99 -Fast ATB Never Stop and Limit
Edit: I've done more tests, and this is the result: - with this mod enabled: the EXP from completing Side Quest is -660K - with this mod disabled: the EXP from completing Side Quest is +11K
----- For now, if you're like me - that just started their Hard Mode run and need to do Side Quest, we can disable this mod temporarily as a workaround.
Once all side quests are done (i.e. in chapter 13) then we can enable the mod again.
PS. For our Folio Skills, as long as we equip them all before disabling this mod, so far I see that there is no issue (the skills are still equipped) Only the Folio SP will be shown as negative (this is not an issue)
For our Weapon Level, it will go down from level 9 to level 8 (because of the lower SP - which is not an issue), but if you equip a level 9 Weapon Skill before disabling this mod, that Weapon Skill will still be equipped, e.g. - Tifa's Dragon Claws Level 9 Weapon Skill: Weapon Ability ATB Recovery
----- Other than this issue, the mod works fine though - thanks for the mod Gantz79
This mod can not modify anything that has to do with the experience you gain in the missions because it only modifies the level limit that can reach the characters, the file that modifies is ResidentParameter.uasset and the files for the missions and the limits of experience of the characters are others.
In the case of PlayerParameter.uasset the maximum limit vanilla that exists in them is for all equal: Example "Barret99" "Experience": 2004999
If there are problems in the misinos has to be another thing but it is not possible that this mod generates them, the subject of the levels of the weapons if that is normal because it is easily surpassed the levels without the extras of the books and when you uninstall it the values become negative.
Yeah I have a suspicion that this issue didn't come from this mod per se - but could be from the game's logic when calculating the EXP reward from the Side Quest + Hard Mode EXP bonuses
Maybe the formula didn't take level 99 into account(?)
I will try to do more tests later, but for now this workaround is fine. Worst case, I will just enable this mod again once I'm done with all my side quests.
This mod does not work with the latest update version 1.030 I did everything correctly and put all the file in ~mods file yet it is still stuck at 70 help would be appreciated and thank you
129 comments
Try the mod alone without anything else in the ~mods folder.
I never use any kind of mod manager for UE because they always create more problems than solutions, so I always install everything manually and this way there are no errors.
"Sephiroth69":
"MPMax": 110,
"SPMax": 255,
"Experience": 747675,
"HPMax": 7875,
"Magic": 161,
"Vitality": 80,
"Spilit": 80,
"Luck": 68,
"Dexterity": 73,
"TreeLevel": 6,
"Strength": 147
"Sephiroth99":
"MPMax": 116,
"SPMax": 255,
"Experience": 2281520,
"HPMax": 7168,
"Magic": 136,
"Vitality": 98,
"Spilit": 98,
"Luck": 98,
"Dexterity": 106,
"TreeLevel": 6,
"Strength": 136
https://www.nexusmods.com/finalfantasy7rebirth/mods/305?tab=description
(preferably 1 MP every second) and the 3 segment ATB bar? (though this part isn't that important)
Originally I thought it was just a visual bug because my main party level wasn't affected.
But then I realized my less used party members level went down from 99 to 85-ish after completing side quest.
I will do some more tests, but anyone else have similar issue like me?
Variant Installed:
- Unlock Max Level 99 -Fast ATB Never Stop and Limit
Edit: I've done more tests, and this is the result:
- with this mod enabled: the EXP from completing Side Quest is -660K
- with this mod disabled: the EXP from completing Side Quest is +11K
-----
For now, if you're like me - that just started their Hard Mode run and need to do Side Quest, we can disable this mod temporarily as a workaround.
Once all side quests are done (i.e. in chapter 13) then we can enable the mod again.
PS.
For our Folio Skills, as long as we equip them all before disabling this mod, so far I see that there is no issue (the skills are still equipped)
Only the Folio SP will be shown as negative (this is not an issue)
For our Weapon Level, it will go down from level 9 to level 8 (because of the lower SP - which is not an issue), but if you equip a level 9 Weapon Skill before disabling this mod, that Weapon Skill will still be equipped, e.g.
- Tifa's Dragon Claws Level 9 Weapon Skill: Weapon Ability ATB Recovery
-----
Other than this issue, the mod works fine though - thanks for the mod Gantz79
In the case of PlayerParameter.uasset the maximum limit vanilla that exists in them is for all equal:
Example
"Barret99"
"Experience": 2004999
If there are problems in the misinos has to be another thing but it is not possible that this mod generates them, the subject of the levels of the weapons if that is normal because it is easily surpassed the levels without the extras of the books and when you uninstall it the values become negative.
Yeah I have a suspicion that this issue didn't come from this mod per se - but could be from the game's logic when calculating the EXP reward from the Side Quest + Hard Mode EXP bonuses
Maybe the formula didn't take level 99 into account(?)
I will try to do more tests later, but for now this workaround is fine. Worst case, I will just enable this mod again once I'm done with all my side quests.
Thanks for your reply