How to Toggle Freecam Once in-game, press ~ to open the console. Type toggledebugcamera, then press Enter to enable the freecam; repeat to disable it.
yup. This is what I am doing. 1. Find a nice moment during cutscene. 2. Press ESC and then G for photo mode 3. Press R to hide UI 4. Open dev console and actuvate free cam. :) 5. Make a photo / photos. 6. Deactivate free cam (importat before you leave photo mode. I messed up camera position once leaving this on) 7. leave photo mode.
Excuse my stupidity, is there a way to move the free cam like rotate, forwards, backwards etc, I tried with the obvious WASD but that moves the characters in game! thanks :D
>Excuse my stupidity, is there a way to move the free cam like rotate, forwards, backwards etc, I tried with the obvious WASD but that moves the characters in game! thanks :D
Are you on latest ffviihook? the v2.1 build should have allowed it during ToggleDebugCamera, if you're using a diff command to enter it that fix might not work though.
As you can see in the following screenshot, "r.NT.Lens.ChromaticAberration.Intensity" is set in the file but it's not found by console: https://i.imgur.com/2ELfUHe.png
Same happens with others like "r.Streaming.MaxTempMemoryAllowed": console says is set to 500 by Scalability, although I have it as 8192 in the Engine.ini file (I checked the Scalability.ini file but it was empty)
Make sure the values are inside [ConsoleVariables] section in the INI, looks like there's no sections in the pic.
If console says command not recognized the game probably doesn't include that cvar, or it might be under a different name, UE4 normally has chromatic aberration under r.SceneColorFringe.Max but not sure if that actually takes effect in rebirth.
You know you can download equalizer APO and then make your own profile there if you want more bass , mids , treble or V sound signature ETC. It's literally free also download peace gui if you want it to have more friendly UI.
There are times in the game when it fades to black, i've seen videos floating around where that fade to black is not present, how do you turn it off, is there something in the .ini file that can do that?
hey, so I was able to have this hook work flawlessly with Remake when I played that, but for some reason the hook doesn't take any of the settings within the engine.ini unless I input them into the console manually. I have all the files in the correct directories but it refuses to work. As I mentioned remake worked perfectly fine with it's own hook. (Please help I am begging)
It's hilarious seeing people offer these .ini files on here where they throw everything in there plus the kitchen sink and 95% of the vars inside of them do absolutely nothing.
I am playing the game via Epic Games Store facing difficulties getting the FF7Hook to load.
I have the files in the proper directories. Documents\My Games\FINAL FANTASY VII REBIRTH\Saved\Config\WindowsNoEditor\Input.ini xinput1_3.dll file inside End\Binaries\Win64\
I checked the troubleshooting guide and tried all other files names, none works ( winmm.dll / d3d9.dll / d3d11.dll, dxgi.dll)
I can´t enable the hook in game using ~ or ' or other keys which I added in the Engine.ini file via :
[/Script/Engine.InputSettings] ConsoleKeys=P Any other idea´s someone ?
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Once in-game, press ~ to open the console. Type toggledebugcamera, then press Enter to enable the freecam; repeat to disable it.
Edit: just saw troubleshooting. it works now
1. Find a nice moment during cutscene.
2. Press ESC and then G for photo mode
3. Press R to hide UI
4. Open dev console and actuvate free cam. :)
5. Make a photo / photos.
6. Deactivate free cam (importat before you leave photo mode. I messed up camera position once leaving this on)
7. leave photo mode.
Are you on latest ffviihook? the v2.1 build should have allowed it during ToggleDebugCamera, if you're using a diff command to enter it that fix might not work though.
.dem
file.As you can see in the following screenshot, "r.NT.Lens.ChromaticAberration.Intensity" is set in the file but it's not found by console:
https://i.imgur.com/2ELfUHe.png
The file path is correct:
https://i.imgur.com/CESs4OZ.png
Same happens with others like "r.Streaming.MaxTempMemoryAllowed": console says is set to 500 by Scalability, although I have it as 8192 in the Engine.ini file (I checked the Scalability.ini file but it was empty)
If console says command not recognized the game probably doesn't include that cvar, or it might be under a different name, UE4 normally has chromatic aberration under r.SceneColorFringe.Max but not sure if that actually takes effect in rebirth.
This is the second time I'm asking
I would appreciate it if you could help resolve this problem.
I am playing the game via Epic Games Store facing difficulties getting the FF7Hook to load.
I have the files in the proper directories.
Documents\My Games\FINAL FANTASY VII REBIRTH\Saved\Config\WindowsNoEditor\Input.ini
xinput1_3.dll file inside End\Binaries\Win64\
I checked the troubleshooting guide and tried all other files names, none works ( winmm.dll / d3d9.dll / d3d11.dll, dxgi.dll)
I can´t enable the hook in game using ~ or ' or other keys which I added in the Engine.ini file via :
[/Script/Engine.InputSettings]
ConsoleKeys=P
Any other idea´s someone ?
My GPU is a AMD RX 6800 XT
Thanks a lot !!!