How to Toggle Freecam Once in-game, press ~ to open the console. Type toggledebugcamera, then press Enter to enable the freecam; repeat to disable it.
(E: had to remove some posts from this thread since the sticky was cluttered, apologies if there were questions removed, feel free to post it as a separate thread though)
yup. This is what I am doing. 1. Find a nice moment during cutscene. 2. Press ESC and then G for photo mode 3. Press R to hide UI 4. Open dev console and actuvate free cam. :) 5. Make a photo / photos. 6. Deactivate free cam (importat before you leave photo mode. I messed up camera position once leaving this on) 7. leave photo mode.
The main reason the tilde key is used is that it's been kind of the tradition since Quake, at least in English-speaking countries. I'm curious what key was used in Scandinavian releases.
is there a way to disable the camera focus blur effect when you move the free camera during cutscenes? i have disabled depth of field and motion blur in ini
Haven't figured out a way to disable DOF, but as a workaround, you can adjust focal length with ., keys (period, comma) DOF is more pronounced as focal length increases, but this can be used to compose shots. As long as the camera remains at the focused distance (easy to tell when you increase the focal length), your shots will be crisp despite DOF being enabled. Also, reducing the focal length reduces the aperture size effect, so you could possibly get away with a super low focal length (like < 20mm guessing) and DOF effect will be less noticeable.
how do I remove the menu on debugcamera, is on the way of a nice pic... in the menu it says to press R, but it wont go awayunless i disable the debugcam, and by then it fixes back to cloud. help?
nevermind am stupid.. just found out, remove menu first then apply free cam xD i feel silly XD
ok. after some trials, ive realized that, during cutscenes to avoid bluringness, a combination of moving the camera forward with analog stick and using pad up and down to zoom in and out can work to put stuff on sharp again.. like for example if you are in the default perfect angle and distance with camera to make look sharp but then you move with it too close and gets blurry, if you play with the zoom out it will unblurry it and be closer than the actual 'cam' is.. its a work around for now
Dunno if we've had a more recent patch since the last, but it seems the game loads FFVIIHook fine, and can execute console commands, but the settings in the INI files don't seem to be read. Console reports that variables were LastSetBy: Console.
If you find that your controller is not responding after installing the mod, you can go to the game settings to check if the controller type is selected correctly.
Is there any sort of mod to help with the free camera movements like maybe the movement speed and maybe other commands to change things during the cutscenes or sth.? Edit: Ok movement speed apparently can be controlled via the mouse wheel. Will test that.
The console doesn't show up for me either (and yeah I'm using ue4ss, specifically for the party edit mod). Everything in engine.ini seems to work as intended though.
I also changed the input to P to see if that would do anything but it's also not working.
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Once in-game, press ~ to open the console. Type toggledebugcamera, then press Enter to enable the freecam; repeat to disable it.
(E: had to remove some posts from this thread since the sticky was cluttered, apologies if there were questions removed, feel free to post it as a separate thread though)
1. Find a nice moment during cutscene.
2. Press ESC and then G for photo mode
3. Press R to hide UI
4. Open dev console and actuvate free cam. :)
5. Make a photo / photos.
6. Deactivate free cam (importat before you leave photo mode. I messed up camera position once leaving this on)
7. leave photo mode.
EDIT: If you press them in you can even go up and down.
Is there a way to change that ungodly hotkey to something common across keyboards?
[/Script/Engine.InputSettings]
ConsoleKeys=P
This will open console command with P key instead of the grave key.
i have disabled depth of field and motion blur in ini
DOF is more pronounced as focal length increases, but this can be used to compose shots. As long as the camera remains at the focused distance (easy to tell when you increase the focal length), your shots will be crisp despite DOF being enabled. Also, reducing the focal length reduces the aperture size effect, so you could possibly get away with a super low focal length (like < 20mm guessing) and DOF effect will be less noticeable.
nevermind am stupid.. just found out, remove menu first then apply free cam xD i feel silly XD
Edit: Ok movement speed apparently can be controlled via the mouse wheel. Will test that.
Ideally being able to do it with one button press instead of opening the console would be ideal. Im leaning towards not possible..
Everything in engine.ini seems to work as intended though.
I also changed the input to P to see if that would do anything but it's also not working.
I have a few mods running nothing huge besides the play as party leader mod,
But for some reason i cant get the console to appear to go into freecam
I have tried change the input.ini to another key and still nothing
Are there any known conflicts ?
only thing i can see that could be causing issues is ue4ss ?
Thanks in advance