So not only is this apparently broken, but it also requires another mod that someone just up and deleted off the site and you can't even GET. God I hate when mods like this just fester and rot and go off to die forever and the original creator just doesn't care.
For some reason this mod has messed up textures. And I triple checked to see if I had other conflicting mods. The classic cloud outfit mod works fine so it was definitely this mod not working. I wonder if it isn't compatible with the 1.002 update.
Planning on modding into KH3, Was planning on sticking different meshes to one skeleton and then editing the skeleton to fit the character I plan to mod over. I also plan on sticking the original Dissidia pieces like the shoulder armor, the belt and the gauntlet back on
Ok, in this case you should contact urbandayz if you use the outfit (not sure where the outfit is coming from, but he ported it to FF7 remake). For the rest, the face and hair were ported by me based on Cloud NT model. I had to redo the textures from scratch to look good in FF7 remake. Maybe the Dissidia NT original textures work well in KH3 without the need of editing them, so you can check that if you want (in any case, you have my permission to use my custom textures). So you have my permission to port the face and hair to KH3. Good luck with it, cheers.
Edit : Oh, just saw your updated message. So in this case you can port the Dissidia NT outfit directly and no need to use urbandayz one. But I hope you will not have much trouble with the textures, sometimes they don't render well (specially the specular, and all that stuff).
To be honest, I asked because normally the models I want to port from the FFVIIR mods are all using the same skeleton, so all I have to do is parent the different models to one skeleton in blender and I can just edit the proportions using blender’s pose mode to fit. How hard is it to rig Dissidia Cloud’s pants to fit the remake skeleton?
This mod looks fantastic! really drives home how much closer to the OG Ps1 concept art NT's models are. My only small gripe is actually that i wish the mod was compatible with the Classic hair mod, only thing holding this mod back from being the perfect package to scratch that og ps1 itch
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God I hate when mods like this just fester and rot and go off to die forever and the original creator just doesn't care.
Have a nice day, cheers
It depends, what are you planning to do ?
So you have my permission to port the face and hair to KH3. Good luck with it, cheers.
Edit : Oh, just saw your updated message. So in this case you can port the Dissidia NT outfit directly and no need to use urbandayz one. But I hope you will not have much trouble with the textures, sometimes they don't render well (specially the specular, and all that stuff).
Can you make another download where it just replaces Cloud's head?
Cuz i don't wanna download the Classic Cloud mod.