It looks like the most recent update (1.2.0, in March) changed the bundle name for the UI windows, which I hadn't realized; I'm updating it this evening with the new bundle names, so it should work when updated!
I'm wondering how does the window recoloring works? Cause I have the one for it but when I press F5 to bring up the beplin configure menu, nothing shows up. Is there a way to use another mod to edit the windows in game? Or am I stuck with the default silver and blue windows?
Sorry for the delay in replying; Nexus doesn't always let me know when folks post! I've never used the BepinEx config menu in-game, so I'm not familiar with how it works. This mod can definitely replace the windows with the MSX-style ones using either method, but they can't be recolored using the bundle method, and even if you use ColoredWindows, it can't recolor these windows the way it can the vanilla ones or ones created specifically to allow that (though it can tint the entire window, including the frame, a certain color).
Battlesprites MSX Outline and PR Outline results in a white title screen that only plays music but never loads up. The Overworld map works but aren't the Castles suppose to be changed as well?
I will check and see what the issue is with the battle sprites! The MSX outline at least was working fine on my end (I haven't checked the PR outline since the recent update), so I'm wondering if there's a mod conflict, or possibly some issue with the recent small update.
And you're right about the castles! I'd forgotten that they're not map tiles, but map objects (presumably so they can show up properly when the perspective shifts in the airship). I will see about getting a version with those (as well as the similar map objects like the Mirage Tower) in there as well!
Edit: Actually, the castles should be in the download! However, because they aren't actually map tiles, they're under the Map Sprites category. If you want to add them in individually without adding all the other MSX sprites, their directories are as follows:
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It seems like I can only change the UI for in-battle and no where else.
Cause I have the one for it but when I press F5 to bring up the beplin configure menu, nothing shows up.
Is there a way to use another mod to edit the windows in game?
Or am I stuck with the default silver and blue windows?
The Overworld map works but aren't the Castles suppose to be changed as well?
And you're right about the castles! I'd forgotten that they're not map tiles, but map objects (presumably so they can show up properly when the perspective shifts in the airship). I will see about getting a version with those (as well as the similar map objects like the Mirage Tower) in there as well!
Edit: Actually, the castles should be in the download! However, because they aren't actually map tiles, they're under the Map Sprites category. If you want to add them in individually without adding all the other MSX sprites, their directories are as follows: