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Jrgray93

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1337haxwtg

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4 comments

  1. gmmd
    gmmd
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    No FoV changes from jumpscares and cutscenes. Only two cutscenes needed it but the option to black boxes cutscenes is good.
    1. 1337haxwtg
      1337haxwtg
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      Cutscenes are really difficult because they pull their FOV dynamically. Editing the FOV on the cutscene object does nothing, unfortunately. There might be a way to do it, but I didn't feel it was worth pursuing.

      Same thing with jumpscares, though I think those would be easier. I think they're more effective with the FOV they come with. Too short to get motion sickness.

      All said, I think 99% of the way there is good enough. If you want to change the other elements, give Unreal Engine Unlocker or the console with UE4SS a shot. UE4SS is the F10 key and the command is "FOV ###."
    2. gmmd
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      The black boxes don't detract. I've played the game with the unreliable FoV before, and there is a lot of clipping and seeing out of bounds during the first aid station and trash compactor cutscenes. The black boxes work perfectly for this.
    3. 1337haxwtg
      1337haxwtg
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      Yep, that's because the default NearClip value is so high. There's a fix for that in the mod as well.