- Fix Taito Animation resetting after fast travel - Added "Bombs are Nukes" Fun Feature, big boom! - Rapidfire(no reload/fast shooting) - No arrow travel time - Always bleed/poison for bow. - Infinite Concentration & Rapidfire during Concentration
Can u add the curse charm effects only because when using any curse charm blood starts dripping and it's really annoying to see that even in cutscenes.
yours is the only mod that could change the difficulty of the game. I think many people consider it too simple even if the difficulty is increased. Could you create multipliers that weaken the protagonist? Currently, all the difficulties that I have modified regarding damage do not seem to me to result in weakening the character I control. Am I wrong?
Huge thanks for all the bow modifiers. All are highly appreciated. So far you're the only one who was able to eliminate the arrow travel time. Do you take commissions by chance?
Привет, друг!не мог бы ты сделать меню эмоций или анимаций для игры?игра красивая, но разработчики не позволяют полностью погрузиться в неё, как это сделано в rdr 2 иногда хочется посидеть на камне на берегу и насладиться всей красотой игры или выпить чашечку сакэ или съесть миску риса во время путешествияnpc может это сделать, но Джин (главный герой игры) не может
I only use it for the time scale (because nights are so short).
>>WARNING TO USERS OF TIMESCALE<<
When you are taking out a big settlement (the icon with the 4 houses), if you lock the Timescale the settlement might* not be repopulated.
This happened to me...maybe*, I think it is because once you complete the last objective it can't change the time to morning, where you get the cut-scene of people coming back to the settlement. This means that the settlement icon won't be a golden colour and there will not be any shops/merchants etc.
To make sure this doesn't happen either turn off the Timescale Lock before you complete the last settlement objective, or don't lock the Timescale, just keep rolling it back to about 850-900 for night time.
To GENETICZZ2K, I know you've said this mod is end of life, that is why I haven't made it a bug report, I'm just trying to give people a heads-up. Either way, I appreciate the mod :)
* I am unsure whether this is actually a bug of the mod but on the first map at Komoda I did use the timescale lock, for me, this place doesn't have merchants etc, there's no one there and its icon isn't gold, also Omi village on the 2nd map is also the same. If I find out anything more I'll edit this post.
Hey, thank you for the kind words. This is actually not a bug from either sides, technically. The Timeskip is important to repopulate the village I think and since we freeze the time of day, it won't advance to the future which basically happens when you clear a village & spawn the population. ^^
Is there a possibility to add something like parry anything? For example, a bear or animal attack that is often red. Sorry if it is a dumb question. Thank you for the mod.
Hi, before I install, will this mod do anything I don't want, without the ability to uncheck options first? I only ask because I once installed the Sekiro co-op mod which unlocked the "platinum" capstone achievement without my consent. I only want to use this mod for using the previous assassinate/stealth kill animations after upgrading the tanto to lvl 3. Thank you.
Don’t ever try to install this. The first second i installed it and opened it my windows security said its harmful and then i clicked run anyway, and then cmd opnes and after like 15 seconds i got a message from epic games they send me a verification code to login, and also after i installed it and opened it i got another file with the mod menu called “Something.ini” idk what the first word is. But this mod menu actually got something sus about it but idk what it is, also VirusTotal detects the file as a trojan as of now.
413 comments
- Fix Taito Animation resetting after fast travel
- Added "Bombs are Nukes" Fun Feature, big boom!
- Rapidfire(no reload/fast shooting)
- No arrow travel time
- Always bleed/poison for bow.
- Infinite Concentration & Rapidfire during Concentration
Testing it now.
Will report if there are any issues.
Kudos.
yours is the only mod that could change the difficulty of the game. I think many people consider it too simple even if the difficulty is increased. Could you create multipliers that weaken the protagonist? Currently, all the difficulties that I have modified regarding damage do not seem to me to result in weakening the character I control. Am I wrong?
So far you're the only one who was able to eliminate the arrow travel time.
Do you take commissions by chance?
иногда хочется посидеть на камне на берегу и насладиться всей красотой игры
или выпить чашечку сакэ или съесть миску риса во время путешествияnpc может это сделать, но Джин (главный герой игры) не может
I only use it for the time scale (because nights are so short).
>>WARNING TO USERS OF TIMESCALE<<
When you are taking out a big settlement (the icon with the 4 houses), if you lock the Timescale the settlement might* not be repopulated.
This happened to me...maybe*, I think it is because once you complete the last objective it can't change the time to morning, where you get the cut-scene of people coming back to the settlement. This means that the settlement icon won't be a golden colour and there will not be any shops/merchants etc.
To make sure this doesn't happen either turn off the Timescale Lock before you complete the last settlement objective, or don't lock the Timescale, just keep rolling it back to about 850-900 for night time.
To GENETICZZ2K, I know you've said this mod is end of life, that is why I haven't made it a bug report, I'm just trying to give people a heads-up. Either way, I appreciate the mod :)
* I am unsure whether this is actually a bug of the mod but on the first map at Komoda I did use the timescale lock, for me, this place doesn't have merchants etc, there's no one there and its icon isn't gold, also Omi village on the 2nd map is also the same. If I find out anything more I'll edit this post.