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zlRafa Irmandade Ghost

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zlRafa

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49 comments

  1. 29654727
    29654727
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    Is it compatible with Gun Damage Balance?
    1. zlRafa
      zlRafa
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      I think so
  2. CallMeTimbo
    CallMeTimbo
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    can someone help me i cant repack the db entry i reintall the gae and still wont repack is there any fix fo this 
  3. Jenkss
    Jenkss
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    i downloaded this mod, and can only fire one round before reloading at a time? using a G28??

    Edit: NM i found why..i accidentally deleted a file that was associated with DMR mag size. 
  4. gildorn75
    gildorn75
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    Is there any chance we could get a version of this mod with armor piercing ammo for M82 and Tac50 only? Because of their use as anti-material rifles? Also nice if their ammo could be renamed to .50 (and maybe increase recoil somewhat) to differentiate them from the other .338 rifles. I'd appreciate armor piercing only if the rest is too hard or too much trouble. Anyways, this is a very nice mod and thank you so much for sharing it with us.
  5. xicobrother93
    xicobrother93
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    Thank you so much, this mod is amazing. Especialy for me i only use m110.

    Awesome Bro. thanks again.
  6. KonigAce11
    KonigAce11
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    Would it be possible to put the Engineer class High grade ammo on all rifles or the tracer from that onto other weapons?
  7. Soundwave1991
    Soundwave1991
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    Your mod is excellent! It has given a new look to the sniper class! Could you make a version that includes all the 7.62 ammo and another that includes all the weapons? For fun of course ;)
  8. Ailes7
    Ailes7
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    It's awesome, I feel like I'm using a powerful weapon, I really appreciate it .
  9. MikeWeeks2346
    MikeWeeks2346
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    Both of the files in the mod have the same-named files as already in DBContainerEntry - but different line numbers.

    Should we be replacing the existing vanilla files (that is, change the mod line numbers to match those already in DBContainerEntry), or do we insert/drop the two mod files into DBContainerEntry, thus having actually a double set of files with the same name, but with different line numbers? 
    1. zlRafa
      zlRafa
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      Just paste the files and repack, no need to replace
    2. MikeWeeks2346
      MikeWeeks2346
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      Interesting - thanks.

      By chance do you know how is it that when you repack DBContainerEntry that ATK will read (or "replace") the modded two files (or any modded file[s] if they happen to have the same exact name[s]) instead of the default ones having the same name?

      I'm simply trying to understand why some mods are to be inserted, such as this one, versus those that have instructions to actually replace any existing files.
  10. sendit2ash
    sendit2ash
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    Does this mod affect the scopes in any way? I added this mod and it seems like all the weapons that now penetrate enemy helmets also have an increased zoom on the scope. 

    Image comparison of the M110 and M4A1 Scout, both with the T5XI scope (the reticle is modded from another mod but I've had that for a while now and only seen the scope size difference after installing this mod)

    M110:


    M4A1 Scout
    
    1. zlRafa
      zlRafa
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      Maybe it's an effect of the Sharpshooter skill since it increases damage, range, bullet speed and maybe zoom.
    2. sendit2ash
      sendit2ash
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      So is this mod effectively adding the sharpshooter effect to every shot for the affected guns?