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Created by
SgtPorkchop91 and Boris 4774Uploaded by
SgtPorkchop91Virus scan
About this mod
Inspired and motivated by the overwhelming success of my Sentinel and Wolves PMC Mods, I decided to redesign Breakpoint's Bodarks and make them look like traditional Bodarks
- Permissions and credits
- Bodark Riflemen are relatively straightforward in design.
- Bodark Seekers (the ones with optical camo) are given GRFS Bodark Scout outfits
- Bodark Oppressors (Armored Riflemen), Bodark Dreadnoughts (Armored Rocket Gunners), and Bodark Tacticians (Officers with Ballistic Masks) are custom designed given these archetypes were not present in GRFS
In my previous mods, most of the NPCs tend to have the same camo gear and/or uniforms. This time I have made it possible for NPCs to have Camo-Color Combos based on the biomes they are seen in:
- Urban Camo is traditional Bodark Camo with Black gear
- Jungle Camo uses Russian Flora Camo with OD gear
- Snow Camo uses Russian Klyaksa Camo with OD and White gear
Thank you to Boris for sharing with me his Flora Camo and giving me some advice and inspiration in designing the outfits and to Tenebrae for making a loadout mod that changes the Assault Rifles used by the Bodarks
Installation Tutorial - Teammate (For Cosmetics)
Installation:
- Install AnvilToolkit and Net5 (in AT's Description).
- Find Ghost Recon Breakpoint's Directory and link it to AT.
- Go into settings and disable Compression (Dont ask me why, I also dont know)
- Double Click The "DataPC_patch_01.forge" and wait for it to unpack.
- In the search bar (Top right corner) search for "Teammate" and double click and wait for it to unpack.
- This will create a folder called "_-_TEAMMATE_Template.data"
- Download my mod, open each folder, copy all buildtables and paste them inside the Teammate folder (DO NOT COPY & PASTE THE FOLDERS, COPY & PASTE THE BUILDTABLES WITHIN EACH "PMC..." folder
- Repack this folder in Anvil and then repack the "DataPC_patch_01.forge
Installation Tutorial - Resources Patch 01 (For Masks, Camo, Trench Coat)
Installation:
- Download and install AnvilToolkit.
- Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
- Unpack DataPC_Resources_patch_01.forge
- Open Extracted folder in your GRB directory and open the DataPC_Resources_patch_01.forge folder.
- Copy the .data files into the DataPC_Resources_patch_01.forge folder.
- Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_Resources_patch_01.forge
- Right-click the folder, and select "Repack" - you should see the message
Successfully written forge file!
- After it's done repacking, you can delete the Extracted folder if you so desire. I don't recommend it, though, since there'll be more mods like this to come, and you'll probably want to install them!
Installation Tutorial - DBContainerEntry (For Cosmetics)
Installation:
- Download and install AnvilToolkit.
- Set up Anvil Toolkit, disable the use of compression in Settings->Files and set compression ratio to 0.
- Unpack DataPC_patch_01.forge
- Open Extracted folder in your GRB directory and open the DataPC_patch_01.forge folder.
- Unpack 1_-_DBContainerEntry_0X....... (should be near the top). This may take a few minutes, its a big file
- Copy the loose files from the mod download into the new unpacked DBContainerEntry folder. If you want a backup, look for the identically named files that are already in there (the numbers in front are a good way to search) and save them elsewhere.
- Select the DBContainer folder in AnvilToolkit, right-click, and select "Repack" - you should see the message (This may take a few minutes. Be patient)
Finished repacking data file | Successful: 01 | Failed: 0
- Head back up to the top-level Extracted folder in AnvilToolkit and click on DataPC_patch_01.forge
- Right-click the folder, and select "Repack" - you should see the message
Successfully written forge file!
- After it's done repacking, launcher the game
- Profit