Just going to comment on a plurality of comments here.
1. The loot drops for Raid bosses with stats are chest pieces, gloves and pants.
2. The drop rate. I see the comments about the drop rate for any given item being low. My counter, and why I haven't made it easier, is that there are alternative options to unlocking these items from a cosmetic angle: doing class challenges. Unlike the special weapons, that can only be gotten from the raid, the gear is obtainable from regular single player.
Yes, I understand that people want easy gear. I also understand that people don't like the class challenges. This presents an option for players, do I take the rng chance to maybe get the item I want, or do I focus on class challenges to definitely get the item I want.
If people still want to comment on increasing the drop rate, please keep these points in mind.
Lookin' forward to using your mod, thanks for what you do.
Sorry if the following is a dumb question: Have you considered adding PvP mission rewards to the Tactical Gear Drops?
Similar to Raiding, it's unlikely I'll ever do PvP. The experience with human opponents in PvP is usually depressingly cringe and/or awkward and/or dysfunctional.
Sorry, but either the chest piece and headpiece are not included in the loot table or i'm the unluckiest person in the planet. I got 150 caches, yes, 150 by going Pathfinder + using the WhiteHot vision that allows you to see the caches from very far away. Got the medic vest, pants and gloves, no chestpiece and no mask, after 150 caches... I wanted the medic gear, echelon and the sharpshooter, then i accepted to just trying to get the medic set, specially the mask/headpiece, but i guess the universe does not want me to have it...
I could get (several times) the chest part for the medic set, but not the head one neither.
I guess the "rng" here is a bit harsh... The droprate should be increased, imho. Actually, you have to play pathfinder with the class thermal vision enabled, and "farm" the tactical caches, which is not that fun if you have to do it for a very long time...
Field Medic - Golem Gloves: +10 Accuracy, +10 Handling Vest: +5% Damage Resistance, +10% Health Regen Pants: +15m Automatic Marking, +5% Movement Speed
Panther - Flayed Gloves: Do Not Exist Vest: +15 Stealth, +10% Drone Evasion Pants: +5% Agility, +15 Stealth
Sharpshooter - Commissar Gloves: +10 Accuracy, +6% Damage to Drones Vest: +40% Maximum Ammo, +15 Stealth Pants: +5% Movement Speed, +100% Slide Control
Can I get tops with this mod? I've only been able to get gloves, vest, and pants. I'm trying to get the judge top, but I'm asking to be sure and not waste time.
Hi, I'm loving your mods that add raid gear to other loot tables... like this... Thanks!!! I have another request, and I suspect this would be simple for you... Basically what I would like is a mod to add depleted rations or Russian rations to some loot table... any loot table... tactical cache, behemoth... anything. Just to make it possible to get these rations to help with the XP grind to level 99 without having to constantly play Motherland (which is where you get them normally).Thanks!
You can grind xp by doing factions missions. This is what I do, as I don't like to reset and replay Motherland (and Motherland is not very interesting once finished)
Faction missions are what? 400-1000XP? I get 300XP just killing a single enemy thanks to various XP buffs. Sadly the XP buffs don’t affect mission rewards. That’s why the rations are so important. They add another 40% buff to XP (on kills). So you can just wander around killing patrols and get thousands of XP.
I apologise for my previous statement's ignorance. May I humbly ask and confirm with you, Mr/Ms mod author, if the only gear drops from raid bosses consist only of "Gloves", "Vest", and "Pants"? If so, this would clarify the confusion for everyone trying to get a head gear along with the chest piece. Thank you in advance! Thank you in advance!
This is happening for me also, and reverting back to the backup loot table file hasn't fixed this :( Did you find a fix for this?
EDIT: I deleted all the Tactical Cache loot table files (21 of them) from the DBContainerEntry extraction folder, and replaced them with originals from the Pre-Sept mod files. You can't rely on file numbering to help you... use the file names. After doing that, this mod is working as expected now. And note, this is not the same gear you get from class challenges... these are the RAID reward which is that gear with special buffs.
88 comments
1. The loot drops for Raid bosses with stats are chest pieces, gloves and pants.
2. The drop rate. I see the comments about the drop rate for any given item being low. My counter, and why I haven't made it easier, is that there are alternative options to unlocking these items from a cosmetic angle: doing class challenges. Unlike the special weapons, that can only be gotten from the raid, the gear is obtainable from regular single player.
Yes, I understand that people want easy gear. I also understand that people don't like the class challenges. This presents an option for players, do I take the rng chance to maybe get the item I want, or do I focus on class challenges to definitely get the item I want.
If people still want to comment on increasing the drop rate, please keep these points in mind.
Thanks,
- Tenabrea
Sorry if the following is a dumb question: Have you considered adding PvP mission rewards to the Tactical Gear Drops?
Similar to Raiding, it's unlikely I'll ever do PvP. The experience with human opponents in PvP is usually depressingly cringe and/or awkward and/or dysfunctional.
I wanted the medic gear, echelon and the sharpshooter, then i accepted to just trying to get the medic set, specially the mask/headpiece, but i guess the universe does not want me to have it...
I guess the "rng" here is a bit harsh... The droprate should be increased, imho. Actually, you have to play pathfinder with the class thermal vision enabled, and "farm" the tactical caches, which is not that fun if you have to do it for a very long time...
Gloves: +30 Accuracy
Vest: +30 Handling
Pants: +30 Mobility
Gloves: +5% Reload Speed, +10 AccuracyVest: +20% Stamina Regen, +15 StealthPants: +5% Movement Speed, +10% Drone Evasion
Gloves: +10 Handling, +6% Damage to Drones
Vest: +5% Damage Resistance, +10% Drone Evasion
Pants: +10% Drone Evasion, +5% Agility
Gloves: +10 Accuracy, +10 Handling
Vest: +5% Damage Resistance, +10% Health Regen
Pants: +15m Automatic Marking, +5% Movement Speed
Gloves: Do Not Exist
Vest: +15 Stealth, +10% Drone Evasion
Pants: +5% Agility, +15 Stealth
Gloves: +10 Accuracy, +6% Damage to Drones
Vest: +40% Maximum Ammo, +15 Stealth
Pants: +5% Movement Speed, +100% Slide Control
Gloves: +5% Reload Speed, +10 Handling
Chest: Immunity to Critical Injury (Relentless), +10% Injury Resist
Pants: +20% Stamina, +20% Stamina Regen
Basically what I would like is a mod to add depleted rations or Russian rations to some loot table... any loot table... tactical cache, behemoth... anything. Just to make it possible to get these rations to help with the XP grind to level 99 without having to constantly play Motherland (which is where you get them normally).Thanks!
This is what I do, as I don't like to reset and replay Motherland (and Motherland is not very interesting once finished)
Did you find a fix for this?
EDIT: I deleted all the Tactical Cache loot table files (21 of them) from the DBContainerEntry extraction folder, and replaced them with originals from the Pre-Sept mod files. You can't rely on file numbering to help you... use the file names. After doing that, this mod is working as expected now. And note, this is not the same gear you get from class challenges... these are the RAID reward which is that gear with special buffs.
To note: it won't come out in plain english.