Hey, I have trouble understanding why this mod won't work. I installed the mods buildtables into 23 TEAMMATE, repacked it along with the resources, the icons for the new gear show up, but the helmet remains vanilla. Why is this happening? Is there some step I am missing with the individual buildtables? I don't understand.
you also need to install the Pre September 20th patch .forge files before installing any mod 1: paste the Pre Sep 20 in the breakpoint carpet 2: copy all buildtables in 23 teammate 3: extract the mod in the carpets 23 teammate or resource_01 if necessary, repack both carpets and enjoy
that instructions work for me ( sorry for my english)
Is there anything im missing for this? I installed all buildtables I installed both into resources and data. Ive done the same thing with other mods and it works. Im using pre sep 20th files and Ive made sure to repack everything with anvil but it crashes if I move my cursor over one of the modded helmets.
Nvm I was able to get it to work I had some weird conflicting file
HOLEEEEEE SHIT. A mod for Breakpoint that adds actual NEW modern day/experimental equipment instead of a reskin of the same old same old or some weird crossover nonsense?
Never thought I'd see the day. You get kudos for this alone.
Hey, trying to install but the helmets are just showing the defaulted helmets from before. I have all files installed and buildtables. any way to fix? thank you much
Hello, you must install the helmet and the other individual buildtables main files if you want or there is a file mod installed in your GRB game that is causing the game to crash. That happens to me
Do you think you would ever do a windowed P-Mag one day? i would love to see that get out into breakpoint! I love all your mods you put out sir they are all amazing.
Hey! Super nice mod, ngl! I'm also a modder, and I've been meaning to get the IVAS into the game I mod, Ground Branch. Nice to see it here first!
Do you know where I could go to find the model of the IVAS you used? Or, with your permission, could I borrow the model for a mod? I'll make sure you're credited for it if you are okay with it. If not, no worries. Great mod nonetheless!
Sounds great! Love the mods, btw. Especially when you dropped the XRK NVGs, I had modded those into Ground Branch a while ago, haha. If you wanna see my iteration I'd be happy to share it! :D
Thanks again for the quick response! Love the mod :)
Hi. There is a newer improved version of IVAS 1.2. It has a battery pack. Here is the below picture. Can you make the changes. Otherwise. cool job. The glasses are smaller.
also could you reproduce the above combat shirts. They are the new IHWCU OCP. Below is a sample shirt. Dont like the Helikon shirt version in ubisoft. It just flares out and look wrinkled at the bottom.
Please do something about this shirt. That flaring at the bottom is irksome. and the collars, why did they think on tucking them up. Its an eyesore. just replace the shirt with my attached samples please.
I unpacked the DataPC_patch_01.forge. and 23_-_TEAMMATE_Template.data and copied the data 99999_-_TP_Helmet_ACH.BuildTable and 99999_-_TP_Helmet_SWAT.BuildTable into the 23_-_TEAMMATE_Template.data and repacked the datafolders again.
Furthermore I unpacked the DataPC_Resources_patch_01.forge and copied the 99999_-_TP_Helmet_IHPS.data ; 99999_-_TP_Helmet_IHPS.data ; 99999_-_TP_Helmet_IHPS.data ; 107214_-_UI_HEADWEARS_TP_Helmet_ACH_A_Map.data ; 119823_-_UI_HEADWEARS_TP_Helmet_SWAT_Map.data into the DataPC_Resources_patch_01.forge and repacked the datafolders again.
I don't know, what I did wrong. It will be nice to get support.
did you install the buildtables mods for helmets and headsets. Those need to be installed first before you install this mod. check makimoto Jims Buildtable Mods.
40 comments
1: paste the Pre Sep 20 in the breakpoint carpet
2: copy all buildtables in 23 teammate
3: extract the mod in the carpets 23 teammate or resource_01 if necessary, repack both carpets and enjoy
that instructions work for me ( sorry for my english)
Nvm I was able to get it to work I had some weird conflicting file
Never thought I'd see the day. You get kudos for this alone.
Do you know where I could go to find the model of the IVAS you used? Or, with your permission, could I borrow the model for a mod? I'll make sure you're credited for it if you are okay with it. If not, no worries. Great mod nonetheless!
Thanks again for the quick response! Love the mod :)
There is a newer improved version of IVAS 1.2. It has a battery pack. Here is the below picture.
Can you make the changes. Otherwise. cool job. The glasses are smaller.
I unpacked the DataPC_patch_01.forge. and 23_-_TEAMMATE_Template.data and copied the data 99999_-_TP_Helmet_ACH.BuildTable and 99999_-_TP_Helmet_SWAT.BuildTable into the 23_-_TEAMMATE_Template.data and repacked the datafolders again.
Furthermore I unpacked the DataPC_Resources_patch_01.forge and copied the 99999_-_TP_Helmet_IHPS.data ; 99999_-_TP_Helmet_IHPS.data ; 99999_-_TP_Helmet_IHPS.data ; 107214_-_UI_HEADWEARS_TP_Helmet_ACH_A_Map.data ; 119823_-_UI_HEADWEARS_TP_Helmet_SWAT_Map.data into the DataPC_Resources_patch_01.forge and repacked the datafolders again.
I don't know, what I did wrong. It will be nice to get support.