0 of 0

File information

Last updated

Original upload

Created by

Eiton

Uploaded by

TongSL

Virus scan

Safe to use

Tags for this mod

45 comments

  1. OrangeJCAT
    OrangeJCAT
    • member
    • 1 kudos

    Hi everybody. Does anyone know where there is a video or a detailed text guide on how to use the lz4 decompiler for .dcb files?
  2. DezDoss
    DezDoss
    • supporter
    • 0 kudos
    Thank you for releasing this, elemental hunter is one of my favorite abilities and was sad they didnt release to base game. And after playing with the mod on I understand why, it's so strong lmao!
  3. mikeikerson666
    mikeikerson666
    • member
    • 0 kudos
    Hey everyone... except the rond of deflection+, is there ANY WAY or mod to further increase the parry windows (or activate auto parry) on all shields?
    Been looking everywhere for this and here too @TongSL has said that it's possible but for the life of me I can't find any solution.
    Help would be MUCH appreciated.
  4. tupitupa
    tupitupa
    • premium
    • 0 kudos
    Hey @TongSL thanks for the mod and the instructions!
    Also thanks @ywrgod for the quite extensive list of perks and buffs. I have been trying to apply the most ammount of perks as possible, but have faced way too many crashes so far. I've found the most success with the following combination:
        GivePickupIfNotAcquired(C,"Perk_AxeDelayStancePerk_DLC")
      GivePickupIfNotAcquired(C,"Perk_BladesWhiplashChargeRunic_DLC")
      GivePickupIfNotAcquired(C,"KratosArmorTrinket_Parry")
      GivePickupIfNotAcquired(C,"Perk_LowHealth_RageRedirect")
      GivePickupIfNotAcquired(C,"Perk_EnchantmentSet_Jotunheim")
      GivePickupIfNotAcquired(C,"Perk_Blades_OnKill_ExplodeBuff")
      GivePickupIfNotAcquired(C,"Perk_StunScale_DLC")
      GivePickupIfNotAcquired(C,"Perk_Defense_EnhancedBlock")
      GivePickupIfNotAcquired(C,"Perk_OnTriangle_WeaponBlessing_DLC")
      GivePickupIfNotAcquired(C,"Perk_Flat_Potency_Burn")
      GivePickupIfNotAcquired(C,"Perk_Offense_OnMeleeDamage_SuperArmor")
      GivePickupIfNotAcquired(C,"Perk_SpearWindBlast_BonusStun")
      GivePickupIfNotAcquired(C,"Perk_Offense_OnMeleeDamage_ProcFrost")
      GivePickupIfNotAcquired(C,"Perk_TalismanOfUndying_Val")
      GivePickupIfNotAcquired(C,"Perk_Spear_StunGrab_RageBurst")
      GivePickupIfNotAcquired(C,"Perk_TalismanOfSoulsteal_Val")
      GivePickupIfNotAcquired(C,"Perk_SpearHeavyFinisher_ConcussiveWave")
      GivePickupIfNotAcquired(C,"Perk_HealingEfficacy")
      GivePickupIfNotAcquired(C,"Perk_Flat_Potency_Frost")
      GivePickupIfNotAcquired(C,"Perk_Axe_WhileMomentumFull_LifstealDmg")
      GivePickupIfNotAcquired(C,"Perk_OnDamage_CritCNC")
      GivePickupIfNotAcquired(C,"Perk_Evade_Distance")
      GivePickupIfNotAcquired(C,"Perk_EnchantmentSet_Muspelheim")
      GivePickupIfNotAcquired(C,"Perk_TalismanOfFateBreaker_Val")
      GivePickupIfNotAcquired(C,"Perk_TalismanOfBanahogg_Val")
      GivePickupIfNotAcquired(C,"Perk_HealingMist")
      GivePickupIfNotAcquired(C,"Perk_OnRageKill_MeterRestore")
      GivePickupIfNotAcquired(C,"KratosArmorTrinket_Parry")
     Which is quite a lot, in fact, but still isn't as stable as i'd like (still some crashes here and there).
    I am not sure yet, but it seems the game doesn't like stacking too many perks or buffs on the same action - eg: on successful parry/block -. It crashes when it needs to handle at least 4 or 5 simultaneous buffs
    1. tupitupa
      tupitupa
      • premium
      • 0 kudos
      And yes, I am testing every single perk one by one
    2. OrangeJCAT
      OrangeJCAT
      • member
      • 1 kudos
      Hi, then I'll also share what I was able to collect and is still working stably (except valhalla, of course)

      local spearWeaponMarkers = {"SpearSiphonShock","SpearSiphonLight"}
      local spearWeaponMarkers1 = {"SpearSiphonPoison","SpearSiphonFrost"}
      local spearWeaponMarkers2 = {"SpearSiphonBurn","SpearSiphonBifrost"}

      function OnCreatureUpdate(C) (BEGIN)
        if kratos == nil then (BEGIN)
          kratos = C (BEGIN)
        end (BEGIN)

        local spearWeapon = kratos:GetWeapon("kWeaponSpear")
        if C:PickupIsAcquired("WeaponBuff_Spear_Momentum_2") == true then
          GivePickupIfNotAcquired(C,"Buff_DamageShield_ElementalVal")
          GivePickupIfNotAcquired(C,"Buff_SpearConsume")
          GivePickupIfNotAcquired(C,"Buff_BlessedSpear")
          GivePickupIfNotAcquired(C,"Buff_NineRealmsBuffMultiple")
          GivePickupIfNotAcquired(C,"Buff_DefensiveRelicForsbrandr")
          GivePickupIfNotAcquired(C,"Buff_ValkyrieProtection")
          GivePickupIfNotAcquired(C,"Buff_UnwaveringStrength")
         
         
          if spearWeapon ~= nil then
            if C:PickupIsAcquired("Spear_ElementalAbsorption_Buff") == false then
              local randomElement = math.random(1,2)
              C:PickupAcquire("Spear_ElementalAbsorption_Buff",randomElement-1)
              spearWeapon:AddMarker(spearWeaponMarkers[randomElement])
            end
          end
        end

      if C:PickupIsAcquired("WeaponBuff_Axe_Momentum_2") == true then  
        GivePickupIfNotAcquired(C,"Buff_ValkyrieAxe")
        GivePickupIfNotAcquired(C,"Buff_NineRealmsBuffMultiple")
        GivePickupIfNotAcquired(C,"Buff_BlessedAxe")
        GivePickupIfNotAcquired(C,"Buff_LightningAxe")
        GivePickupIfNotAcquired(C,"Buff_DefensiveRelicForsbrandr")
        GivePickupIfNotAcquired(C,"Buff_DefenseAndShieldBuff")
        GivePickupIfNotAcquired(C,"Buff_FrostResolve")
        GivePickupIfNotAcquired(C,"Buff_TravelerProtection")
        GivePickupIfNotAcquired(C,"Buff_ValkyrieProtection")

      if spearWeapon ~= nil then
        if C:PickupIsAcquired("Spear_ElementalAbsorption_Buff") == false then
          local randomElement1 = math.random(1,2)
          C:PickupAcquire("Spear_ElementalAbsorption_Buff",randomElement1-1)
          spearWeapon:AddMarker(spearWeaponMarkers1[randomElement1])
        end
      end
      end

      if C:PickupIsAcquired("WeaponBuff_Blades_Momentum_2") == true then
        GivePickupIfNotAcquired(C,"Buff_NineRealmsBuffMultiple")
        GivePickupIfNotAcquired(C,"Buff_Axe_Musp")
        GivePickupIfNotAcquired(C,"Buff_BladesTwirlSuperArmor")
        GivePickupIfNotAcquired(C,"Buff_DefensiveRelicForsbrandr")
        GivePickupIfNotAcquired(C,"Buff_Muspleheim")
        GivePickupIfNotAcquired(C,"Buff_DefenseAndShieldBuff")
        GivePickupIfNotAcquired(C,"Buff_AllDamageEnhancement")
        GivePickupIfNotAcquired(C,"Buff_ValkyrieProtection")
        GivePickupIfNotAcquired(C,"Buff_UnwaveringStrength")
        GivePickupIfNotAcquired(C,"Buff_DoMoreDmgTakeMoreDmg")
      if spearWeapon ~= nil then
        if C:PickupIsAcquired("Spear_ElementalAbsorption_Buff") == false then
          local randomElement2 = math.random(1,2)
          C:PickupAcquire("Spear_ElementalAbsorption_Buff",randomElement2-1)
          spearWeapon:AddMarker(spearWeaponMarkers2[randomElement2])
        end
      end
      end

      GivePickupIfNotAcquired(C,"Perk_Axe_WhileMomentumFull_LifstealDmg")
      GivePickupIfNotAcquired(C,"Perk_Elemental_Protection")
      GivePickupIfNotAcquired(C,"Perk_ValkyrieShieldProjectile")
      GivePickupIfNotAcquired(C,"Perk_AxeWeaponSpecial_Throwdown")
      GivePickupIfNotAcquired(C,"Perk_SpearOnDetonate_OffensiveProtection")
      GivePickupIfNotAcquired(C,"Perk_SprintAttacks_DLC")
      GivePickupIfNotAcquired(C,"Perk_PoisonExplosions")
      GivePickupIfNotAcquired(C,"Perk_RisingFury")
      GivePickupIfNotAcquired(C,"Perk_AxeDelayStancePerk_DLC")  
      GivePickupIfNotAcquired(C,"Perk_AxeTriangleCharged_OffensiveProtection")
      GivePickupIfNotAcquired(C,"Perk_BladesWhiplashChargeRunic_DLC")
      GivePickupIfNotAcquired(C,"Perk_BurnDamageIncrease")
      GivePickupIfNotAcquired(C,"Perk_RegeneratingShield_Stun")
      GivePickupIfNotAcquired(C,"Perk_BlockParryShieldDmg")
      GivePickupIfNotAcquired(C,"Perk_Shield_Ability_Damage_Boost")
      GivePickupIfNotAcquired(C,"Perk_ValkyrieShieldProjectile")
      GivePickupIfNotAcquired(C,"Perk_AxeTriangleCharged_FrostResolve")
      GivePickupIfNotAcquired(C,"Perk_BladesHoldLightComboPerk_DLC")
      GivePickupIfNotAcquired(C,"Perk_BladeTriangleTwirl_ProjectileAbsorpion")
      GivePickupIfNotAcquired(C,"Perk_SpearTornadoPerk_DLC")
      GivePickupIfNotAcquired(C,"Perk_Spear_SiphonDetonateBonus")
      GivePickupIfNotAcquired(C,"Perk_Spear_SiphonedStorm_DLC")
    3. tupitupa
      tupitupa
      • premium
      • 0 kudos
      Wow! Thanks for that @OrangeJCAT! That's an interesting code to add perks at momentum activation! As I have some free time the next few days, I will test those perk combinations for weapons momentum with some of the others, to see how far we can push the game.

      I also plan to look into the shields i-frames and parry implementation as soon as I can make the game minimally stable with the excessive perks
    4. OrangeJCAT
      OrangeJCAT
      • member
      • 1 kudos
      Hi. It wouldn't be bad to figure out how to activate various buffs not only from the activation of momentum, but also from the filled scale. Unfortunately, I couldn't find which part of the code is responsible for this. I hope you succeed)
  5. ywrgod
    ywrgod
    • member
    • 1 kudos
    How can I find these perks or buffs list:
    Perk_BladesWhiplashChargeRunic_DLC
    1. TongSL
      TongSL
      • member
      • 10 kudos
      Use a lz4 decompressor to decompress "exec\dc\pc_le\wad_r_perm.dcb"
      Then use hex editor to search string inside the file.
    2. ywrgod
      ywrgod
      • member
      • 1 kudos
      really thank you
      I collected these 
      Perk list1
      Perk_OnTakeDamage_Troll
      Perk_Blades_OnKill_ExplodeBuff
      Perk_Sword_Bifrost_Level1_Gameplay
      Perk_BladesWhiplashChargeRunic_DLC
      Perk_BladeWeaponSpecial_WeaponBuff
      Perk_Spear_SprintAtk_Buff
      Perk_RegeneratingShield_Stun
      Perk_BladePushPull_Buff
      Perk_Effect_MeleeVsHexedExplosions
      Perk_AxeTriangleCharged_FrostResolve
      Perk_Offense_OnMeleeDamage_MassiveExplosion
      Perk_OnBlockParry_DefensiveProtection
      Perk_Sword_Bifrost_Level2_Gameplay
      Perk_Axe_Ranged_Momentum
      Perk_Defense_OnTakeDamage_MuspBuff
      Perk_RelicCollectorActive
      Perk_OnBlockOrParry_Momentum
      Perk_NifTotem_ElementalResistanceBuff
      Perk_StunScale_DLC
      Perk_Burden_BifrostCombat_DLC
      Perk_OnThreeWeaponRunics_Buff
      Perk_ZeusArmor_Wrist
      Perk_OnParry_RealmShift
      Perk_Flat_MomentumGainArmor
      Perk_SprintAttacks_DLC
      Perk_Defense_EnhancedBlock
      Perk_Armor_ValkyrieWaveSlash
      Perk_WeaponSpecial_OnRefresh_RunicBuff
      Perk_Kill_Any_HealthDrain
      Perk_BladeTriangleTwirlEnter_SuperArmor
      Perk_OnTriangle_WeaponBlessing_DLC
      Perk_Defense_OnTakeDamage_FireShield
      Perk_Armor_OnMeleeDamage_RandomBuff
      Perk_Flat_PermaRegen
      Perk_Effect_BifrostAtkCleanse_Equip
      Perk_Sword_Bifrost_Level1
      Perk_Resist_Light
      Perk_Resist_Frost
      Perk_SpearThrowSiphon_DLC
      Perk_OnBurstCounterOrParry_ElemShield
      Perk_AxeTriangleCharged_OffensiveProtection
      Perk_RangedDamage_DLC
      Perk_Flat_Potency_Burn
      Perk_Flat_Potency_Burn
      Perk_RealmWalk
      Perk_RangedSpecialistDLC
      Perk_Resist_AllDLC
      Perk_OnJustEvade_Momentum_Equip
      Perk_ZeusArmor_Chest
      Perk_HoldAimBuffRanged
      Perk_Blade_OnTriangleSkill_Cooldown
      Perk_BladeHyperionGrapple_Buff
      Perk_Resist_Fire
      Perk_AresArmor_Chest
      Perk_Blades_Rising_Momentum
      Perk_Utility_JustEvade_Slowdown
      Perk_Kill_Ranged_SpearBuff
      Perk_Offense_OnMeleeDamage_SuperArmor
      Perk_Axe_StunGrab_Cooldown
      Perk_NineHitsBuff
      Perk_Offense_Aura_Weaken
      Perk_RisingFury
      Perk_CloakArmor_Chest
      Perk_Offense_OnMeleeDamage_ValkyrieBuff
      Perk_SpearOnDetonate_OffensiveProtection
      Perk_BladeWeaponSpecial_Cross
      Perk_SpearWindBlast_BonusStun
      Perk_StatusEffectActiveNegation_Equip
      Perk_OnFullHealthDamage_BuffOffense
      Perk_Offense_AxeHeavyHold_Cooldown
      Perk_Offense_OnMeleeDamage_ProcFrost
      Perk_WeaknessExploitShot
      Perk_BladeWeaponSpecial_FireClap
      Perk_Defense_OnBlock_Cooldown
      Perk_TalismanOfUndying_Val
      Perk_Sword_Heavy_Level3_Gameplay
      Perk_OnDamage_BuffRandomWeapon
      Perk_Offense_OnMeleeDamage_ProcLightning
      Perk_Offense_OnMeleeDamage_DeathTouch
      Perk_Spear_StunGrab_RageBurst
      Perk_WeaponSpecial_OnKill_HealthBurst_Equip
      Perk_SpearTornadoPerk_DLC
      Perk_Sword_Bifrost_Level2
      Perk_WeaponSpecial_OnKill_InstantRefresh
      Perk_NifTotem_DamageBuff
      Perk_Throw_OnHeadshot_StunBurstCNC
      Perk_Offense_OnMeleeDamage_RandomBuff
      Perk_TalismanOfSoulsteal_Val
      Perk_Offense_OnMeleeDamage_Shield
      Perk_Evade_Distance_Equip
      Perk_BladeWeaponSpecial_TripleSlam
      Perk_OnRunicRelic_CooldownRestore
      Perk_RegeneratingShield_Stun_Equip
      Perk_AxeOnRecallAttackStorm_DLC
      Perk_BladeWeaponSpecial_Shotgun
      Perk_SpearHeavyFinisher_ConcussiveWave
      Perk_Flat_RegeneratingShield
      Perk_HeroStatusDurationPower
      Perk_BladeScorpionTossUppercut_TemporalShift
      Perk_OnStoneUse_SoulstealBuff
      Perk_Flat_PermaRegen_Equip
      Perk_ZeusArmor_Waist
      Perk_BurnDamageIncrease
      Perk_OnBurstCounterOrParry_Cooldown
      Perk_PoisonExplosions
      Perk_AxeFinishersAwaken_DLC
      Perk_GlassCannon
      Perk_Flat_AxeTossDamage
      Perk_RangedSpecialist
      Perk_Axe_OnAxeThrow_BuffBare
      Perk_AxeWeaponSpecial_QuickClear
      Perk_Defense_OnParry_Shield
      Perk_OnMomentumBuffActivate_TemporalShift
      Perk_OnStoneUse_SoulstealBuff_Equip
      Perk_BladesSlamToy_DLC
      Perk_AresArmor_Limbs
      Perk_Axe_OnKill_ExplodeBuff
      Perk_BlockParryShieldDmg
      Perk_AxeWeaponSpecial_Hailstorm
      Perk_Spear_OnMomentumBuffActivate_TemporalShift
      Perk_CloakArmor_Limbs
      Perk_HealingEfficacy
      Perk_Kill_Ranged_BladesBuff
      Perk_Utility_Focus_Mode
      Perk_Utility_Stun_Grab_Weapon_Bonus
      Perk_StatusEffectActiveNegation
      Perk_Flat_Potency_Frost
      Perk_ChallengeEnchantment_HealingRez
      Perk_OnHitStunEnemies_StackBuff_Equip
      Perk_OnFinisherMomentum_MomResilience
      Perk_Shield_Ability_Damage_Boost
      Perk_Sprint_SuperArmor
      Perk_OnDefense_ExplosionRelicCD
      Perk_BladeTriangleTwirl_ProjectileAbsorpion
      Perk_LowHealthDmg_DLC
      Perk_JustEvadeHit_DLC
      Perk_AxeWeaponSpecial_Throwdown
      Perk_Utility_Bonus_Barehand_Stun_Weakness
      Perk_OnHit_ExplosionRelicCD
      Perk_Axe_WhileMomentumFull_LifstealDmg
      Perk_OnDamage_CritCNC
      Perk_Defense_OnTakeDamage_RandomBuff
      Perk_Effect_BifrostAtkCleanse
      Perk_Weapon_Muspelheim
      Perk_Blades_OnMomentumBuffActivate_TemporalShift
      Perk_LowHealth_RageRedirect
      Perk_OnHitStunEnemies_StackBuff
      Perk_OnFinisherMomentum_MomResilience_Equip
      Perk_Spear_SiphonDetonateBonus
      Perk_Defense_OnParryProjectile_Shield_Explode
      Perk_Flat_Resist_DarkOne
      Perk_DefenseWhileAttacking
      Perk_AxeWeaponSpecial_WeaponBuff
      Perk_RageMode_Olympus
      Perk_HealingMist
      Perk_TalismanOfBanahogg_Val
      Perk_OnRageKill_MeterRestore
      Perk_TalismanOfFateBreaker_Val
      Perk_Kill_Any_Cooldown
      Perk_Burden_OnBlockingGetPoison_DLC
      Perk_Evade_Distance
      Perk_OnRelic_DoMoreDmgTakeMoreDmg
      Perk_BladesHoldLightComboPerk_DLC
    3. ywrgod
      ywrgod
      • member
      • 1 kudos
      Perk list2
      Perk_Kill_Ranged_AxeBuff
      Perk_Flat_GreaterPermaRegen
      Perk_EnchantmentSet_Asgard
      Perk_Resist_Seidr
      Perk_Sprint_EnhancedSprint
      Perk_Weapon_Niflheim
      Perk_RelicCollectorGlyphPreDestroy
      Perk_ShieldStatusContagion
      Perk_EnchantmentSet_Muspelheim
      Perk_Elemental_Protection
      Perk_Spear_WhileMomentumFull_CooldownProc
      Perk_OnRunicRelic_SpawnStone
      Perk_Spear_SiphonDmgBonusTimed
      Perk_AxeWeaponSpecial_IceBeam
      Perk_ValkyrieShieldProjectile
      Perk_Axe_OnMomentumBuffActivate_TemporalShift
      Perk_Defense_OnTakeDamage_WitchTime
      Perk_EnchantmentSet_Jotunheim
      Perk_RealmShiftDamage
      Perk_Resist_All
      Perk_Spear_SiphonedStorm_DLC
      Perk_NifTotem_DefenseBuff
      Perk_OnBlockParryBash_Frost
      Perk_ChallengeEnchantment_BlockBreak
      Perk_WeaponSpecial_OnActivation_Shield
      Perk_OnThreeWeaponRunics_Buff_Equip
      Perk_EnchantmentSet_Niflheim
      Perk_BladeEvadeAttacks_Buff
      Perk_Flat_GreaterPermaRegen_Equip

      Buff list:
      Buff_Shield_Explode
      Buff_Muspleheim
      Buff_PowerOfTheValkyrie_01
      Buff_NiflheimStoneSteal
      Buff_ValorModPerk
      Buff_MomentumBladesFull
      Buff_EmpoweringRift_Lvl01
      Buff_JustEvade_Slowdown
      Buff_AllDamageEnhancement
      Buff_Spear_NextMelee
      Buff_BlessedSpear
      Buff_RisingFury
      Buff_TravelerProtection
      Buff_BareEnhancement
      Buff_OnRageExitBuffMultiple
      Buff_RunicEnhancementNiflheim
      Buff_IncreasedImmolation
      Buff_DefenseWhileAttackingActivatedFX
      Buff_ValkyrieShieldPerkCharged
      Buff_MomentumBurstFXOnly
      Buff_DefenseEnhancementNiflheim
      Buff_ValkyrieProtection
      Buff_EmpoweredSprintDLC
      Buff_PoiseEnhancement
      Buff_Nidvalir
      Buff_EmpoweringRift_Lvl02
      Buff_TimeBubble
      Buff_OffensiveProtection
      Buff_EnhancedRanged
      Buff_OffenseAsgard
      Buff_BlessedBlades
      Buff_PowerOfTheValkyrie_03
      Buff_Haste
      Buff_DefensiveRelicForsbrandr
      Buff_BladesTwirlSuperArmor
      Buff_EnhancedBlock
      Buff_Shield_Special
      Buff_EasyStun
      Buff_Axe_Musp
      Buff_ShieldHelheim
      Buff_PulseShield
      Buff_Blades_NextMelee
      Buff_StunningMight
      Buff_UnwaveringStrength
      Buff_Talisman_WeaponSpecials_Runic
      Buff_BladesRunic
      Buff_ArcaneStrength
      Buff_NineRealmsBuffMultiple_RBR_NGP
      Buff_Blades_Burn_Perk
      Buff_RelicCollector
      Buff_EmpoweringRift_Lvl03
      Buff_ValkyrieAxe
      Buff_OffenseEnhancementNiflheim
      Buff_MomentumAxeFull
      Buff_Talisman_WeaponSpecials_Cooldown
      Buff_FocusFlames_RunicBuff
      Buff_Axe_NextMelee
      Buff_SpearConsume
      Buff_TrollsBloodthirst
      Buff_BlessedAxe
      Buff_SwordHilt_Angurvadal_RefreshRunic
      Buff_WeaponSpecialRefresh
      Buff_PowerOfTheValkyrie_02
      Buff_DamageShield
      Buff_FrostResolve
      Buff_DefenseAndShieldBuff
      Buff_Shield
      Buff_ElementalShielding
      Buff_PostEvadeAttackBuffMini
      Buff_HealingMist
      Buff_MistsNidavellir
      Buff_SuperArmor
      Buff_Immunity
      Buff_CastingDefenseEnhancement
      Buff_LightningAxe
      Buff_MomentumSpearFull
      Buff_DamageShield_Frost
      Buff_Shield_SingleHit
      Buff_RunicWarrior
      Buff_Axe_Nid
      Buff_NineRealmsBuffMultiple
      Buff_OnThreeRunicsCombatBuff
      Buff_DamageShield_ElementalVal
      Buff_DoMoreDmgTakeMoreDmg
      Buff_JustEvade_Slowdown
    4. OrangeJCAT
      OrangeJCAT
      • member
      • 1 kudos
      Does this file describe how these perks work? Or is their work described in another file?
  6. LYXAD772
    LYXAD772
    • member
    • 0 kudos
    Have you unpacked the engine for God of War: Ragnarök, so does that mean you can make mods to replace character models? Someone already made an improved model for Angerboda last year, but it's still just a fbx file
  7. JustHorus
    JustHorus
    • member
    • 0 kudos
    Can i disable one of these perks? and if so how do i do that?
  8. saintjedi
    saintjedi
    • premium
    • 2 kudos
    Am i suppose to make a mod folder in the executive location of the game?
  9. JackDemon9029
    JackDemon9029
    • member
    • 0 kudos
    Absolutely love the mod, it is my dream to bring elemental hunter into the main story. I know I ask a lot, but is it possible to bring Final Awakening and Scorch Slams into the mod
    1. TongSL
      TongSL
      • member
      • 10 kudos
      Technically this is elemental hunter plus, try Impaling Thrust :)
      Unfortunately not all Valhalla perks can be enabled in main story with Lua tweaks. I can put Final Awakening and Scorch Slams into the mod but they will not be useable in main story.
    2. JackDemon9029
      JackDemon9029
      • member
      • 0 kudos
      I just tried the Elemental Hunter plus, absolutely destroy Gna without a problem. Thank you so much for your work

      Can I ask how many perks from Valhalla you can bring into the main story and do you have any plans to work on them
    3. TongSL
      TongSL
      • member
      • 10 kudos
      I am not going to test the perks one by one. If you know Lua you may modify the script to test yourself.
    4. ywrgod
      ywrgod
      • member
      • 1 kudos
      I wantto test 
      I added these 2 lines and works fine
      kratos:PickupAcquire("Buff_LightningAxe")
      kratos:PickupAcquire("Buff_ValkyrieAxe")
      But I need list of perks or buffs,how can I get these lists?
  10. I can't thank you enough for that bro!!! 
    6 months of waiting worth it!!!

    Axe ✅
    Spear ✅
    Blades (if it works, cause you said there are some perks that doesn't with your method) -> Focus the Flames is the most important glyph/perk for the blades. Please have a look, if this perk works.

    Thank you again for that awesome work nobody else did.

    Where can I donate, I don't find any button for that, please let me know TongSL.

    Have a nice day y'all!

    1. TongSL
      TongSL
      • member
      • 10 kudos
      Focus the Flame seems to work in main story so I added it.
      You are the first one asking for a link to donate :)
      So here it is.
      https://ko-fi.com/eiton
    2. Money should be there...

      One last things (only if you want to) to have look at:

      - Does Blessed Armaments from Valhalla work, where the current weapon you holding get's the Buff and not a random like in Main Game
      - Is it possible (I don't think so) to give the mod tokens all Buffs (like Damage+, Elemental+, Defend+ and so on), in Valhalla you get all, but Main Game only choosing one is possible

      Thannks again Bro for everything, Focus the Flames works perfectly

      CHEERS!
    3. TongSL
      TongSL
      • member
      • 10 kudos
      Thank you so much for the support. I appreciate it.
      Blessed Armaments doesn't seem to work in main game.
      Surprisingly, the Valhalla skill mod works in main game. Check out the new mod.
      https://www.nexusmods.com/godofwarragnarok/mods/136
    4. You're a MACHINE  🗿🗿🗿🗿🗿 The Tokens are working perfectly again and WOW it's so good.

      THANK YOU!!!

      The last thing I am thinking of and where the majority would agree is:

      -> Making Runic Attacks stronger and/or make the Zeus Armor stronger, cause in 2018 it was very nice, but Raggy, it's not even half as good. The 80 % in total are nothing, especially for the Runic Attacks, cause they nerfed them to the ground, at least for Main Game. Santa Monica buffed them for Valhalla, but come on men, why not Main Game. Cheat Trainer is a tricky one, because you can only increase the whole Damage output and not exclusively for Runic Attacks.

      Maybe it's possible for you BROTHER, but I don't want you to this, you already did so much 🤣🤣🤣 BUT MAYBE...................
    5. Chromatrescu
      Chromatrescu
      • member
      • 8 kudos
      Blessed Armaments is Tyr's Guiding Light Breastplate armor. Valhalla tweaks it so it works mainly for 1 weapon only instead of being randomized. 
    6. Yes we know that, but the random factor is what makes it garbage.

      Btw Scorching Slams doesn't work unfortunately.