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Decknine

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Decknine

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38 comments

  1. Rinettta
    Rinettta
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    Следуя руководству, файл встал хорошо, но у меня не работает файл, де можно одновременно сделать невидимыми и шляпу, и плащ. Только по отдельности. Либо шляпа, либо плащ, выбрала плащ 🥰
  2. AeroFunk80
    AeroFunk80
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    I'm not sure where I went wrong with installing this MOD. I extract the mod into Greedfall > datalocal > items > items_autogen > "items_autogen_equipements.sli"

    I had to create items & items_autogen and then extracted the MOD into the "items_autogen" folder. Restart the game and the cloak is still showing up. This is the only mod I'm using, too. So, nothing should be conflicting with it. Thanks if you're able to help with this. Can't stand looking at how poorly they did cloaks in this game... it's either use this mod or never wear cloaks. I can't do it LOL Thanks!
    1. aRPGslime
      aRPGslime
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      Same here just not working
  3. globo2
    globo2
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    Great mod, works perfectly!

    If it doesn't work it's because the game was updated and the date of change of the .sli file must be later than the date of the game's update.

    How to make the mods work after the updates at GreedFall Nexus - Mods and community (nexusmods.com)
    1. Tziror
      Tziror
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      Thanks! That solved my problem with the mod. Now it is working as intendeed.
    2. jonsilva
      jonsilva
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      it didnt worked for me, player torso is still invisible
  4. anonymousskrub
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    For anyone who's like me and uses multiple cape mods and doesn't know how to merge them, this is how to remove the cape model:

    Go to the "CAPE" lines in items_autogen_equipments.sli (lines 275-284) and scroll sideways until you see "skeletonConstraints="MALE | FEMALE"><objects><model file="clo_hum_adp_heavy_01.pgz".

    Once found, to remove your cape model but keep the cape & stats itself, delete clo_hum_adp_heavy_01.pgz and leave the empty quotation marks there.

    Voila, your cape is removed but your stats are still there!

    For the record, this is EXACTLY what this mod does. I peeked at the .sli and that's the only change it made. No need to worry about giving up other cape mods! Just delete one little line of code, and you're good! I'm running Sheathe, Equipment No Requirements? and More Talents on Capes and this mod works A-OK.

    (If you want the painstakingly merged .sli I have for all these, shoot me a DM if you want.) 
    1. TastieToasty
      TastieToasty
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      what
  5. jodakki
    jodakki
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    How do I merge this mod with this one: https://www.nexusmods.com/greedfall/mods/31 ? Which lines to change?
  6. drakonous7
    drakonous7
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    UNOFFICIAL UPDATE 1/15/2022

    I managed to update the "Hats Only" version of Intuitive Hats to be compatible with the new DLC. Unsure if that means it's good to go on the Gold Edition, as I don't own that version and am unaware of any further changes made to files from it. 

    File here.

    Installation is basically the same as the original mod. 

    Vortex: just drag/drop the 7zip file into Vortex and install as per normal, making sure to run Mod Slot Support after.

    Manual: Most simple manual installation would be to drag and drop the SLI file from inside the 7zip and overwrite the original mod's file. Run Mod Slot Support after.

    I have *hopefully* updated the new hats to also have the Intuition bonus as well.

    Should Decknine update with an official version of this mod, or ask me to take down the file, I will do so.

    Hope this helps!
    1. BikerDykeFromMars
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      Thanks so much for this. This fixed the bodiless NPCs and also the merchant stock at the camp in the first de Vespe quest.
    2. drakonous7
      drakonous7
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      Glad to hear it came in handy!
  7. BuzzParsec
    BuzzParsec
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    I wanted the cape to disappear  and -- voila! This mod makes the cape disappear.

    Simple to install, too.  Simply place the extracted file into the appropriate directory, per the instructions on the "files" page. Create the requisite folders if they don't exist.

    As someone below posted, it's apparently a good idea to make sure the file is dated later than the other game files. Open the file with a text editor, overwrite one of the characters with the same character (in other words, don't actually change anything) and then save the file. For the invisible cape mod I simply highlighted the letter "w" with the mouse, and then typed in the letter "w." No actual change occurred with such an edit, then hit save, done. If you want to be really safe and change the "created on" date as well -- copy the file you already edited, delete the original, then rename the copied file to the original name. Now it's got a current modified date as well as a current created date.

    Or, if you're comfortable with using the command prompt, use the "copy /b [[filename]]" syntax on the downloaded, unedited file while pointed to the appropriate directory.
  8. Kryptox
    Kryptox
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    Is it possible to make this work with the "Lore-Friendly" part of "More talents on capes", If so how can I do it?
    I have them both installed but only the capes seem to work, though vortex doesn't detect any file conflicts.
    My cape has Charisma and Crafting on it...
    But I hate being stuck in the same hat because it gives the +1 intuition, but I don't want to take off my cape either.
    Thanks alot.

    EDIT: In case im being dumb, do the merchants restock? perhaps I need to go somewhere else and then I will start seeing Int on helmets? or is there a "mod load order"? thanks again.
    1. Defbiscuits
      Defbiscuits
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      you will have to open both versions of the autogen.sli file and merge them manually. Good luck.
  9. Ayures
    Ayures
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    It looks like any mod that uses items_autogen_equipements.sli will make the new armors in the new DLC invisible. If you're looking for which mod broke your new DLC, this is it.
    1. Kartik100
      Kartik100
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      Did you find out how to fix it? I was also using a mod that changes items_autogen_equipements.sli (not this one in particular) and now the armors in the dlc are invisible. But I can't figure out how to uninstall since these types of mods don't come with their own mod folder, and aren't Vortex compatible either so can't uninstall from there. 
  10. Kartik100
    Kartik100
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    pls update for latest version of the game