hello, no just a vcne grass mod. so it doesnt use the "NGE Fusion Fix Procedural Veg" mod which replaces the nyc grass with the same raised up nyc grass model. this just replaces with green grass at proper height, the fusionfix thing temp edits the procobj.ide for the same effect as the model edit and is not needed with this mod
Welcome, but I really don't know how they ended up placing the grass on the map but I know there's a water.dat file and that places where all the water bodies are so maybe there's a veg.dat or procobj.dat just ideas
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thanks