I'm totally new to this whole modding thing. I tried everything to get this one mod to work and I can't even load the savegame you provided. I also have all of the GTASA beautification project installed and got my friends to help me change some of the files so it uses this model for CJ because he just looks better for me. Everything else works for me. I can't for the life of me figure out why this mod won't load.
Link to GTASABP: http://www.skyrim-beautification-project.com/gtasa/
It requires both a Mod Loader AND a Limit Adjuster. The poster probably should have mentioned that as a requirement. It will also probably require the "Hoodlum" version of the game, It's just GTA:SA Version 1.0, So you'd need a downgrader as well. You'd also need large adress enabler. GTA:SA is 32 bit game, meaning it can only use at most 2 gigs of ram. This mod, and likely the other mods you have, is pulling more then 2 gigs leading to the issues you described.
https://www.youtube.com/watch?v=83z83I153oc&list=PLCYRQxORFYl6R2Vh5hDunDwSFhFyDEJYB&index=1&t=1s That's a link to a video explaining how to downgrade the game. The Youtuber also has a series of videos explaining how to mod GTA:SA
But, long-story short it's far more complicated then Skyrim. For starters: It wasn't really made to be modded and came out back when Rockstar didn't actually care about PC gaming so everything was more difficult by design.
When you do downgrade, you're going to want to get the Silent Patch (He has a video on that as well) that restores a lot of functionality to the game as GTA:SA took several patches before it was eventually playable on PC. Originally the Mouse flat-out didn't even work.
Whenever I boot Up the game with this mod I bootup to the start screen but when I try a new save it stops right before it says liberty city airport or Sumthing. I've also tried with the optional save file, still no fix. the mod looks great in the pictures so I'm looking forward to a patch or fix of some type.
Tried the instructions times over, the result's a black screen when a mission starts after completing the last one. In the low rider's dance off mission the black screen appears before the scene of the hooker entering your vehicle. The problem is the audio streams. With the "random crash fix" the black screens appear but without it the game constantly crashes at random time as soon as some segment of a radio plays in a vehicle. Different stations, different times.
Log: Game version: GTA SA 1.0 US Unhandled exception at 0x004F1464 in gta-sa.exe (+0xf1464): 0xC0000094
Will load the PE in Ghidra later to figure out what's happening. In the mean time anyone got any ideas?
looks like the texture is too much for the base game
You need at least 512 MB of stream memory otherwise the map objects will not load. You can set it to “ StreamMemory ” in MixSets . Use 1024 (1GB) if you have many other HD mods. Open Limit Adjuster is set by default to use 30% of your RAM memory. Remember that something close to 2 GB requires largeaddress .
Great mod but, sadly, in some missions (missions when game puts cj inside a car, like Ryder or Toreno missions) game crashes after a cutscene, is there a way to fix this?
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Link to GTASABP: http://www.skyrim-beautification-project.com/gtasa/
https://www.youtube.com/watch?v=83z83I153oc&list=PLCYRQxORFYl6R2Vh5hDunDwSFhFyDEJYB&index=1&t=1s
That's a link to a video explaining how to downgrade the game. The Youtuber also has a series of videos explaining how to mod GTA:SA
But, long-story short it's far more complicated then Skyrim. For starters: It wasn't really made to be modded and came out back when Rockstar didn't actually care about PC gaming so everything was more difficult by design.
When you do downgrade, you're going to want to get the Silent Patch (He has a video on that as well) that restores a lot of functionality to the game as GTA:SA took several patches before it was eventually playable on PC. Originally the Mouse flat-out didn't even work.
Log:
Game version: GTA SA 1.0 US
Unhandled exception at 0x004F1464 in gta-sa.exe (+0xf1464): 0xC0000094
Will load the PE in Ghidra later to figure out what's happening. In the mean time anyone got any ideas?
You need at least 512 MB of stream memory otherwise the map objects will not load.
You can set it to “ StreamMemory ” in MixSets . Use 1024 (1GB) if you have many other HD mods. Open Limit Adjuster is set by default to use 30% of your RAM memory. Remember that something close to 2 GB requires largeaddress .
I would set StreamMemory to 4096 (4GB).
Let me know if it works