Weapon Customizer 8.0: This is the first part of the final version. Going forward, there should be no more breaking changes in the settings. Most of the mods went through some rework to remove rough edges and should feel closer to vanilla guns while providing alternative playstyle. Some of the options might still be too powerful, so let me know if there's any bug or game breaking options.
The next major version should include BYOG.
Version 8.0 Summary:
- New Enhanced Mod Some weapons will see "Enhanced Mod" which either buff its base stats to be more competitive or make it more forgiving.
- These are removed temporarily and will be reintroduced in the future patches. - Special Fire mode - Frame type options.
- These are removed permanently - Caliber options - Firemode - Melee stats Customization
- New "SpecialMod" Each weapon will have these new mods which will unlock a new alternative playstyle to the weapon. There are too many to describe here so I recommend using the Display Modded Weapon Stats mod to see the detail.
- Bullet Type Mod This modcan now be applied with Special Mod. Some weapons, mostly semi-automatic, will have aggressive version of Bullet Type.
You can still use an old version of Weapon Customizer on the current build of GTFO. I'm currently using version 7.6.2. There are some weapons you can't edit with this version i.e. Short Rifle, Slug Shotgun, Burst Pistol. Also some frame types are don't work together in this version i.e. Frame 29 Type 12. I know if you go into the Frame Type Reference doc it shows you can't do this but when editing the config file on version 8 it shows that you can.
If you want the old version just change the id to 158 https://www.nexusmods.com/gtfo/mods/14?tab=files&file_id=161 <=== change this to 158 and it will point you to verion 7.6.2
Heya, I'm new-ish to PC gaming so I am probably doing this wrong. I thought I did it right because everything looks like it's in the right folder but I can't get it to work. Are there any more in-depth step-by-step instructions or maybe a how-to video I could watch?
Unfortunately, the mod does not work for me, list of installed mods: BrighterLights, BepInExPack_GTFO, WeaponStatShower, ShotgunCenterFire, MeleeTimer, ResourceHelper, DropItem.
Hello, Henry! Could you please add an option to disable flashlights for all weapons, so only headlight is used? Additionally, an option to customize this headlight would be awesome.
I keep trying to change the scope on the short rifle and every time I start a mission the scope reverts back to its default in the cfg. This happens with every compatible scope that I've tried.
How's progress on the mod going so far? Is BYOG implementation going smoothly? And if you could how would you estimate your progress to completion realistically?
I got a proof of concept working but I need to spend some time writing them all together. So it might be awhile before that's happening as I am real busy atm.
But you are not really missing much. You can already use MTFO to create something custom.
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This is the first part of the final version. Going forward, there should be no more breaking changes in the settings. Most of the mods went through some rework to remove rough edges and should feel closer to vanilla guns while providing alternative playstyle. Some of the options might still be too powerful, so let me know if there's any bug or game breaking options.
The next major version should include BYOG.
Version 8.0 Summary:
- New Enhanced Mod
Some weapons will see "Enhanced Mod" which either buff its base stats to be more competitive or make it more forgiving.
- These are removed temporarily and will be reintroduced in the future patches.
- Special Fire mode
- Frame type options.
- These are removed permanently
- Caliber options
- Firemode
- Melee stats Customization
- New "SpecialMod"
Each weapon will have these new mods which will unlock a new alternative playstyle to the weapon. There are too many to describe here so I recommend using the Display Modded Weapon Stats mod to see the detail.
- Bullet Type Mod
This mod can now be applied with Special Mod. Some weapons, mostly semi-automatic, will have aggressive version of Bullet Type.
Display Modded Weapon Stats
https://gtfo.thunderstore.io/package/DacreDOLOLO/WeaponStatShower/
Flash Light Reference:
https://docs.google.com/spreadsheets/d/1DVFSqEGPrfW3ahiPvp-S1vLNHndSSeEchAB_NPKS1S0/edit?usp=sharing
Scope Reference:
https://docs.google.com/spreadsheets/d/1jBj815xaaxSXul6GfOMVZJQE8f76CwBL40J_vpPlQ_4/edit?usp=sharing
Frame Type Reference
https://docs.google.com/spreadsheets/d/1io37B2YSrz0RHoDlPYbq_70nveZvgY3Y2MPEUApNtUY/edit?usp=sharing
Stock Reference:
https://docs.google.com/spreadsheets/d/1EJNaasD5PtVGCBwqR6zHhRb5pgEpPzqYfNhxKN4P7Yk/edit?usp=sharing
Hammer Reference
https://docs.google.com/spreadsheets/d/114BBr7ZGPzcExAX8yamvZ_X6LFxui_XaF1-avfaxpP8/edit?usp=sharing
If you want the old version just change the id to 158
https://www.nexusmods.com/gtfo/mods/14?tab=files&file_id=161 <=== change this to 158 and it will point you to verion 7.6.2
I want to change its name
Do you have any other mods installed?
Is it only happening for short rifle? Can you change scope for other weapons?
Normally, MTFO is used for custom rundowns, which this mod does not support.
there is no config for the weapon customization mod in the config folder
I got a proof of concept working but I need to spend some time writing them all together. So it might be awhile before that's happening as I am real busy atm.
But you are not really missing much. You can already use MTFO to create something custom.
The feature is not too important as you can easily achieve the same thing with other mods like MTFO.