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abevol

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abevol

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55 comments

  1. shinomono97
    shinomono97
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    the mod working it shown menu in game , but the .cfg file nowhere to be located .

    Returnofmodding>config>? 

    the fg file for the mod not created manually?
  2. duchayho
    duchayho
    • member
    • 0 kudos
    why i change value in config.It not work still default value ???

    local config = {
        Enabled = true,
        Debug = true,
        RemoveMaxGodsLimits = true,
        AvoidReplacingTraits = true,
        LowerShopPrices = true,
        ShopDiscountPercent = 67,
        UpgradesOptional = true,
        CagesOptional = false,
        RewardCount = {
            Shop = 1,
            SpellDrop = 1,
            ClockworkGoal = 1,
            TalentDrop = 1,
            StackUpgrade = 1,
            WeaponUpgrade = 1,
            HermesUpgrade = 1,
            Boon = {
                HephaestusUpgrade = 1,
                AphroditeUpgrade = 1,
                DemeterUpgrade = 1,
                Others = 1
            },
            Story = {
                Eris = 1,
                Arachne = 2,
                Narcissus = 2,
                Echo = 2,
                Others = 5,
            },
            Devotion = 2,
            GiftDrop = 1,
            MetaCurrencyDrop = 3,
            MemPointsCommonDrop = 3,
            MetaCardPointsCommonDrop = 3,
            MetaCardPointsCommonBigDrop = 3,
            RoomMoneyDrop = 1,
            RoomMoneyTinyDrop = 3,
            MaxHealthDrop = 3,
            MaxHealthDropSmall = 3,
            MaxManaDrop = 3,
            MaxManaDropSmall = 3,
            MixerFBossDrop = 3,
            MixerGBossDrop = 3,
            MixerHBossDrop = 3,
            MixerIBossDrop = 3,
            MixerNBossDrop = 3,
            MixerOBossDrop = 3,
            Others = 3
        },
        ShopItemCount = {
            Boon = {
                RandomLoot = 3,
                Others = 3
            },
            Consumable = {
                ArmorBoost = 3,
                BlindBoxLoot = 3,
                MaxHealthDrop = 1,
                MaxHealthDropBig = 3,
                MaxManaDrop = 3,
                HealBigDrop = 3,
                RoomRewardHealDrop = 3,
                StackUpgrade = 1,
                ShopHermesUpgrade = 3,
                StoreRewardRandomStack = 3,
                CardUpgradePointsDrop = 3,
                MetaCardPointsCommonDrop = 3,
                Others = 3
            },
            Others = 3
        }
    }
  3. deleted220637853
    deleted220637853
    • account closed
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    Hi Abevol, I like your mod a lot, thank you so much!
  4. jndmr26
    jndmr26
    • member
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    Hey Abevol, are the config for the room multi reward and charon shop multi reward separate or are they the same. I set the room reward to 1 and charon shop to 3, but charon shop only give me 1 copy of the reward. Thanks in advance
    1. abevol
      abevol
      • member
      • 2 kudos
      To make the functions more clear and distinct, the quantities for dropped items and store items are set separately, and they do not affect each other. Therefore, in theory, your settings should work, unless there is a mistake in the configuration. Please provide the content of your modified configuration file, so that I can make a further judgment.

      为了使功能更加清晰明确,掉落物和商店物品的数量是分开设置的,它们互不影响。因此理论上您的设置应该奏效,除非哪里设置出错了,请提供您修改后的配置文件内容,以便我进一步判断。
    2. jndmr26
      jndmr26
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      ## Settings file was created by plugin SGG_Modding-Chalk

      [config]

      # Setting type: bool
      # Default value: true
      AvoidReplacingTraits = true

      # Setting type: bool
      # Default value: false
      Debug = false

      # Setting type: bool
      # Default value: true
      Enabled = true

      # Setting type: bool
      # Default value: true
      LowerShopPrices = true

      # Setting type: bool
      # Default value: true
      RemoveMaxGodsLimits = true

      # Setting type: double
      # Default value: 67
      ShopDiscountPercent = 67

      [config.RewardCount]

      # Setting type: double
      # Default value: 1
      ClockworkGoal = 1

      # Setting type: double
      # Default value: 1
      GiftDrop = 1

      # Setting type: double
      # Default value: 1
      HermesUpgrade = 1

      # Setting type: double
      # Default value: 1
      MaxHealthDrop = 1

      # Setting type: double
      # Default value: 1
      MaxHealthDropSmall = 1

      # Setting type: double
      # Default value: 1
      MaxManaDrop = 1

      # Setting type: double
      # Default value: 1
      MaxManaDropSmall = 1

      # Setting type: double
      # Default value: 2
      MemPointsCommonDrop = 2

      # Setting type: double
      # Default value: 2
      MetaCardPointsCommonBigDrop = 2

      # Setting type: double
      # Default value: 2
      MetaCardPointsCommonDrop = 2

      # Setting type: double
      # Default value: 2
      MetaCurrencyDrop = 2

      # Setting type: double
      # Default value: 1
      MixerFBossDrop = 1

      # Setting type: double
      # Default value: 1
      MixerGBossDrop = 1

      # Setting type: double
      # Default value: 1
      MixerHBossDrop = 1

      # Setting type: double
      # Default value: 1
      MixerIBossDrop = 1

      # Setting type: double
      # Default value: 1
      MixerNBossDrop = 1

      # Setting type: double
      # Default value: 1
      MixerOBossDrop = 1

      # Setting type: double
      # Default value: 1
      Others = 1

      # Setting type: double
      # Default value: 2
      RoomMoneyDrop = 2

      # Setting type: double
      # Default value: 2
      RoomMoneyTinyDrop = 2

      # Setting type: double
      # Default value: 1
      Shop = 1

      # Setting type: double
      # Default value: 1
      SpellDrop = 1

      # Setting type: double
      # Default value: 3
      StackUpgrade = 3

      # Setting type: double
      # Default value: 1
      Story = 1

      # Setting type: double
      # Default value: 2
      TalentDrop = 2

      # Setting type: double
      # Default value: 3
      WeaponUpgrade = 3

      [config.RewardCount.Boon]

      # Setting type: double
      # Default value: 1
      AphroditeUpgrade = 1

      # Setting type: double
      # Default value: 1
      DemeterUpgrade = 1

      # Setting type: double
      # Default value: 1
      HephaestusUpgrade = 1

      # Setting type: double
      # Default value: 1
      Others = 1

      [config.ShopItemCount]

      # Setting type: double
      # Default value: 3
      Others = 3

      [config.ShopItemCount.Boon]

      # Setting type: double
      # Default value: 3
      Others = 3

      # Setting type: double
      # Default value: 3
      RandomLoot = 3

      [config.ShopItemCount.Consumable]

      # Setting type: double
      # Default value: 3
      ArmorBoost = 3

      # Setting type: double
      # Default value: 3
      BlindBoxLoot = 3

      # Setting type: double
      # Default value: 3
      CardUpgradePointsDrop = 3

      # Setting type: double
      # Default value: 3
      HealBigDrop = 3

      # Setting type: double
      # Default value: 3
      MaxHealthDrop = 3

      # Setting type: double
      # Default value: 3
      MaxHealthDropBig = 3

      # Setting type: double
      # Default value: 3
      MaxManaDrop = 3

      # Setting type: double
      # Default value: 3
      MetaCardPointsCommonDrop = 3

      # Setting type: double
      # Default value: 3
      Others = 3

      # Setting type: double
      # Default value: 3
      RoomRewardHealDrop = 3

      # Setting type: double
      # Default value: 3
      ShopHermesUpgrade = 3

      # Setting type: double
      # Default value: 3
      StackUpgrade = 3

      # Setting type: double
      # Default value: 3
      StoreRewardRandomStack = 3

    3. abevol
      abevol
      • member
      • 2 kudos
      Sorry, it's my mistake. It should now be fixed in version 1.1.1.
    4. jndmr26
      jndmr26
      • member
      • 0 kudos
      Hi Abevol, its now working as intended. Thank you.
  5. elanko
    elanko
    • member
    • 0 kudos
    If I use r2modman to install how do I configure the mod? The path under Hades II\Ship does not exist.
    1. elanko
      elanko
      • member
      • 0 kudos
      Nevermind, I found it. If anybody else was wondering: r2modman has a section called config editor. There you can choose the Abevol-MultiRewardConfig.cfg and edit.
  6. Icarros
    Icarros
    • member
    • 0 kudos
    Maybe the problem is only mine, but “AvoidReplacingTraits” works differently than described, I am no longer offered boons if I already own one of the same type, but I am also no longer offered any to swap. If a boon of the same type is already active, no more boons of the same type seem to appear. 
    1. abevol
      abevol
      • member
      • 2 kudos
      Thank you for the feedback. I will spend some time in the game to verify this issue.
    2. jndmr26
      jndmr26
      • member
      • 0 kudos
      Yup, I can confirm, with the ver. 1.0.1 and previous version, that AvoidReplacingTraits are not giving the same boons type or swap. At lease so far.
    3. abevol
      abevol
      • member
      • 2 kudos
      I've attempted to fix this issue in version 1.0.3, please proceed with testing.
    4. jndmr26
      jndmr26
      • member
      • 0 kudos
      It look like the boons are working as intended, but I notice that Hermes is not showing up on my runs, 4 runs so far. Also at the house of Chrono's, the floor seem to skip. I went from the 5 floor to the 2nd in all my runs. I have your goldenpom mod and this one if that helps.
    5. abevol
      abevol
      • member
      • 2 kudos
      I think this issue was fixed in version 1.0.7, plz try it.
    6. eXponentiamusic
      eXponentiamusic
      • supporter
      • 0 kudos
      1.0.6 was working fine for me (minus the skipping rooms, but I manually fixed that) but 1.0.7 seems to have broken avoid replacing traits. Just did a full run and never saw a single boon filling the same slot as any other. (I'm using thunderstore version in case that makes a difference)
    7. abevol
      abevol
      • member
      • 2 kudos
      The code for AvoidReplacingTraits has not been changed, it stays the same as in version 1.0.6. Perhaps, it's just due to probability.
    8. Icarros
      Icarros
      • member
      • 0 kudos
      Even with the latest version it does not work for me. I am offered boons of the same type and these replace the existing one. 
      Here is my config: 

      [config]
      # Setting type: bool
      # Default value: true
      AvoidReplacingTraits = true

      # Setting type: bool
      # Default value: true
      Debug = true

      # Setting type: bool
      # Default value: true
      Enabled = true

      # Setting type: bool
      # Default value: true
      RemoveMaxGodsLimits = false
    9. abevol
      abevol
      • member
      • 2 kudos
      Does version 1.0.6 work properly?
    10. abevol
      abevol
      • member
      • 2 kudos
      Now able to display tooltips for all Boons of the same Slot type in version 1.0.8.
  7. Core279
    Core279
    • member
    • 2 kudos
    So turns out this mod can soft lock the game while it is active. I met Hermes for the first time while I had it running, and after talking to him and accepting the boon, he reappeared but wouldn't let me talk to him, and the door wouldn't open to the next room without talking to him. The issues was fixed by just turning off the mod for that room of the run. Not sure if there is a fix when physical NPCs are involved instead of drops
    1. abevol
      abevol
      • member
      • 2 kudos
      At present, this does not seem to be a common issue and lacks reproducible steps, so it's unclear whether it's related to this mod.
    2. Xzila
      Xzila
      • member
      • 0 kudos
      I encountered the same problem. I believe it is a story event.

      When Hermes appears in person, once you speak to him he disappears and spawns a boon. Then Hermes in person appears again but the there is no story event to dismiss him to get the next boon.

      The error was reproducible for me because I entered Erebus straight from training grounds causing my game to save. Then I encountered the Hermes in person story event. Quitting the game allowed me to reload save that preserved that event.

      To fix this I changed his Hermes boon drops from 3, down to 1. I imagine if you want, you can return it back to 3 after you resolve the issue and after your next save. Nope still causing the same issue.

      Checking the console log
      [18:47:16.7262463][INFO/log.cpp:30] Abevol-MultiReward: RewardCount: 3, RewardType: Boon, LootName: HermesUpgrade

      This is compared to the saved Abeol-MultiReward.cfg file
      # Setting type: double
      # Default value: 3
      HermesUpgrade = 1

      I'm guessing this save is toast since the story event was saved under the previous settings so it's predetermined that I'll get 3 boons instead of one.
    3. abevol
      abevol
      • member
      • 2 kudos
      Thank you for the feedback, I will start a new save file to reproduce this issue.
  8. riotfeezgg
    riotfeezgg
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    [05:55:48.9456916][FATAL/lua_manager.cpp:311] ...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:75: attempt to index local 'file' (a nil value)
    stack traceback:
    ...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:75: in function <...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:71>
    (...tail calls...)
    ...hip\ReturnOfModding\plugins\SGG_Modding-ModUtil\main.lua:6: in main chunk
    [05:55:48.9457695][FATAL/lua_module.cpp:130] SGG_Modding-ModUtil failed to load: ...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:75: attempt to index local 'file' (a nil value)
    stack traceback:
    ...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:75: in function <...ReturnOfModding\plugins\SGG_Modding-DemonDaemon\main.lua:71>
    (...tail calls...)
    ...hip\ReturnOfModding\plugins\SGG_Modding-ModUtil\main.lua:6: in main chunk
    [05:55:49.3905040][FATAL/lua_manager.cpp:311] ...Ship\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:92: attempt to index global 'ModUtil' (a nil value)
    stack traceback:
    ...Ship\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:92: in main chunk
    [05:55:49.3905952][FATAL/lua_module.cpp:130] Abevol-MultiReward failed to load: ...Ship\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:92: attempt to index global 'ModUtil' (a nil value)
    stack traceback:
    ...Ship\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:92: in main chunk
    The following error occurred, please help.
    1. abevol
      abevol
      • member
      • 2 kudos
      This seems to be due to the missing file "ReturnOfModding\plugins\SGG_Modding-ModUtil\modfile.txt". Please ensure that all mod files are fully installed and that you have installed the latest version.

      Alternatively, you could use the internal build of r2modman:Releases · xiaoxiao921/r2modmanPlus (github.com)
      It can help you automatically install the lastst mods for Hades2 and manage the dependencies of the mods.
    2. riotfeezgg
      riotfeezgg
      • member
      • 0 kudos
      Thanks
  9. Icarros
    Icarros
    • member
    • 0 kudos
    Hello there, 

    with the updated version i get this errors

    [15:21:07.1799749][FATAL/lua_manager.cpp:285] ...eturnOfModding\plugins\Abevol-GoldenPom\plugins\main.lua:33: attempt to call field 'auto' (a nil value)
    stack traceback:
            ...eturnOfModding\plugins\Abevol-GoldenPom\plugins\main.lua:33: in main chunk
    [15:21:07.1800449][FATAL/lua_module.cpp:128] Abevol-GoldenPom failed to load: ...eturnOfModding\plugins\Abevol-GoldenPom\plugins\main.lua:33: attempt to call field 'auto' (a nil value)
    stack traceback:
            ...eturnOfModding\plugins\Abevol-GoldenPom\plugins\main.lua:33: in main chunk
    [15:21:07.1874922][FATAL/lua_manager.cpp:285[] 15:21:07.1875322]m[...urnOfModding\plugins\Abevol-MultiReward\plugins\main.lua:36: attempt to call field 'auto' (a nil value)
    stack traceback:
            ...urnOfModding\plugins\Abevol-MultiReward\plugins\main.lua:36: in main chunk
    FATAL/lua_module.cpp:128] Abevol-MultiReward failed to load: ...urnOfModding\plugins\Abevol-MultiReward\plugins\main.lua:36: attempt to call field 'auto' (a nil value)
    stack traceback:
            ...urnOfModding\plugins\Abevol-MultiReward\plugins\main.lua:36: in main chunk

    even tried it after reinstalling the game
    1. abevol
      abevol
      • member
      • 2 kudos
      You need to upgrade the support mod SGG_Modding-Chalk to version 2.1.1.
    2. Icarros
      Icarros
      • member
      • 0 kudos
      thanks :) 
  10. eXponentiamusic
    eXponentiamusic
    • supporter
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    Getting: [09:12:57.9920872][FATAL/lua_manager.cpp:311] ...fault\ReturnOfModding\plugins\SGG_Modding-Chalk\main.lua:234: cannot open G:\R2ModManager\Mods\HadesII\profiles\Default\ReturnOfModding\plugins\Abevol-MultiReward/plugins/config.lua: No such file or directory
    stack traceback:
        [C]: in function 'error'
        ...efault\ReturnOfModding\plugins\SGG_Modding-ENVY\main.lua:88: in function 'import'
        ...fault\ReturnOfModding\plugins\SGG_Modding-Chalk\main.lua:234: in function 'auto'
        ...ault\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:36: in main chunk
    [09:12:57.9921106][FATAL/lua_module.cpp:130] Abevol-MultiReward failed to load: ...fault\ReturnOfModding\plugins\SGG_Modding-Chalk\main.lua:234: cannot open G:\R2ModManager\Mods\HadesII\profiles\Default\ReturnOfModding\plugins\Abevol-MultiReward/plugins/config.lua: No such file or directory
    stack traceback:
        [C]: in function 'error'
        ...efault\ReturnOfModding\plugins\SGG_Modding-ENVY\main.lua:88: in function 'import'
        ...fault\ReturnOfModding\plugins\SGG_Modding-Chalk\main.lua:234: in function 'auto'
        ...ault\ReturnOfModding\plugins\Abevol-MultiReward\main.lua:36: in main chunk
    from a fresh install through r2modman from the thunderstore. Uninstall completely, verify files, reinstall, this error. Also happening with your GoldenPom, exact same error.
    1. abevol
      abevol
      • member
      • 2 kudos
      To the best of my knowledge, r2modman does not currently fully support automatic installation of Hades 2 mods. You will need to install the mods manually. The specific installation process is mentioned in the "DESCRIPTION" page or in the "README.md" file.

      As to your particular issue, it seems like the problem lies in the incorrect placement of the mod files, or that some files are missing. Please follow the manual installation process mentioned above.
    2. abevol
      abevol
      • member
      • 2 kudos
      This is an issue of incompatibility with the automatic mod installation method of r2modman, which has been resolved in the MultiReward-1.0.6 version.