Alright, pricks. If you're wondering how to put this in your game then shame on you for being too stupid to already possess such esoteric knowledge but I'll let you know how to do it yourself. First install your mod tools from steam, go to the mod tools folder and extract the data and tags and shaders zip files. Now download this and extract it to that folder, it should overwrite cyborg.gxmodel
Now install the latest Osoyoos from here https://github.com/num0005/Osoyoos-Launcher/releases/ and extract that into the mod tools folder. Setup your profile like this https://i.imgur.com/m54852f.png
Now make a backup copy of your halo 1 maps folder. In Osoyoos click on Packaging, browse to HCEEK\tags\levels\ And for every map you want to change open the scenario file (1 per folder) and click package level. Do this for every Halo 1 level.
It took me several hours over several days to figure that out.
Alternatively, if you're a lazy f*#@, just download the map files here. Again, always backup your old files. https://www.mediafire.com/file/yjuhtildqjrrxbh/maps.zip/file
I still don't understand how to use this. I have the mod tools installed, I have the tags folder extracted into the mod tool directory. Now what? How do I go from here to having this in the campaign?
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Now install the latest Osoyoos from here https://github.com/num0005/Osoyoos-Launcher/releases/ and extract that into the mod tools folder. Setup your profile like this https://i.imgur.com/m54852f.png
Now make a backup copy of your halo 1 maps folder. In Osoyoos click on Packaging, browse to HCEEK\tags\levels\
And for every map you want to change open the scenario file (1 per folder) and click package level. Do this for every Halo 1 level.
It took me several hours over several days to figure that out.
Alternatively, if you're a lazy f*#@, just download the map files here. Again, always backup your old files.
https://www.mediafire.com/file/yjuhtildqjrrxbh/maps.zip/file
EDIT: Did more digging and figured it out