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Last updated
Original upload
Created by
xImperialGuardsmanxUploaded by
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Activity logs
This page was last updated on 12 April 2023, 3:47AM
- Changelogs
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Version 2.0
- Added new Gauss Turret (Thanks SPARTAN-277)
- Added Halo 1 Marine Monicle (Thanks AI)
- Scripted Ending (no ui string popup on the pelican passenger seat but it's there left or right side works)
- Added Heretic waves
- Added another switch to the center building that spawns 5 waves of Heretics
- Optimized the overall script and AI (more ai_living_count commands, magic sight, ignore dropships so they focus on killing whats important) They still however will target dropships sometimes if nothing engages them in direct LOS causing them to get hyperfixated on it
- Added and adjusted more firing patterns for the AI for specific weapons
- Adjusted Spec Ops Commander color to be more in line with H1 aesthetic (Changed to Black and Gold)
- More pathfinding hint adjustments (Alot more dependable now)
- Added Heretic Jackals (Thanks Sgt. Stacker)
- Health and Shield values were adjusted for allies slight nerfs and buffs
- Increased damage on some weapons (Brute Shot, PP, PR, BR, Pistol, C-Carbine)
- Needler has better tracking
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Version 1.4
- Added flood brutes to the mix (Thanks Blackandfan)
- Adjusted a few firing patterns for the AI
- Adjusted some weapons in the beginning of the AI so there is more of a natural progression
- Some scenery has been adjusted/removed to help in pathfinding and slight fixes to pathfinding hints
- More flood waves were added
- Added more spawns to the manual phantom drop (switch at base) to have more randomized characters
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Version 1.3
- Added colored Flood combat elites ranks (Thanks Sgt. Stacker.) with their own unique shield vitality's.
- Updated Noire's tags with additional outfits; will now spawn with random/randomized outfits (Thanks D Flog Flag)
- Adjusted some pathfinding hints; some flood would jump into the abyss
- Added another reinforcement switch at the blue base; randomized spawns like with the pelican drop
- Added another flood wave with Stealth bois
- Fixed weapons on map not having ammo (had the values in the wrong positions)
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Version 1.2
- Added more pathfinding hints and made some areas more accessible to allies easier
- Added additional weapons
- Added three manual ways of calling reinforcements (20-25 min cooldown, be sure to reset the switches back to off after enabling them)
- Adjusted some more firing positions
- Adjusted trigger volumes and made them even larger so allies switch zones more reliably
- Added perception values to flood and some allies to make them more responsive
- Flood Juggernaut now has dialogue (Floodcarrier)
- Added and fixed up some scenery
- Added more flood waves
- Checkpoints for every 5 flood waves completed
- Brutes now properly vibe when sitting on the left side of spectre
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Version 1.1
- Have fixed some scenery looking weird
- Adjusted some firing positions; switched some spawns and added another kill volume
- Added an extra Hero spawn (Wave 16)
- Updated Noire's tags -Thanks D Flog Flag
- Adjusted some pathfinding hints for better accuracy (hopefully)
- Optimized a part of the script having to do with music and dialogue scene
- Have made the 2nd half of the intro a bit easier to trigger
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- Author's activity
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April 2023
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12 Apr 2023, 3:47AM | Action by: xImperialGuardsmanx
Attribute change
'Description changed.'
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12 Apr 2023, 3:19AM | Action by: xImperialGuardsmanx
Attribute change
'Mod version changed to 2.0.'
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12 Apr 2023, 3:18AM | Action by: xImperialGuardsmanx
Attribute change
'Description changed.'
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12 Apr 2023, 3:18AM | Action by: xImperialGuardsmanx
Changelog added
'Change log added for version 2.0'
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12 Apr 2023, 2:55AM | Action by: xImperialGuardsmanx
Attribute change
'Description changed.'
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12 Apr 2023, 2:51AM | Action by: xImperialGuardsmanx
Attribute change
'Description changed.'
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12 Apr 2023, 2:50AM | Action by: xImperialGuardsmanx
File added
'Floodfight (Waterworks) [version 2.0]'
December 2022
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13 Dec 2022, 2:13PM | Action by: xImperialGuardsmanx
Changelog added
'Change log added for version 1.4'
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13 Dec 2022, 2:07PM | Action by: xImperialGuardsmanx
Changelog added
'Change log added for version 1.4'
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13 Dec 2022, 2:04PM | Action by: xImperialGuardsmanx
Attribute change
'Mod version changed to 1.4.'
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13 Dec 2022, 2:04PM | Action by: xImperialGuardsmanx
File added
'Floodfight (Waterworks) [version 1.4]'
November 2022
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02 Nov 2022, 9:56PM | Action by: xImperialGuardsmanx
Permission change
'Author changed their file credits.
Users can no longer use this file in any mods/files that are being sold.
Users can use assets from this file with or without permission.'
October 2022
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31 Oct 2022, 11:35PM | Action by: xImperialGuardsmanx
Changelog added
'Change log added for version 1.3'
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31 Oct 2022, 10:23PM | Action by: xImperialGuardsmanx
Mod image added
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31 Oct 2022, 10:23PM | Action by: xImperialGuardsmanx
Mod image added
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31 Oct 2022, 10:21PM | Action by: xImperialGuardsmanx
Mod image added
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31 Oct 2022, 10:21PM | Action by: xImperialGuardsmanx
Mod image added
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31 Oct 2022, 10:21PM | Action by: xImperialGuardsmanx
Mod image added
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31 Oct 2022, 10:12PM | Action by: xImperialGuardsmanx
Attribute change
'Mod version changed to 1.3.'
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31 Oct 2022, 10:10PM | Action by: xImperialGuardsmanx
Changelog added
'Change log added for version 1.3'
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- Mod page activity
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January 2025
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16 Jan 2025, 10:26PM | Action by: KhadaJhin117
Endorsed
'Flood Firefight on Waterworks'
November 2024
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13 Nov 2024, 7:21PM | Action by: theoracle1173
Tracked
'Flood Firefight on Waterworks'
October 2023
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15 Oct 2023, 10:37AM | Action by: LordLionelTheLast
Tracked
'Flood Firefight on Waterworks'
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11 Oct 2023, 9:21PM | Action by: redpowered
Endorsed
'Flood Firefight on Waterworks'
August 2023
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20 Aug 2023, 7:03AM | Action by: joelreyes11
Tracked
'Flood Firefight on Waterworks'
May 2023
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28 May 2023, 12:27PM | Action by: WistqieBadger
Tracked
'Flood Firefight on Waterworks'
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08 May 2023, 8:29AM | Action by: Varius18
Endorsed
'Flood Firefight on Waterworks'
April 2023
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30 Apr 2023, 2:48AM | Action by: Nexusmoduser405
Endorsed
'Flood Firefight on Waterworks'
March 2023
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24 Mar 2023, 12:24AM | Action by: earthsea
Endorsed
'Flood Firefight on Waterworks'
February 2023
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02 Feb 2023, 5:22AM | Action by: OneShotW1z
Tracked
'Flood Firefight on Waterworks'
January 2023
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04 Jan 2023, 3:45AM | Action by: punchpunk
Tracked
'Flood Firefight on Waterworks'
December 2022
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22 Dec 2022, 5:17AM | Action by: breckyfast
Tracked
'Flood Firefight on Waterworks'
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16 Dec 2022, 4:38AM | Action by: MajorChimera44
Tracked
'Flood Firefight on Waterworks'
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14 Dec 2022, 7:31AM | Action by: decadesofdees
Tracked
'Flood Firefight on Waterworks'
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14 Dec 2022, 3:57AM | Action by: mxiimods02
Endorsed
'Flood Firefight on Waterworks'
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13 Dec 2022, 2:23AM | Action by: jknudsen97
Endorsed
'Flood Firefight on Waterworks'
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09 Dec 2022, 9:46PM | Action by: lMobius
Tracked
'Flood Firefight on Waterworks'
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07 Dec 2022, 1:19AM | Action by: Kwhite998
Endorsed
'Flood Firefight on Waterworks'
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07 Dec 2022, 1:19AM | Action by: Kwhite998
Tracked
'Flood Firefight on Waterworks'
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07 Dec 2022, 12:11AM | Action by: revivedustin
Endorsed
'Flood Firefight on Waterworks'
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