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1SDANi

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1SDANi

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12 comments

  1. BioGoji1989
    BioGoji1989
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    For some reason, these guys don't seem to take damage from anything except explosions when I test them out.  Bullets and plasma just go straight through them and do nothing to them, and melee attacks don't damage them at all.  Any ideas that could help me solve this?
  2. F00cey
    F00cey
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    Does this mod replace the vanilla brutes in game?
    1. 1SDANi
      1SDANi
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      No, this is just a collection of tags that can be added to your HREK for use in modding, though it appears that Reach doesn't like Halo 3 animations. I'm guessing it's because of the newly introduced yaw bone system.
  3. justinnuggets
    justinnuggets
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    Can you please add some more images or video of them in action? 
    1. 1SDANi
      1SDANi
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      I just added 2 new images. I'll eventually add a video, though progress on the mod these tags were made for takes priority.
    2. justinnuggets
      justinnuggets
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      damn they look good! nicely done
    3. 1SDANi
      1SDANi
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      The appearance was the easy part. Halo 3 shaders are forwards compatible with Halo Reach.
  4. killamanjaro53
    killamanjaro53
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    They seem to crab walk and don't work right in terms of aggression, and I guess their berserk state isn't there?
    1. 1SDANi
      1SDANi
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      Ah great, I thought I fixed their lack of berserking. Guess it's time to do more playtesting.
    2. killamanjaro53
      killamanjaro53
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      Yeah, just try to fix the animations, they feel a bit off in how they interact with foes.
    3. 1SDANi
      1SDANi
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      The berserk animation definitions seem to match what they were in 3, but in gameplay when they berserk they put their weapon on their hip and proceede to act as though they're still holding it. I'm not sure how to fix it.
  5. LynxMaster1235
    LynxMaster1235
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    noice