File information

Last updated

Original upload

Created by

Rusle123

Uploaded by

Rusle123

Virus scan

Safe to use

199 comments

  1. Rusle123
    Rusle123
    • member
    • 5 kudos
    Locked
    Sticky
    Halo Infinite Visor Version 1.0 in now live:

    • Contains 4K, 1440p, and 1080p versions
    • Conflicts with Halo Reach.

    Version 2.4 is now live:

    • Moved the upper ammo things on the Spartan ODST because in the flashback missions it clipped into the compass at the top
    • Further adjusted opacity on the elevation lines to make them look more dynamic and less obstructive


    Version 2.3:

    • Added a transparent blue gradient around the visor lines (similar to Halo 3) on all visors that use the Halo 3 style visor lines
    • ReDrew the Arbiter visor to fix some minor errors in the lines and positioning
    • Minor positional changes on the BIOS number for each visor
    • Minor positional changes for the numbers in the bottom right hand square ammo things

    Version 2.2:

    • Modifed some of the physical helmets to more closely match their exterior design
    • ReDrew the Reach ODST visor lines to up their quality and match the color to the other HUD elements
    • Made the Mark V [B] (Reach Default) visor grey like the default armor in Halo Reach
    • Updated the BIOS versions on the Mark V [B] (Reach Default) and the Reach ODST visors to that of Halo Reach
    • Updated the filtration meters on the bottom right to look more akin to Halo 4
    • ReDrew the bottom right hand ammo things
    • Minor text size and positional adjustments

  • SoundAsleepForever
    SoundAsleepForever
    • supporter
    • 0 kudos
    any way to use two reshades at once?
  • hellxqt
    hellxqt
    • member
    • 0 kudos
    does anyone else have the issue where the helmet hud is cut off at the bottom of the screen? anyone know a fix to this?
  • KilledByVenom
    KilledByVenom
    • member
    • 0 kudos
    How do I install if I have Halo: MCC through Windows? I've tried to replicate the steps but it doesn't work.
  • TheKaffeeKatze
    TheKaffeeKatze
    • supporter
    • 8 kudos
    I've been loving these for a while now! Though, I've been wondering if we could get some of these without the Halo 3 overlay, only the Halo 4 one. Thank you either way!
  • dogman2807
    dogman2807
    • member
    • 0 kudos
    Can I make a Garry's Mod mod adding these as overlays? You'll be credited obviously
    1. Rusle123
      Rusle123
      • member
      • 5 kudos
      I'm pretty late to this since I don't get notifications, my apologies. You can definitely use these in your mod as long as you credit me, and preferably put a link to this mod, too. I'm glad that you like them.
    2. dogman2807
      dogman2807
      • member
      • 0 kudos
      I forgot to respond, here's the addon
      https://steamcommunity.com/sharedfiles/filedetails/?id=2883439158
  • drag00n77
    drag00n77
    • member
    • 0 kudos
    It would be cool if someone could make one for the smaller narrower visors from helmets like recon or scout....You could even use spartan locke's visor overlay from halo 5 as a template...since his helmet is so similar to recon/scout! 
    1. Rusle123
      Rusle123
      • member
      • 5 kudos
      You're free to use my PNG images to attempt to create your own versions. Unfortunately I think I've moved on from this project. I become too obsessive and waste far too much time when I get into something. I just can't spare that right now. Every visor here was drawn and laid out pixel by pixel because I'm a perfectionist... I can't do it again, haha.
    2. drag00n77
      drag00n77
      • member
      • 0 kudos
      Understandable. I just want to say that your Reach ODST overlay is amazing!  I'm a novice with editing software like photoshop but i want to try and create an overlay for basically every helmet in reach! Hopefully some talented modders here on the nexus can use your mod as a template to create more of these! these are incredible for immersion! This is My fav halo mod on the nexus! 
    3. Rusle123
      Rusle123
      • member
      • 5 kudos
      I appreciate you and your feedback. I'm happy to hear you're enjoying them.

      So, uh, I think I may have gotten roped back into this project. I got permission from another modder to utilize his assets in combination with my own... We'll see... I can't make any promises, but you may be getting some more Reach helmets.
    4. drag00n77
      drag00n77
      • member
      • 0 kudos
      You're doing gods work my friend! 
  • TylerB003
    TylerB003
    • member
    • 0 kudos
    I've installed reshade, I've installed the mod, I've selected "Reach Default" through the HOME drop-down menu, but no overlay appears ingame. No matter what button I press, and I have tried many.
    1. Rusle123
      Rusle123
      • member
      • 5 kudos
      I'm sorry you're having difficulty. Give me some time and I'll test out a clean install with the newest version of ReShade. If everything was installed correctly and still didn't work, then possibly the file paths of ReShade have changed, or the layer effect is no longer installed with the new version. This is just speculation of course. I'll have to test this for myself.
    2. TylerB003
      TylerB003
      • member
      • 0 kudos
      For what it's worth, the actual ReShade options show up in-game like expected. It's just that pressing the button in the instructions to make the selected HUD overlay appear/disappear doesn't do anything.
    3. Rusle123
      Rusle123
      • member
      • 5 kudos
      When you open the ReShade menu and select one of my presets, does it show that the "layer" effect is selected? Or is it in the text suggesting that effect isn't installed?

      If that effect is perfectly intact then the PNG files of the visors may not be in your ReShade "texture" folder. Either that, or everything is fine, but "layer" isn't actually checked in your ReShade menu.

      Those are three things you can check when you have a moment. Hopefully one of those three are the answer. If not, I'll be home sometime late tomorrow.
    4. TylerB003
      TylerB003
      • member
      • 0 kudos
      When I select Halo Reach Default.ini from the drop-down menu on the "Home" tab, the boxes beneath it are blank. Is that normal?

      The textures are all currently in "mcc\binaries\win64\reshade-shaders\Textures" in the main directory for the Steam installation.
    5. Rusle123
      Rusle123
      • member
      • 5 kudos
      Okay, so hit the "Active to the Top" button in ReShade, and make sure you check the "layer" box in the ReShade menu. That effect has to be on for the visors to appear.
    6. Rusle123
      Rusle123
      • member
      • 5 kudos
      They should be in alphabetical order, or you can search for in the the search box.
    7. TylerB003
      TylerB003
      • member
      • 0 kudos
      After pressing "Active to Top", I still only get this and don't see a "Layer" check box under any of the tabs, though the Addons Tab says "This build of ReShade has only limited add-on functionality". Could that be relevant (I'm using ReShade 5.4.2)?

      The 1440p and 4K download are the same, so I don't know if it matters, but when I downloaded the 1080p version (since my screen is 1920x1080), all the textures included are 3840x2160.
    8. Rusle123
      Rusle123
      • member
      • 5 kudos
      Sounds like you don't have the "Layer" effect add-on. I would try reinstalling ReShade and make sure you check every box when installing it, so you get every effect.

      And yes, for every resolution the visors are 4K, but the difference is the ReShade preset scales them down to fit those resolutions. So the images are the same, but the .ini has different scaling.
    9. Rusle123
      Rusle123
      • member
      • 5 kudos
      It looks like you don't have any add-ons installed. Your ReShade menu should have a long list of effects to toggle on/off and adjust.
    10. Rusle123
      Rusle123
      • member
      • 5 kudos
      I also just checked my files and it includes a "Layer.fx" just in case the downloader doesn't have it. I think you may need to uninstall ReShade and then reinstall it to the MCC. Something is wonky with your ReShade.
    11. Rusle123
      Rusle123
      • member
      • 5 kudos
      Check your shaders folder.

      mcc\binaries\win64\reshade-shaders\shaders
    12. TylerB003
      TylerB003
      • member
      • 0 kudos
      I reinstalled ReShade and just picked everything instead of just leaving it with whatever is selected by default (which I normally do because it's safer). It works now, so I guess ReShade's default installation doesn't include something this mod needs.

      One of those extra installation options did mention "Layer.fx", but I already had that in the Shaders folder. 
    13. Rusle123
      Rusle123
      • member
      • 5 kudos
      Strange, I guess there's another file installed somewhere that makes layer.fx work. I don't know, but I'm glad it's working now. Hopefully you like the visors.
    14. TylerB003
      TylerB003
      • member
      • 0 kudos
      I do, it's just a shame it wouldn't really be possible to use the visor of my favourite Reach helmet... the Commando overlay from the Fallout 4 Mjolnir mod would utterly demolish immersion without the ability to rearrange the UI.
    15. Rusle123
      Rusle123
      • member
      • 5 kudos
      You're more than welcome to use Photoshop and edit these to your liking. I just don't have the time to create any more of them, man. I've moved on from this project. Originally I was only going to make the single visor that could be used in Halo 1, 2, and 3.

      I mean, could you imagine how long it would take for me to custom create a helmet overlay for every helmet in the MCC... I work three jobs, bro. There's just no way.
    16. Rusle123
      Rusle123
      • member
      • 5 kudos
      You could always take that Fallout mod and edit it in Photoshop to fit Halo.

      Can you send a link to that mod, so I can see what you're talking about? If it's super simple it shouldn't take long to edit together.
    17. TylerB003
      TylerB003
      • member
      • 0 kudos
      It's in this Fallout 4 Mod, in the optional "Overlay Framework - Overlay Textures" download.

      Every Helmet included comes with two different HUD overlays, chosen at the in-game armour modification station:

      • A basic one which is the same as the standard HUD in Reach but modified to better match the helmet.
      • A "Hardcore/Realistic" version in the same style as this mod, with a helmet border around the screen.

      What makes it immersion-breaking is that the helmet border of the second version is accurate to the shape and size of the visor, to the point of overlapping and hiding parts of the game UI. The Fallout 4 mod can get away with it since there's also a mod that allows you to rearrange/resize the UI, but there doesn't appear to be anything like that for the MCC as far as I can tell.
    18. Rusle123
      Rusle123
      • member
      • 5 kudos
      I'll take a look and see if it's something I can do without spending too much time on it. If it isn't too much of a time sync and I can fit it in, I will then have to reach out to the mod author for permission to use their helmets in my mod here.
    19. TylerB003
      TylerB003
      • member
      • 0 kudos
      OK.
    20. Rusle123
      Rusle123
      • member
      • 5 kudos
      I'm currently at work, so I can't see if your request is feasible at the moment, but I did reach out to the mod author to see if they're okay with my repurposing of their assets. 

      I'm a bit limited since I'm only using my cellphone for these comments, and don't have my computer readily available.
  • Peps1c0la
    Peps1c0la
    • member
    • 0 kudos
    Hey, Would you mind doing A tutorial on using the Visors with Reshade, I been doing all sorts of stuff trying to get the reshade to work with the visors and i'm not having the best time. 
    1. Rusle123
      Rusle123
      • member
      • 5 kudos
      Alright, I will probably make a quick tutorial video. I'll need a few days, though. I'm not currently home.
  • tavl028564
    tavl028564
    • member
    • 0 kudos
    just a question can i play mutiplayer with this
    1. Rusle123
      Rusle123
      • member
      • 5 kudos
      For sure. I made the red and blue Mark VI helmets for multiplayer. They'll conflict with Halo 4 and its multiplayer, though. Just a heads up.

      I suppose I should put some kind of anti-cheat warning, but I've never had an issue. I don't know if there could even be one. I've played over a hundred hours with anti-cheat enabled in conjunction with these visors.
  • M3talZeroFour
    M3talZeroFour
    • member
    • 0 kudos
    I can't seem to get this to work. I put mine in the reshade-shaders folder and followed all of the steps but the actual visor will never show. I can use the ReShade GUI, the visors are installed in the MCC folder, but nothing happens when I enable the effects. EDIT: I did not know that the entire reshade-shaders folder needed to be replaced.