It's better to leave this mod in the form of files, because on Linux, I don't understand s#*!, please hear me, at least for those who don't want to steam up to download the application for this mod, please leave the file again ^^
I grew tired of installing them manually, so I decided to make this, I would say it's got some better functionality than the Windows counterpart (mainly because you don't have to purge and re-mount mods every time you install something new), and I'm writing code at a fast pace, so I'm hoping for parity soon enough (only thing left atm is using manifest.json to install variants, but that's going to take some time) and hopefully manage modpacks as well by using the export/import system thats already implemented
would you be able to enlighten me on how you install them manually? i did a similar method for MK1, but im not sure about which files go to which directories. Thanks
Thanks for the comment brother, it's fine if it doesn't get endorsed, Linux players are a minority anyways and the mod is indexed on DuckDuckGo and Google, so it's out there for people who search for it <3
I have personally not received any approval, neither does it have anything to do with the HD2MM launcher. The code is entirely written by me and no one else. I actually haven't even used HD2MM (because I don't have a Windows partition), or looked at the code (I only saw the GitHub page), the only way i know what it does is because my friends complained to me that it sucks that you have to "purge" mods every time you install a new one and others complained that it doesn't work on Linux through Wine/Proton.
Untested, I've heard that the Steam Deck uses an immutable Arch-based distro (SteamOS), and afaik it means that you can't mess your OS up by installing stuff outside of flatpaks, and since this isn't a flatpak, I don't know what will happen on reboot. If SteamOS doesn't mess with /usr/local/bin and ~/.config folders, then it should be fine, or you could just specify the install directory to somewhere you know won't get reset (but that's also in $PATH).
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I DO NOT READ THIS SECTION. I ONLY INTERACT ON GITHUB.
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it works perfectly, thanks man