After extensive testing i am fairly sure that the option for the x4 reticle leads to no effect but it´s instead linked to the "x1,5 tube red dot reticle".
So whatever you choose for the 1,5 will be also activated on the x4.
I tested it on the Liberator penetrator with it´s native 4x scope. The option for the x4 was interactable but my choosing was ignored, instead the mod took the choice that i took for the x1,5.
Apart from this issue, the 1,5 Choice was also correctly applied to the intended 1,5 scope. It was just >also< on the x4.
I just attempted to replicate your issue and could not do it. 4.0x activated 1.5x deactivated and the other way around. Both modules worked as intended. Is the reticle addon at the bottom of your load order?
Naturally, of course. But if you cant replicate it, it must be a problem on my ende.. and i dont want to waste your time. I will tinker my self more and if i can fix it, i will reply again.
Makes my life easier if I have to repatch mods if AH update breaks mods again. Also for optimization purposes. All the scopes use the same texture so it does not make sense to have 10x of the same texture in a file when I can just have a single patch with the textures that can be used for all the scopes on 10 different meshes.
thank you for the fast response any chance you be willing to fix the issue where when you replace the reflex sight with something it becomes long like the reflex sight?
Would it be possible to get the Walther MRS reticle center dot only? I play with high fov and just need a slightly bigger dot to aim with. Also, if it's not too difficult, different colors like green/blue would be great.
Great mod! But I was wondering if there's any possibility of adding the vanilla scopes as a replacer. I like some of the 1X options but I can't hit a damn thing with the magnification, so swapping the models would be ideal. Either way love your work, only criticism is that the MRS reflex seems weirdly proportioned.
thank you for the mod! scopes are very well done, but i play on 90 FOV and the scopes are small in vanilla, but i wish your scopes did not have the blackness.. 1/3 of the scope is blackness. specialy the new ones.. asthetics are great but i wish i could see the 1/3 of it, i know its realistic i guess but.. any way, thanks for the updates, i use all file packs and ticker to have the best gameplay.
the titanfall HCOG scope doesnt apear , only the red cross sight reticle apears. is there a fix for this? never mind this , i had to put the HCOG Textures , thanks for updating youre scopes are the only ones i use , keep up the great work
Hi, the 10x Accelerator Scope for that Killzone Plasma Sniper used to have a option of its own in the Reticle Change Addon, now it is listed together with the regular 10x.
Is it not possible anymore to give it its own reticle? Because i used to have the Titanfall 10x scope with the fitting reticle on that one, without it messing with the scope for the AMR. (not that i ever used that Killzone Plasma Sniper anyway... nobody does)
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So whatever you choose for the 1,5 will be also activated on the x4.
I tested it on the Liberator penetrator with it´s native 4x scope.
The option for the x4 was interactable but my choosing was ignored, instead the mod took the choice that i took for the x1,5.
Apart from this issue, the 1,5 Choice was also correctly applied to the intended 1,5 scope. It was just >also< on the x4.
But if you cant replicate it, it must be a problem on my ende.. and i dont want to waste your time. I will tinker my self more and if i can fix it, i will reply again.
Thanks for your time.
It was the fault of the 1,5 Helghast Scope mod I used. It fucked with it in some mysterious way.
Addendum:
The Helghast holo scope mod works perfectly with this mod.
any chance you be willing to fix the issue where when you replace the reflex sight with something it becomes long like the reflex sight?
Either way love your work, only criticism is that the MRS reflex seems weirdly proportioned.
scopes are very well done, but i play on 90 FOV and the scopes are small in vanilla, but i wish your scopes did not have the blackness..
1/3 of the scope is blackness. specialy the new ones.. asthetics are great but i wish i could see the 1/3 of it, i know its realistic i guess but..
any way, thanks for the updates, i use all file packs and ticker to have the best gameplay.
thats my small internet crying :) kudos to you!
the 10x Accelerator Scope for that Killzone Plasma Sniper used to have a option of its own in the Reticle Change Addon, now it is listed together with the regular 10x.
Is it not possible anymore to give it its own reticle?
Because i used to have the Titanfall 10x scope with the fitting reticle on that one, without it messing with the scope for the AMR.
(not that i ever used that Killzone Plasma Sniper anyway... nobody does)
Also yay for new Eotech sight!