What version of the game are you running? Have a look inside the Steam\steamapps\common\Hogwarts Legacy\Phoenix\Content\Data\Version\DA_Version.txt file and you'll see a number. Below is a list of possibilities.
If you're running a version of the game from before 04 May 2023 then any SQL mod created after 04 May 2023 (like this one) will crash your game. Even if it doesn't crash, you should only install this mod if you're running a version of the game from 06 June 2024 or later.
1117238 = 07 Feb 23 1119132 = 10 Feb 23 1121649 = 18 Feb 23 1126182 = 08 Mar 23 1140773 = 04 May 23 1145881 = 02 Jun 23 1218405 = 06 Jun 24 1228792 = 12 Jul 24 1235957 = 24 Jul 24
The correct key-binds should have been added by the game when you first opened it after the update. I don't know why it failed. But you can fix it manually. I have added some text to this mod's description to explain how to do it. Let me know if it works!
EDIT: I have removed those instructions from the description because it didn't fix the problem for most people.
Oh right, sorry. Those are in the localisation files not the SQL file.
Do you have any mods that include localisation (i.e. language files)? I think Immersive Prefect Patrols has some, for example, and so do ROR Upgrado and Vivarium Upgrado.
Okay, that's what's causing the problem - your localisation mod(s) don't contain the text strings that were added in the update. You need to update your modded localisation files. I think Hogwarts Mod Merger can do that.
Hogwarts Mod Merger can merge SQL databases and it can also merge localisation files. But it can't do both at the same time. You have to press the tab at the top to select which type of file you want to merge. Merging the SQL file I provided will prevent your old SQL mods from disabling the new features from the game update. But it won't have any effect on localisation strings. You need to select the other tab and merge your old localisation file(s) with the new one(s) provided in the update to ensure that your old localisation files don't disable the new localisation strings.
CORRECTION: HMM can do both at the same time. In fact that's the only way to do it. You need to add all the SQL mods you want to merge (or your previously merged zMergedMods.pak file plus any new ones) then select the "Localization Strings" tab and add the pak file of the language files you want to merge (or your previously merged zMergedMods.pak file plus any new ones). Hit "Preview Merged Changes" then "Build Merged Mod". The resulting zMergedMods.pak will contain your merged SQL files and your merged language files.
Okay well I might be able to do that if I can get the new localization file. I think I may have figured it out. Nope. I got as far as a 0 byte localization file.
Another mod is the spells enhanced mod, that has a locale file too, I'm getting the string lookups as well instead of the localised strings, this is caused by mods replacing the string table.
HMM can fix this, given that somebody provides an updated string table packaged into a .pak, which will allow users to merge any mods with a string table with the new one and update it themselves.
I can't be bothered downloading the tool needed to extract it and then trying to find it, perhaps you can icouldifiwantedto?
some of the twitch items have this red exclamation mark where the gear icons should be. removing enhanced spells seems to solves this issue. but im still curious why im getting this issue even after fixing the localization thing you mentioned? descriptions on those gear pieces show up fine though.
There's a Data Table inside the game which tells the game where all the icons are. Mods that add new icons (like Spells Enhanced does) must replace that Data Table with a new one. Unfortunately, since the 06 June 2024 update introduced some new items (with new icons) the update also replaced that Data Table. But the Data Table inside the mod over-writes the updated Data Table inside the game, so it effectively removes the new icons from the table. This can only be resolved by the creator of the mod updating the Data Table inside their mod.
That's unfortunate, but enhanced spells technically doesn't break anything else besides professor ronen and azkaban gear icons (newer cosmetics). Everything else works as intended with the June 6th update. So with the updated mod merger I'm assuming this mod is now redundant because I was able to merge a few other mods successfully without it. Also, sorry for the late reply.
Man, would that be possible to make a mod just for the shopkeeper ensemble? after a bug it simply vanished, I can't transmog it anymore nor load an older save or anything, i'm so pissed off... you would be my hero!
Thank you so much for making the game playable again. Now, Avalanche needs to fix the issues of the game crashing every few minutes. That is not a mod issue, as even console players are suffering this problem. 😑
I'm not sure this is the best place to ask, but I am having the issue where the photomode keybinds don't work properly, even after the fix in the post linked, I can now open photomode but controller binds are still missing along with not being able to scroll through the options for the photo editing even with mouse and keyboard. I'd really appreciate some help from anyone, thanks!
I haven't tried this yet, and admittedly, I'm unsure as to whether it would be the fix for me, as I don't recall merging any mods prior. But when I boot up the game, I can load my saves just fine and it runs smooth as silk. On top of that, the mods that I can already see seem to be present and working just fine. My issue comes whenever I try to bring up the start menu, and then I get an immediate crash.
I haven't heard of anyone having that problem before so I'm not sure if this mod will fix it. My gut says it's unlikely but you never know. If this mod doesn't fix it, I would suggest installing and running the PakChunk Checker. Pakchunk conflicts can definitely cause crashes.
Nope. Nobody is replying to my messages. Install and run the PakChunk Checker. If you don't have any pakchunk conflicts let me know and I'll have a re-think.
Dekita has some great mods, most of which require UICore, and I would certainly recommend them... but that's not why I was asking. The 06 June 2024 update broke something in UICore, which causes issues with the map and maybe other stuff too. Since UICore makes changes to the Field Guide and other menus, I was wondering if your crashes were also caused by UICore. But since you don't have it installed that can't be the reason.
I fixed the main menu crashing by deleting the DragonOgryff mod! idk why it was making the main menu crash but once i deleted it my game works fine now! hope this helps!
Thanks so much! I just went through and deleted all my mods and only reinstalled the ones I wanted (and one of the ones I got rid of was the one you mentioned) and I haven't had any issues since.
I'm just now getting around to really doing this. I have several conflicts it would seem after using the PakChunk Checker. What I don't understand is that I have many of these turned off in Vortex yet they're showing as conflicting.
@CaffeinatedWolfe: Good to chat with you over on the HL Modding Discord Server just now. Glad we were able to resolve your many many pakchunk conflicts and get the game running again! 😂
If you have no other SQL mods (use Mod Merger Checker to find out) then there's no need to merge it, you can just put this in your ~mods folder and you're done. But if you do have other SQL mods then you must merge them. There is no other way.
102 comments
Only use this mod to update your SQL mods if you are running the 06 June 2024 version of the game!
Steam\steamapps\common\Hogwarts Legacy\Phoenix\Content\Data\Version\DA_Version.txt
file and you'll see a number. Below is a list of possibilities.
If you're running a version of the game from before 04 May 2023 then any SQL mod created after 04 May 2023 (like this one) will crash your game. Even if it doesn't crash, you should only install this mod if you're running a version of the game from 06 June 2024 or later.
1117238 = 07 Feb 23
1119132 = 10 Feb 23
1121649 = 18 Feb 23
1126182 = 08 Mar 23
1140773 = 04 May 23
1145881 = 02 Jun 23
1218405 = 06 Jun 24
1228792 = 12 Jul 24
1235957 = 24 Jul 24
I have added some text to this mod's description to explain how to do it. Let me know if it works!EDIT: I have removed those instructions from the description because it didn't fix the problem for most people.
Do you have any mods that include localisation (i.e. language files)? I think Immersive Prefect Patrols has some, for example, and so do ROR Upgrado and Vivarium Upgrado.
But it can't do both at the same time. You have to press the tab at the top to select which type of file you want to merge. Merging the SQL file I provided will prevent your old SQL mods from disabling the new features from the game update. But it won't have any effect on localisation strings. You need to select the other tab and merge your old localisation file(s) with the new one(s) provided in the update to ensure that your old localisation files don't disable the new localisation strings.CORRECTION: HMM can do both at the same time. In fact that's the only way to do it. You need to add all the SQL mods you want to merge (or your previously merged zMergedMods.pak file plus any new ones) then select the "Localization Strings" tab and add the pak file of the language files you want to merge (or your previously merged zMergedMods.pak file plus any new ones). Hit "Preview Merged Changes" then "Build Merged Mod". The resulting zMergedMods.pak will contain your merged SQL files and your merged language files.
HMM can fix this, given that somebody provides an updated string table packaged into a .pak, which will allow users to merge any mods with a string table with the new one and update it themselves.
I can't be bothered downloading the tool needed to extract it and then trying to find it, perhaps you can icouldifiwantedto?
Edit: Confirmed, new locale is working. Thanks!
Any suggestions would be appreciated!