I have a problem. Got the mod, Used the PakChunk Checker, everything is in green, Chunk ID Conflict Manager t found no errors, all other mods are working fine, except for this one. I come to the lock, press F, and it just starts the mini-game, doesn't skip it. What do I do?
Well i am soft locked, i unlocked every door at start of game, even one where you sneak up with Sebastian into secret section, and now i cant "unlock" locked doors with libralian key, so game stuck on "find book" and i can't procced to far before game alert me about going back to quest or fail.
Just found out that opening the lock for restricted section of library before the quest "Secrets of the restricted section" also breaks the quest. You can't get past the first checkpoint "get the book" right in front of the first stairs...
Thank you so much for uploading this ~mods version. The way the official mods work are quite annoying to me, since I am not using gamebreaking mods (I am using this only to skip the Alohomora minigame)
Hello i have installed this mod v1.1 and when i try to unlock a level 1 lock at lower hogs village, it couldnt do it. I have installed the blueprint apparret modloader. press f8, and type in the command and then press enter so it become xSkipAlohomoraOpenAllLocks
My character does say the alohomora then the lock have some blue-ish color shine temporary but did not unlock the lock, do i need to wait until i reach the quest to learn this spell first? I do not have any other mods other than this.
EDIT: apparently since i havent gotten the quest yet my alohomora is ZERO so i used the CTRL-ALT-o. and now i can unlock level 1 lock and more!!
UPDATE: I've just finished Portrait in a pickle and it bugs out as well.. Only one padlock to open and everything seems fine until you get back to Hogsmead. You can't hang the frame.Now i dont know burning him goes though.
I can confirm that the quest Archie Bickle "Lost Child is indeed affected. Lucky i saved just before i entered the room where Archie was. The mod worked fine but the cage stayed closed and I couldn't progress any further
I could do it very quickly if I had save files from just before those quests. But I don't. So I'll have to play the game until I get to that quest, then create an auto-disable for it. That could take me several hours for each relevant quest, and I don't have that sort of time right now. Alternatively, if users can send me save files from just before those quests I can use those to do it straight away.
Just sent you a pm with a savefile for the lost child quest, dont know what you need so i just zipped the SaveGames folder :) I saved right infront of the lock but that dont work apparently, so you have to walk to it (not far) but there should be no enemies or anything.. Its not only the instant mini game skip that is the problem, but the mod also allows you to unlock the lock before you are supped to (before dialog ends), but even if you wait the instant unlock still don't work, so it has to be disabled for that lock
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You can re-enable the mod afterwards by typing the mod name into the modloader again, then fast travel to reload your mods.
My character does say the alohomora then the lock have some blue-ish color shine temporary but did not unlock the lock, do i need to wait until i reach the quest to learn this spell first? I do not have any other mods other than this.
EDIT: apparently since i havent gotten the quest yet my alohomora is ZERO so i used the CTRL-ALT-o. and now i can unlock level 1 lock and more!!