For anybody wondering about items teleporting to weird places in your bag or side pouch I think I've narrowed it down to a few things. I have not downloaded this mod yet but with the normal bag if you have items heavily over lapping ,especially if they are the same item ex 2 mags for the M4, then the one placed most recently shoots to the back middle of the bag. This can also happed when large items like candy bars, large ammo tins, healing syringes, and the blue anomaly crystals are placed with to much of the item out of the bag, I have not found a correlation between the amount sticking out and it teleporting it seems random after more than 50% of an item is out of the bag hit box. The over lap issue I think is caused by the item hit boxes messing up position data and causing it to return to the origin of the bag/ 0,0 on the bags model. Items that are the same like 2 mags for a gun will share a lot of data so when over lapped it may cause the position data to be corrupted/ changed so it reverts to the 0,0 position of the bag. I usually have no issue with stacking random items from raids like various ammo types and food types, its only when the same food/ammo type clip inside of each other they teleport. also things like loose bullets don't usually teleport I've had hundreds of shotgun shells in my side pouch and gone though loading screens without them teleporting so it may also be hitbox based since bullets have small almost non existent hit boxes. Sorry if this is not of much help but i thought id still post what ive found though over 100 hours of game play
referring to the top comment since it's locked, the bug is a base game thing, if you grab something with your left hand and right, and grab the bag afterwards, there's a high chance it will return to the zeroed point, the only way to avoid it is to just not use your left hand when organizing because there is a 100% chance it will happen if you use your left hand too
"if you grab something with your left hand and right then grab the bag afterwards"
i'm very confused by the sentence – could you clarify? When you say "left-hand and right" do you mean when you touch the item with your left hand and THEN right hand the bug occurs but not if you just touch it with your left hand? I'm also confused about "grabbing the bag afterwards" - are you saying if you just walk away and don't grab the bag and put it back on your back manually the bug doesn't happen? I'm very confused, thank you
This mod seems to be seriously broken with the stalker mod + adding it mid save. Installing the mod deleted the weapon on my should and made all prior saves crash the game with or without the mod installed after installing it the first time. I also frequently became completely unable to move and the only fix seemed to be getting rid of the mod.
I realize now it was a dumb idea to try and add this mod to a game in progress but I didn't realize it would completely kill the save file
This Back-Pack mod with costum size , able to load Primarys etc.
still works in the Latest version of Into the Radius (2.7)
after 2 hours playing i can confirm - uses costum weight , you cant see the KG number (but obviously just look at your watch with the colour :) ) - for some reason the Toothbrush cant be stored , but you can still put it into the Pouch :D - long-weapons can be stored , but for organisation there is still the one Weapon-slot on the left side left - it is very ROOMY inside , literally a Scavanger Backpack for looters / survivers / explorers :D - Credits/thank you message on the backside :D , wholesome feature
when using the blink/teleport mode, the backpack disappears (back to its position on your back) immediately when you move even a couple inches, so I am not able to walk around to the back of the backpack and view my weight. Does anyone know a solution for this? or is there some way to know the weight of the backpack besides walking around back?
no it doesnt. it has a way bigger space inside. check if you have any other mods that change properties about the backpack and delete those, they might not be compatable with this mod.
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i'm very confused by the sentence – could you clarify? When you say "left-hand and right" do you mean when you touch the item with your left hand and THEN right hand the bug occurs but not if you just touch it with your left hand? I'm also confused about "grabbing the bag afterwards" - are you saying if you just walk away and don't grab the bag and put it back on your back manually the bug doesn't happen? I'm very confused, thank you
I realize now it was a dumb idea to try and add this mod to a game in progress but I didn't realize it would completely kill the save file
This Back-Pack mod with costum size , able to load Primarys etc.
still works in the Latest version of Into the Radius (2.7)
after 2 hours playing i can confirm
- uses costum weight , you cant see the KG number (but obviously just look at your watch with the colour :) )
- for some reason the Toothbrush cant be stored , but you can still put it into the Pouch :D
- long-weapons can be stored , but for organisation there is still the one Weapon-slot on the left side left
- it is very ROOMY inside , literally a Scavanger Backpack for looters / survivers / explorers :D
- Credits/thank you message on the backside :D , wholesome feature
when using the blink/teleport mode, the backpack disappears (back to its position on your back) immediately when you move even a couple inches, so I am not able to walk around to the back of the backpack and view my weight. Does anyone know a solution for this? or is there some way to know the weight of the backpack besides walking around back?
(EDIT I am stupid it is supposed to be like that)