Havent broken it apart yet but how do we lower the value of loot%? I was getting some high end stuff at security level 1 and in a broken amount I'd say like every other kill. I love the concept, but the every other kill thing is killing me. I want to ideally make it only on the harder enemies not every other one
Hey I was looking through lootConfig.lua and noticed that for the first gun on the list the PP91(named Kedr in the lua file) you have set the mag as ITR.Items.PrimaryMagazines.Mag_AKM_short. Is this a mistake or am I missing something? Wouldn't this mean that the PP91 can spawn with an AKM mag instead of one of its own?
Also it looks like there are some items included that are not in the vanilla game like the PL14 and PX4 secondaries? Are those there to work with mods? Because I have had them spawn as loot through the mod but aside from picking them up I cannot use them in any way.
I think on the basis, they are not in conflict. I didn't install STALKER overhaul mod, but I think unless STALKER overhaul mod adds some items that the original version doesn't have, instead of simply remaking texture and models. Otherwise, the drop should work normally.
I am pretty sure the only item change the STALKER mod does is swap the vanilla helmet with an Altyn one which comes with worse vision(visor down) but higher damage resistance. I am not sure if this would constitute a conflict.
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Also it looks like there are some items included that are not in the vanilla game like the PL14 and PX4 secondaries? Are those there to work with mods? Because I have had them spawn as loot through the mod but aside from picking them up I cannot use them in any way.
also how do I modify the loot drop rate and what loot can drop?