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TD671

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TD671

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30 comments

  1. Estemmenosuchus
    Estemmenosuchus
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    any plans to update this mod, completely crashes the game upon launch now
    1. TD671
      TD671
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      I may update it at some point if I get the time, but no promises, I've been extremely busy with irl stuff, so I don't really have much time for modding. However it's more likely that I'll use what time I do have to update this instead of working on a different mod if people actually do still want to use this mod and want it updated
    2. SihanMeyer
      SihanMeyer
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      I can't wait to use this mod
    3. Estemmenosuchus
      Estemmenosuchus
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      yeah if you can, ive tried modding it myself but when i injected the file back into the ovl, it had no effect on gameplay, when i edited the =curetime = 50
  2. francius1982
    francius1982
    • supporter
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    Hello there. Could there be a way to implement a permanent/non-permanent (if lets say treated) heath loss status that would work by lowering the life points (a certain % of the life bar)? I think it would be a nice addition to this new injury system.
  3. Orbus215
    Orbus215
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    Was working before, now major injuries aren't healing.
    1. TD671
      TD671
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      Did you wait 50 seconds? Also what specific major injuries? Because the swallowed phone and swallowed objects are set to heal after 180 seconds for JP3 reasons.
    2. AronTheRebel
      AronTheRebel
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      It's not working for me either, I've replaced the "Main.ovl" in /Content0 and none of my dinos are healing. I'm not sure where this "Readme" is but it's not in the files and I don't see it in the description :\
    3. TD671
      TD671
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      I tested it out before this weekend, it needs to be updated, I will be updating it soon, however I am super busy atm, so it could be anywhere from today to a week from today, but I will try to get it done sooner rather than later
    4. Dexxor
      Dexxor
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      Still planning to update it, or did real life catch up to you? :)
    5. TD671
      TD671
      • member
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      I am still planning to update it at some point, but I have been extremely busy with life atm and haven't really had any time to mod, hopefully I can get it updated soon, but I don't want to give a number of days or anything as I really don't know how long it will be, it could be anywhere from a few days to a month or more, but hopefully I will have it done sooner rather than later though
  4. deleted90046173
    deleted90046173
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    I don't see a ReadMe in the file.
    1. TD671
      TD671
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      that's weird, there is one in there
    2. deleted90046173
      deleted90046173
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      Yeah. So how do I put this into my game? Do I just put it in like the other mods like freebuild or do I need something else?
    3. TD671
      TD671
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      you replace the main ovl of content 0, or inject the injectable version inside your main ovl of content 0
    4. deleted90046173
      deleted90046173
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      Ok. Could you possibly make an backup just incase?
  5. fantasticslender1
    fantasticslender1
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    Make it so that people can customize the amount of time it takes to heal because some people, like me, would prefer having injuries take a longer amount of time to heal for realism but others might want the healing process to be quick.
    1. TD671
      TD671
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      I am not currently sure exactly how to make a config thing to edit it, but if you are using the injectable version, you can edit that anyways by opening it with notepad++ and then changing the "nCureTime" value to be whatever you want it to be, and the value is in seconds btw
  6. IMmeen
    IMmeen
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    yay the injurys are so annoying.  Does it work with Vortex?
    1. Apatosaurus93
      Apatosaurus93
      • BANNED
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      just download manually?
    2. TD671
      TD671
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      I would suggest to just download manually, I am not really sure about Vortex, because no mod has ever downloaded for me when I would click on vortex, so yeah I suggest manually.
    3. IMmeen
      IMmeen
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      i did but i  just wanted to know as it didnt seem to work until i did it manually
  7. TD671
    TD671
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    I am not sure why it is doing this, but it says on my end: This file is currently being uploaded to our CDN servers. If this is taking longer than expected, please contact a moderator or email us.
    1. TD671
      TD671
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      Nevermind it stopped, this mod can be downloaded now, and I did add in the main ovl this time as I forgot to when I originally uploaded it lol.
    2. SpinoGamer200
      SpinoGamer200
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      well you just uploaded it on NexusMods so they have to scan the files for any virus. If there's a virus they'll delete it and if it doesn't have any then it'll say the it's safe to use. Just give it some time
    3. TD671
      TD671
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      yeah, now that you mention it that does make sense, and it is able to be downloaded now though.
    4. SpinoGamer200
      SpinoGamer200
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      yeah it's fine now.
      Also there're 2 files in there. I'm assuming that the database.c0injurydata.lua is the one that you need to inject in the Main.ovl yourself and the Main.olv is the one that has the database.c0injurydata.lua in already
    5. TD671
      TD671
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      you assume correctly
  8. jedijoe84
    jedijoe84
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    This is a great idea.  But a bit overkill for my personal tastes.  Especially now that MVUs can be assigned to a ranger post and basically automated.  I'd rather see something that makes the common cold and the major injuries that require airlifts be changed so that the MVU can just handle them in the field.  But this mod is a great starting point!
    1. TD671
      TD671
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      It's definitely possible to do the major injuries thing, that would just take making them into minor injuries. But I did this because some people might want to make like a prehistoric ecosystem, and they aren't gonna want to have MVUs driving around healing dinosaurs. And as for the common cold thing, I would have to look into that further, as that is already natural so making it not natural or like make it possible to heal with the MVUs would likely be harder.