About this mod
Expanded Vanilla Armor adds many new armors made from base game assets and distributes these armors throughout the game.
- Permissions and credits
- Mirrors
- Changelogs
This mod is also available on the workshop, check the mirrors tab above!
Features
- New Items: 13 head armors, 37 chest armors, 13 leg armors, 9 boot armors, and 4 bags.
- Buy & Craft: All items can be bought and crafted.
- Distribution: Armor is distributed across NPCs and shops according to their vanilla counterparts (e.g., My samurai armor where samurai gear is sold).
For more details on what's added and where to find them, refer to the Google sheet - a complete list of every item in the mod!
Installation
- Download and extract the mod zip into Kenshi’s mods folder.
Known issues
- Reinforced armored rags has an icon bug similar to crab armor
Optional Files
Skeleton clipping fix: This patch fixes clipping with armors Tsume (Talon, MK1, MK2) and the Heavy Plate Jacket. Mainly fixes MINOR clipping for the default skeleton and soldierbot. Due to FCS limitations, this will affect hivers and male humans/sheks.
NCE Patch: Patch for the mod No Cut Efficiency.
EVA Test Start: Simple start I use for testing things. Though it'd be useful to include if you want a quick preview of every item.
EVA Gloves Patch: This patch removes the gloves from the Police and Knight armors to fix clipping with the other races. Hivers and skeletons cannot be assigned their own mesh in the FCS so the only solution is to remove the gloves. This patch only affects the male mesh, so females will still have gloves.
Mods used in screenshots
New Weapons Dissemination Mod
LORE FRIENDLY WEAPONS - INFINITE
GROUNDED: Basic Attack Animations
Vanilla Head Gear Full-coverage variant
Reworked Chainmail Textures
Faces+
Tools Used
- Blender
- GIMP
- Paint.NET
- Kenshi Blender Plugin