Expanded Vanilla Armor adds many new armors made from base game assets and distributes these armors throughout the game.
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fixed my mod causing wooden sandals texture to bug out
Just to clarify, I didn't accidentally modify or overwrite anything. This happened because ONE FILE in my mod happened to share the same file name as one in the base game. For whatever reason, this caused my texture to apply to the wooden sandals because it shared the same file name as the ninja sandals. DESPITE my file having an entirely different file path. (???)
Version 1.3.2
Talon Helmet MkII - new armor; totally forgot to add this
Talon set - description changed, removed pointless buffs. stats are now the same as tsume
Tsume set - descriptions changed,
Experimental Armor Blueprint - renamed to ancient blueprint, greatly increased rarity
Drifter's Goggles - decreased blueprint rarity for great library
Fortress Hat - removed duplicate entry from great library vendor list
Police Jacket Set - increased penalties
Ragpants set - added some harpoon resistance
Samurai Scout/Thighplates - rebalanced stats
Mask Type 95 - added some racial exclusions for hivers and skeletons
Drifter's Goggles - added some racial exclusions for hivers and skeletons
Blood mask - added some racial exclusions for hivers
Mesh rags - added a few minor penalties
Version 1.3.1
Ninja Zori - new armor ^Basically the old ninja sandals but with a much more efficient texture.
Ninja Footwraps - renamed to ninja tabi, rebalanced stats
Samurai Thighplates - tweaked spawning rates
Other small things i dont remember
Version 1.3.0
Remember to delete your old icons if you want them to update Heavy Samurai Armor may appear bugged after this update. No idea why. Only seems to effect existing copies of the armor.
23 New items; refer to spreadsheet for details (not including remakes)
Medium Plate Jacket - remade model
Heavy Plate Jacket - remade model
Police Jacket MkII - remade model
Clothpants / Armored - remade models
Medium Plate Jacket - renamed to Mercenary Plate Jacket, remade model
Heavy Plate Jacket - renamed to Armored Jacket, remade model
Ninja Sandals - renamed to Ninja Footwraps, edited model
Tsume Armor - edited model
Samurai Rags - Edited model, increased coverage
Heavy Samurai Helmet - edited model
Berserker leathers - increased left arm coverage from 30% to 50%
Samurai Sandals - boosted combat speed mult
Heavy leather - removed cut eff. and reduced melee resistances
Holy Heavy - renamed to Okran's Chest Plate
Unholy Heavy - renamed to Narko's Chest Plate
Holy Medium - renamed to Blessed Chest Plate
Plated Hessian - renamed to Holy Thighplates
Unholy Plated Hessian - renamed to Unholy Thighplates
Removed Gusoku armor from NPCs and most vendors because it has too many polygons
Added more stuff to new npcs
Several optimizations
Re-balanced mostly everything
Bunch of other stuff I was too lazy document
Version 1.2.1
Police Jacket MkII - edited model
Heavy Leather Armor - small model tweak
Black Cargopants - actually renamed them to Padded cargos this time
Version 1.2.0
You may have to regenerate your armor icons as some armors have had some visual changes. Not required, but just for consistency.
Black Rag Hood - reduced NPC spawn rate and added to more NPCs
Clothpants - added to more vendors and NPCs
Modded Ninja Gi/Pants - added to more vendors and NPCs
Plated Hood - added to more vendors and NPCs
Police Jacket MK1 - adjusted mesh (male/female)
Ninja Clothpants - added to more vendors
Ninja Sandals - added to more vendors
Rag Hood - added to more NPCs
Rag Cowl - added to more NPCs
Reinforced Armored Rags - added to South Hive Princes and Western Hive Guards
Plated Rags - added to South Hive Princes and Western Hive Guards
Heavy Samurai Helmet - added to UC Guards/Police
Assassin's Vest - added to Rogue Samurai
Armored Clothpants - removed from cloud ninjas
Gusoku armor - removed from Rogue Samurai
Assassin's Legplates - changed description
Corrected some blueprint typos
Version 1.0.0
Initial Release
It always bothered me that the inhabitants of Kenshi don't like protecting their stomach. And why doesn't the Holy Nation have armor with decent arm coverage? So, I made this mod to fix that and increase variety.
This mod is also available on the workshop, check the mirrors tab above!
Features
New Items: 13 head armors, 37 chest armors, 13 leg armors, 9 boot armors, and 4 bags.
Buy & Craft: All items can be bought and crafted.
Distribution: Armor is distributed across NPCs and shops according to their vanilla counterparts (e.g., My samurai armor where samurai gear is sold).
For more details on what's added and where to find them, refer to the Google sheet - a complete list of every item in the mod!
Installation
Download and extract the mod zip into Kenshi’s mods folder.
Known issues
Gusoku armor has a weird transparent texture bug. It's only noticeable very close up. I don't know the cause yet.
Reinforced armored rags has an icon bug similar to crab armor
Optional Files
Spoiler:
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Skeleton clipping fix: The optional file for this mod patches armors Tsume (Talon, MK1, MK2) and the Heavy Plate Jacket. Mainly fixes MINOR clipping for the default skeleton and soldierbot. Due to FCS limitations, this will affect all races wearing the armor. A better "catchall" clipping fix is Resized Skeletons, but I can see why some would prefer the above mod.